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If you try to stab someone in the eyes who doesn't have eyes they now take 10-14 head damage
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@@ -420,7 +420,9 @@
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if(istype(H))
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var/obj/item/organ/eyes/eyes = H.internal_organs_by_name["eyes"]
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if(!eyes)
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if(!eyes) // should still get stabbed in the head
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var/obj/item/organ/external/head/head = H.organs_by_name["head"]
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head.take_damage(rand(10,14), 1)
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return
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eyes.take_damage(rand(3,4), 1)
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if(eyes.damage >= eyes.min_bruised_damage)
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