mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-20 19:44:09 +01:00
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2043 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -80,9 +80,9 @@ var/list/spells = typesof(/obj/proc_holder/spell) //needed for the badmin verb f
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if("shout")
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usr.say(invocation)
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if(usr.gender=="male")
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playsound(usr.loc, pick('vs_chant_conj_hm.wav','vs_chant_conj_lm.wav','vs_chant_ench_hm.wav','vs_chant_ench_lm.wav','vs_chant_evoc_hm.wav','vs_chant_evoc_lm.wav','vs_chant_illu_hm.wav','vs_chant_illu_lm.wav','vs_chant_necr_hm.wav','vs_chant_necr_lm.wav'), 100, 1)
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playsound(usr.loc, pick('null.ogg','null.ogg'), 100, 1)
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else
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playsound(usr.loc, pick('vs_chant_conj_hf.wav','vs_chant_conj_lf.wav','vs_chant_ench_hf.wav','vs_chant_ench_lf.wav','vs_chant_evoc_hf.wav','vs_chant_evoc_lf.wav','vs_chant_illu_hf.wav','vs_chant_illu_lf.wav','vs_chant_necr_hf.wav','vs_chant_necr_lf.wav'), 100, 1)
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playsound(usr.loc, pick('null.ogg','null.ogg'), 100, 1)
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if("whisper")
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usr.whisper(invocation)
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@@ -54,9 +54,9 @@
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if("shout")
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usr.say("[invocation] [uppertext(chosenarea.name)]")
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if(usr.gender=="male")
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playsound(usr.loc, pick('vs_chant_conj_hm.wav','vs_chant_conj_lm.wav','vs_chant_ench_hm.wav','vs_chant_ench_lm.wav','vs_chant_evoc_hm.wav','vs_chant_evoc_lm.wav','vs_chant_illu_hm.wav','vs_chant_illu_lm.wav','vs_chant_necr_hm.wav','vs_chant_necr_lm.wav'), 100, 1)
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playsound(usr.loc, pick('null.ogg','null.ogg'), 100, 1)
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else
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playsound(usr.loc, pick('vs_chant_conj_hf.wav','vs_chant_conj_lf.wav','vs_chant_ench_hf.wav','vs_chant_ench_lf.wav','vs_chant_evoc_hf.wav','vs_chant_evoc_lf.wav','vs_chant_illu_hf.wav','vs_chant_illu_lf.wav','vs_chant_necr_hf.wav','vs_chant_necr_lf.wav'), 100, 1)
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playsound(usr.loc, pick('null.ogg','null.ogg'), 100, 1)
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if("whisper")
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usr.whisper("[invocation] [uppertext(chosenarea.name)]")
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@@ -79,7 +79,7 @@
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if (isrobot(usr) || src.locked)
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if(istype(O, /obj/item/device/multitool))
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user << "\red Resetting circuitry..."
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playsound(user, 'lockreset.wav', 50, 1)
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playsound(user, 'lockreset.ogg', 50, 1)
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sleep(50) // Sleeping time~
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src.locked = 0
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user << "\blue You disable the locking modules."
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@@ -137,7 +137,7 @@
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sleep(50)
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src.locked = 1
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user << "\blue You re-enable the locking modules."
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playsound(user, 'lockenable.wav', 50, 1)
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playsound(user, 'lockenable.ogg', 50, 1)
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return
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else
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localopened = !localopened
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@@ -122,15 +122,15 @@
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//Crispy fullban
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/world/Reboot(var/reason)
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spawn(0)
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world << sound(pick('newroundsexy.ogg','newroundsexy2.ogg')) // Skie
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//if(prob(40))
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// for(var/mob/M in world)
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// if(M.client)
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// M << sound('NewRound2.ogg')
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//else
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// for(var/mob/M in world)
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// if(M.client)
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// M << sound('NewRound.ogg')
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world << sound(pick('newroundsexy.ogg','apcdestroyed.ogg')) // random end sounds!! - LastyBatsy
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if(prob(40))
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for(var/mob/M in world)
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if(M.client)
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M << sound('newroundsexy.ogg')
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else
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for(var/mob/M in world)
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if(M.client)
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M << sound('apcdestroyed.ogg')
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for(var/client/C)
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if (config.server) //if you set a server location in config.txt, it sends you there instead of trying to reconnect to the same world address. -- NeoFite
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@@ -663,9 +663,9 @@ Made a proc here so it's not repeated several times.*/
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/mob/proc/spellvoice()
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// if(!usr.miming)No longer necessary.
