Moves many uses of log_to_dd to log_runtime, to make the output

more visible at runtime, to someone who isn't watching DD first-hand
This commit is contained in:
Crazylemon64
2016-08-24 09:55:19 -07:00
parent 4ee7254e0f
commit 16dd4e9d21
22 changed files with 23 additions and 21 deletions
+1 -1
View File
@@ -1232,13 +1232,13 @@ steam.start() -- spawns the effect
var/amount = 6.0
anchored = 1.0
mouse_opacity = 0
/obj/effect/sparkles/New()
..()
var/icon/I = new(src.icon,src.icon_state)
var/r = rand(0,255)
var/g = rand(0,255)
var/b = rand(0,255)
log_to_dd("Colour , [r],[g],[b]")
I.Blend(rgb(r,g,b),ICON_MULTIPLY)
src.icon = I
playsound(src.loc, "sparks", 100, 1)