diff --git a/code/game/machinery/bots/farmbot.dm b/code/game/machinery/bots/farmbot.dm index 421bfc6d009..746551b066c 100644 --- a/code/game/machinery/bots/farmbot.dm +++ b/code/game/machinery/bots/farmbot.dm @@ -542,10 +542,9 @@ var/obj/item/weapon/farmbot_arm_assembly/A = new /obj/item/weapon/farmbot_arm_assembly A.loc = src.loc - A.layer = 20 user << "You add the robot arm to the [src]" src.loc = A //Place the water tank into the assembly, it will be needed for the finished bot - + user.u_equip(S) del(S) /obj/item/weapon/farmbot_arm_assembly/attackby(obj/item/weapon/W as obj, mob/user as mob) @@ -554,18 +553,21 @@ src.build_step++ user << "You add the plant analyzer to [src]!" src.name = "farmbot assembly" + user.u_equip(W) del(W) else if(( istype(W, /obj/item/weapon/reagent_containers/glass/bucket)) && (src.build_step == 1)) src.build_step++ user << "You add a bucket to [src]!" src.name = "farmbot assembly with bucket" + user.u_equip(W) del(W) else if(( istype(W, /obj/item/weapon/minihoe)) && (src.build_step == 2)) src.build_step++ user << "You add a minihoe to [src]!" src.name = "farmbot assembly with bucket and minihoe" + user.u_equip(W) del(W) else if((isprox(W)) && (src.build_step == 3)) @@ -577,6 +579,7 @@ S.tank = wTank S.loc = get_turf(src) S.name = src.created_name + user.u_equip(W) del(W) del(src) @@ -589,3 +592,6 @@ return src.created_name = t + +/obj/item/weapon/farmbot_arm_assembly/attack_hand(mob/user as mob) + return //it's a converted watertank, no you cannot pick it up and put it in your backpack