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if(usr.gender=="male")
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playsound(usr.loc, pick('vs_chant_conj_hm.wav','vs_chant_conj_lm.wav','vs_chant_ench_hm.wav','vs_chant_ench_lm.wav','vs_chant_evoc_hm.wav','vs_chant_evoc_lm.wav','vs_chant_illu_hm.wav','vs_chant_illu_lm.wav','vs_chant_necr_hm.wav','vs_chant_necr_lm.wav'), 100, 1)
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playsound(usr.loc, pick('null.ogg','null.ogg'), 100, 1)
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else
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playsound(usr.loc, pick('vs_chant_conj_hf.wav','vs_chant_conj_lf.wav','vs_chant_ench_hf.wav','vs_chant_ench_lf.wav','vs_chant_evoc_hf.wav','vs_chant_evoc_lf.wav','vs_chant_illu_hf.wav','vs_chant_illu_lf.wav','vs_chant_necr_hf.wav','vs_chant_necr_lf.wav'), 100, 1)
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playsound(usr.loc, pick('null.ogg','null.ogg'), 100, 1)
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@@ -592,7 +592,7 @@ Auto Patrol: []"},
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src.target = C
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src.oldtarget_name = C.name
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src.speak("Level [src.threatlevel] infraction alert!")
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playsound(src.loc, pick('ed209_20sec.ogg', 'ed209_15sec.ogg'), 50, 0)
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playsound(src.loc, pick('ed209_20sec.ogg', 'EDPlaceholder.ogg'), 50, 0)
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src.visible_message("<b>[src]</b> points at [C.name]!")
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mode = SECBOT_HUNT
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spawn(0)
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@@ -1078,7 +1078,7 @@
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desc = "A heavy-duty laser cannon."
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icon_state = "lasercannon"
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force = 15
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fire_sound = 'lasercannonfire.wav'
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fire_sound = 'lasercannonfire.ogg'
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origin_tech = "combat=4;materials=3;powerstorage=3"
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load_into_chamber()
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if(in_chamber)
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@@ -1098,7 +1098,7 @@
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switch(mode)
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if(0)
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user << "\red [src.name] is now set to laser cannon."
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fire_sound = 'lasercannonfire.wav'
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fire_sound = 'lasercannonfire.ogg'
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charge_cost = 100
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if(1)
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user << "\red [src.name] is now set to laser."
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@@ -98,10 +98,10 @@ KNIFE
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M.weakened += 1
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user.take_organ_damage(2)
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if(prob(50))
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playsound(M, 'trayhit1.wav', 50, 1)
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playsound(M, 'trayhit1.ogg', 50, 1)
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return
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else
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playsound(M, 'trayhit2.wav', 50, 1) //sound playin'
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playsound(M, 'trayhit2.ogg', 50, 1) //sound playin'
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return //it always returns, but I feel like adding an extra return just for safety's sakes. EDIT; Oh well I won't :3
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var/mob/living/carbon/human/H = M ///////////////////////////////////// /Let's have this ready for later.
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@@ -175,11 +175,11 @@ KNIFE
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location.add_blood(H)
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if(prob(50))
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// playsound(M, 'trayhit1.wav', 50, 1)
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// playsound(M, 'trayhit1.ogg', 50, 1)
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for(var/mob/O in viewers(M, null))
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O.show_message(text("\red <B>[] slams [] in the face with the tray!</B>", user, M), 1)
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else
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//playsound(M, 'trayhit2.wav', 50, 1) //sound playin' again
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//playsound(M, 'trayhit2.ogg', 50, 1) //sound playin' again
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for(var/mob/O in viewers(M, null))
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O.show_message(text("\red <B>[] slams [] in the face with the tray!</B>", user, M), 1)
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if(prob(30))
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@@ -69,7 +69,7 @@
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proc/Open()
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isSwitchingStates = 1
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playsound(loc, 'stonedoor_openclose.wav', 100, 1)
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playsound(loc, 'stonedoor_openclose.ogg', 100, 1)
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flick("[mineralType]opening",src)
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sleep(10)
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density = 0
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@@ -80,7 +80,7 @@
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proc/Close()
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isSwitchingStates = 1
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playsound(loc, 'stonedoor_openclose.wav', 100, 1)
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playsound(loc, 'stonedoor_openclose.ogg', 100, 1)
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flick("[mineralType]closing",src)
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sleep(10)
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density = 1
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+1
-1
@@ -87,7 +87,7 @@ client/verb/Toggle_Soundscape()
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if ("Engine Control") sound = pick('ambisin1.ogg','ambisin2.ogg','ambisin3.ogg','ambisin4.ogg')
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if ("Atmospherics") sound = pick('ambiatm1.ogg')
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if ("Mine")
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sound = pick('ambimine1.ogg','ambimine2.ogg')
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sound = pick('null.ogg','null.ogg')
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musVolume = 60
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else sound = pick('ambigen1.ogg','ambigen3.ogg','ambigen4.ogg','ambigen5.ogg','ambigen6.ogg','ambigen7.ogg','ambigen8.ogg','ambigen9.ogg','ambigen10.ogg','ambigen11.ogg','ambigen12.ogg','ambigen14.ogg')
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