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Make the heat resistance mutation fully fireproof
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@@ -358,7 +358,7 @@
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return
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var/thermal_protection = get_thermal_protection()
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if(thermal_protection >= FIRE_IMMUNITY_MAX_TEMP_PROTECT)
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if(thermal_protection >= FIRE_IMMUNITY_MAX_TEMP_PROTECT || HAS_TRAIT(src, TRAIT_RESISTHEAT))
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return
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if(thermal_protection >= FIRE_SUIT_MAX_TEMP_PROTECT)
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bodytemperature += 11
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