Grey sprites! Adds biosuit hoods, bombsuit hoods, the radiation suit hood, three missing uniforms, the missing paramedic EVA suit, adjusts the ushanka, hardhats and jackolantern, the griffin, snowman, and chicken suit heads, the warden/HoS's mask, nudged science goggles and the lit engie hardsuit helmet 1 pixel over, the cueball helmet, cardborg helmet, and both smiling and plain paper sacks.

This commit is contained in:
Ionward
2018-11-30 14:36:08 -08:00
parent bcf98dd5e1
commit 15164c755b
12 changed files with 54 additions and 10 deletions
+4 -1
View File
@@ -11,12 +11,15 @@
flags_inv = 0
actions_types = list(/datum/action/item_action/toggle_helmet_light)
burn_state = FIRE_PROOF
species_fit = list("Grey")
sprite_sheets = list(
"Grey" = 'icons/mob/species/grey/head.dmi'
)
/obj/item/clothing/head/hardhat/attack_self(mob/user)
on = !on
icon_state = "hardhat[on]_[item_color]"
item_state = "hardhat[on]_[item_color]"
if(on)
set_light(brightness_on)
else
+24
View File
@@ -79,6 +79,10 @@
flags = BLOCKHAIR
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
species_fit = list("Grey")
sprite_sheets = list(
"Grey" = 'icons/mob/species/grey/head.dmi'
)
/obj/item/clothing/head/snowman
name = "snowman head"
@@ -88,6 +92,10 @@
flags = BLOCKHAIR
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
species_fit = list("Grey")
sprite_sheets = list(
"Grey" = 'icons/mob/species/grey/head.dmi'
)
/obj/item/clothing/head/that
name = "sturdy top-hat"
@@ -246,6 +254,10 @@
icon_state = "chickenhead"
item_state = "chickensuit"
flags = BLOCKHAIR
species_fit = list("Grey")
sprite_sheets = list(
"Grey" = 'icons/mob/species/grey/head.dmi'
)
/obj/item/clothing/head/corgi
name = "corgi suit head"
@@ -396,6 +408,10 @@
item_state = "griffinhat"
flags = BLOCKHAIR
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
species_fit = list("Grey")
sprite_sheets = list(
"Grey" = 'icons/mob/species/grey/head.dmi'
)
actions_types = list(/datum/action/item_action/caw)
/obj/item/clothing/head/griffin/attack_self()
@@ -425,6 +441,10 @@
icon_state = "papersack"
flags = BLOCKHAIR
flags_inv = HIDEFACE|HIDEEARS
species_fit = list("Grey")
sprite_sheets = list(
"Grey" = 'icons/mob/species/grey/head.dmi'
)
/obj/item/clothing/head/papersack/smiley
name = "paper sack hat"
@@ -432,6 +452,10 @@
icon_state = "papersack_smile"
flags = BLOCKHAIR
flags_inv = HIDEFACE|HIDEEARS
species_fit = list("Grey")
sprite_sheets = list(
"Grey" = 'icons/mob/species/grey/head.dmi'
)
/obj/item/clothing/head/crown
name = "crown"
@@ -131,6 +131,10 @@
flags_inv = HIDEEARS
cold_protection = HEAD
min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT
species_fit = list("Grey")
sprite_sheets = list(
"Grey" = 'icons/mob/species/grey/head.dmi'
)
/obj/item/clothing/head/ushanka/attack_self(mob/user as mob)
if(src.icon_state == "ushankadown")
@@ -154,6 +158,10 @@
flags = BLOCKHAIR
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
species_fit = list("Grey")
sprite_sheets = list(
"Grey" = 'icons/mob/species/grey/head.dmi'
)
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0)
brightness_on = 2 //luminosity when on
@@ -221,6 +229,11 @@
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
species_disguise = "High-tech robot"
species_fit = list("Grey")
sprite_sheets = list(
"Grey" = 'icons/mob/species/grey/head.dmi'
)
/obj/item/clothing/head/cardborg/equipped(mob/living/user, slot)
..()
+4 -2
View File
@@ -301,8 +301,10 @@
var/voicechange = 0
var/temporaryname = " the Horse"
var/originalname = ""
species_fit = list("Grey")
sprite_sheets = list(
"Grey" = 'icons/mob/species/grey/mask.dmi'
)
/obj/item/clothing/mask/horsehead/equipped(mob/user, slot)
if(flags & NODROP) //cursed masks only
@@ -165,10 +165,9 @@
desc = "A brand new paramedic EVA suit. The nitrile seems a bit too thin to be space proof. Used for retrieving bodies in space."
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 100, rad = 20)
species_restricted = list("exclude", "Diona", "Wryn")
species_fit = list("Vox", "Grey" , "Skrell" , "Tajaran" , "Drask" , "Unathi" , "Vulpkanin")
species_fit = list("Vox", "Skrell" , "Tajaran" , "Drask" , "Unathi" , "Vulpkanin")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/suit.dmi',
"Grey" = 'icons/mob/species/grey/suit.dmi',
"Skrell" = 'icons/mob/species/skrell/suit.dmi',
"Tajaran" = 'icons/mob/species/tajaran/suit.dmi',
"Drask" = 'icons/mob/species/drask/suit.dmi',
+4 -3
View File
@@ -9,10 +9,11 @@
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 100, rad = 20)
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES
burn_state = FIRE_PROOF
species_fit = list("Vox")
species_fit = list("Vox", "Grey")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/helmet.dmi'
)
"Vox" = 'icons/mob/species/vox/helmet.dmi',
"Grey" = 'icons/mob/species/grey/head.dmi'
)
/obj/item/clothing/suit/bio_suit
name = "bio suit"
+4 -2
View File
@@ -77,7 +77,8 @@
burn_state = FIRE_PROOF
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/helmet.dmi'
"Vox" = 'icons/mob/species/vox/helmet.dmi',
"Grey" = 'icons/mob/species/grey/head.dmi'
)
/obj/item/clothing/suit/bomb_suit
@@ -130,7 +131,8 @@
burn_state = FIRE_PROOF
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/head.dmi'
"Vox" = 'icons/mob/species/vox/head.dmi',
"Grey" = 'icons/mob/species/grey/head.dmi'
)
/obj/item/clothing/suit/radiation