mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-25 04:57:12 +01:00
Grey sprites! Adds biosuit hoods, bombsuit hoods, the radiation suit hood, three missing uniforms, the missing paramedic EVA suit, adjusts the ushanka, hardhats and jackolantern, the griffin, snowman, and chicken suit heads, the warden/HoS's mask, nudged science goggles and the lit engie hardsuit helmet 1 pixel over, the cueball helmet, cardborg helmet, and both smiling and plain paper sacks.
This commit is contained in:
@@ -11,12 +11,15 @@
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flags_inv = 0
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actions_types = list(/datum/action/item_action/toggle_helmet_light)
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burn_state = FIRE_PROOF
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species_fit = list("Grey")
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sprite_sheets = list(
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"Grey" = 'icons/mob/species/grey/head.dmi'
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)
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/obj/item/clothing/head/hardhat/attack_self(mob/user)
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on = !on
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icon_state = "hardhat[on]_[item_color]"
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item_state = "hardhat[on]_[item_color]"
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if(on)
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set_light(brightness_on)
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else
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@@ -79,6 +79,10 @@
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flags = BLOCKHAIR
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
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flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
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species_fit = list("Grey")
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sprite_sheets = list(
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"Grey" = 'icons/mob/species/grey/head.dmi'
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)
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/obj/item/clothing/head/snowman
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name = "snowman head"
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@@ -88,6 +92,10 @@
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flags = BLOCKHAIR
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
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flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
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species_fit = list("Grey")
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sprite_sheets = list(
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"Grey" = 'icons/mob/species/grey/head.dmi'
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)
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/obj/item/clothing/head/that
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name = "sturdy top-hat"
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@@ -246,6 +254,10 @@
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icon_state = "chickenhead"
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item_state = "chickensuit"
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flags = BLOCKHAIR
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species_fit = list("Grey")
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sprite_sheets = list(
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"Grey" = 'icons/mob/species/grey/head.dmi'
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)
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/obj/item/clothing/head/corgi
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name = "corgi suit head"
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@@ -396,6 +408,10 @@
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item_state = "griffinhat"
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flags = BLOCKHAIR
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
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species_fit = list("Grey")
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sprite_sheets = list(
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"Grey" = 'icons/mob/species/grey/head.dmi'
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)
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actions_types = list(/datum/action/item_action/caw)
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/obj/item/clothing/head/griffin/attack_self()
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@@ -425,6 +441,10 @@
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icon_state = "papersack"
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flags = BLOCKHAIR
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flags_inv = HIDEFACE|HIDEEARS
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species_fit = list("Grey")
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sprite_sheets = list(
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"Grey" = 'icons/mob/species/grey/head.dmi'
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)
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/obj/item/clothing/head/papersack/smiley
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name = "paper sack hat"
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@@ -432,6 +452,10 @@
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icon_state = "papersack_smile"
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flags = BLOCKHAIR
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flags_inv = HIDEFACE|HIDEEARS
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species_fit = list("Grey")
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sprite_sheets = list(
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"Grey" = 'icons/mob/species/grey/head.dmi'
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)
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/obj/item/clothing/head/crown
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name = "crown"
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@@ -131,6 +131,10 @@
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flags_inv = HIDEEARS
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cold_protection = HEAD
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min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT
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species_fit = list("Grey")
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sprite_sheets = list(
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"Grey" = 'icons/mob/species/grey/head.dmi'
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)
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/obj/item/clothing/head/ushanka/attack_self(mob/user as mob)
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if(src.icon_state == "ushankadown")
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@@ -154,6 +158,10 @@
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flags = BLOCKHAIR
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
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flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
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species_fit = list("Grey")
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sprite_sheets = list(
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"Grey" = 'icons/mob/species/grey/head.dmi'
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)
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0)
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brightness_on = 2 //luminosity when on
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@@ -221,6 +229,11 @@
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
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flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
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species_disguise = "High-tech robot"
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species_fit = list("Grey")
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sprite_sheets = list(
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"Grey" = 'icons/mob/species/grey/head.dmi'
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)
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/obj/item/clothing/head/cardborg/equipped(mob/living/user, slot)
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..()
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@@ -301,8 +301,10 @@
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var/voicechange = 0
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var/temporaryname = " the Horse"
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var/originalname = ""
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species_fit = list("Grey")
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sprite_sheets = list(
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"Grey" = 'icons/mob/species/grey/mask.dmi'
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)
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/obj/item/clothing/mask/horsehead/equipped(mob/user, slot)
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if(flags & NODROP) //cursed masks only
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@@ -165,10 +165,9 @@
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desc = "A brand new paramedic EVA suit. The nitrile seems a bit too thin to be space proof. Used for retrieving bodies in space."
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 100, rad = 20)
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species_restricted = list("exclude", "Diona", "Wryn")
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species_fit = list("Vox", "Grey" , "Skrell" , "Tajaran" , "Drask" , "Unathi" , "Vulpkanin")
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species_fit = list("Vox", "Skrell" , "Tajaran" , "Drask" , "Unathi" , "Vulpkanin")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/suit.dmi',
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"Grey" = 'icons/mob/species/grey/suit.dmi',
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"Skrell" = 'icons/mob/species/skrell/suit.dmi',
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"Tajaran" = 'icons/mob/species/tajaran/suit.dmi',
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"Drask" = 'icons/mob/species/drask/suit.dmi',
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@@ -9,10 +9,11 @@
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 100, rad = 20)
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES
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burn_state = FIRE_PROOF
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species_fit = list("Vox")
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species_fit = list("Vox", "Grey")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/helmet.dmi'
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)
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"Vox" = 'icons/mob/species/vox/helmet.dmi',
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"Grey" = 'icons/mob/species/grey/head.dmi'
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)
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/obj/item/clothing/suit/bio_suit
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name = "bio suit"
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@@ -77,7 +77,8 @@
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burn_state = FIRE_PROOF
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/helmet.dmi'
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"Vox" = 'icons/mob/species/vox/helmet.dmi',
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"Grey" = 'icons/mob/species/grey/head.dmi'
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)
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/obj/item/clothing/suit/bomb_suit
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@@ -130,7 +131,8 @@
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burn_state = FIRE_PROOF
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/head.dmi'
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"Vox" = 'icons/mob/species/vox/head.dmi',
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"Grey" = 'icons/mob/species/grey/head.dmi'
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)
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/obj/item/clothing/suit/radiation
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