A new gun is added to R&D research called the decloner. It does clone damage.

Note: This gun requires high research levels to be able to construct.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1888 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
firecage@hotmail.com
2011-07-18 23:56:17 +00:00
parent 059d93c142
commit 16154386aa
4 changed files with 42 additions and 0 deletions
@@ -96,6 +96,15 @@ var/const/PROJECTILE_WEAKERBULLETBURST = 12
mobdamage = list(BRUTE = 0, BURN = 20, TOX = 0, OXY = 0, CLONE = 0)
flag = "laser"
declone
name = "declown"
//damage_type = PROJECTILE_DECLONE
icon_state = "declone"
pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE
damage = 20
mobdamage = list(BRUTE = 0, BURN = 0, TOX = 0, OXY = 0, CLONE = 70)
flag = "laser"
dart
name = "dart"
//damage_type = PROJECTILE_DART
@@ -888,6 +897,30 @@ var/const/PROJECTILE_WEAKERBULLETBURST = 12
power_supply = new /obj/item/weapon/cell(src)
power_supply.give(power_supply.maxcharge)
decloner
name = "decloner"
desc = "A high tech energy weapon that declones a target."
icon_state = "decloner"
fire_sound = 'pulse3.ogg'
origin_tech = "combat=5;materials=4;powerstorage=3"
charge_cost = 100
load_into_chamber()
if(in_chamber)
return 1
if(power_supply.charge <= charge_cost)
return 0
in_chamber = new /obj/item/projectile/declone(src)
power_supply.use(charge_cost)
return 1
attack_self(mob/living/user as mob)
return
New()
power_supply = new /obj/item/weapon/cell(src)
power_supply.give(power_supply.maxcharge)
stunrevolver
name = "stun revolver"
desc = "A high-tech revolver that fires stun cartridges. The stun cartridges can be recharged using a conventional energy weapon recharger."