Tweaked diona and fixed slimepeople eyes (#27950)

Removed the human eyes layered on top of dionea, and removed the option to change the color of diona and slimepeople eyes.
This commit is contained in:
ExusA
2025-01-14 13:41:22 +00:00
committed by GitHub
parent 0e57d99a04
commit 15e8d6cb71
2 changed files with 2 additions and 1 deletions
@@ -299,7 +299,7 @@ GLOBAL_LIST_INIT(special_role_times, list(
active_character.f_style = "Shaved"
if(!(S.bodyflags & ALL_RPARTS))
if(!(S.bodyflags & ALL_RPARTS) && (S.eyes != "blank_eyes") && !(S.bodyflags & NO_EYES))
dat += "<b>Eyes:</b> "
dat += "<a href='byond://?_src_=prefs;preference=eyes;task=input'>Color</a> [color_square(active_character.e_colour)]<br>"
@@ -17,6 +17,7 @@
As a gestalt entity, each nymph possesses an individual personality, yet they communicate collectively. \
Consequently, Diona often speak in a unique blend of first and third person, using 'We' and 'I' to reflect their unified yet multifaceted nature."
eyes = "blank_eyes"
species_traits = list(NO_HAIR)
inherent_traits = list(TRAIT_NOGERMS, TRAIT_NODECAY)
inherent_biotypes = MOB_ORGANIC | MOB_HUMANOID | MOB_PLANT