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Moves many uses of log_to_dd to log_runtime, to make the output
more visible at runtime, to someone who isn't watching DD first-hand
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@@ -318,7 +318,7 @@ Large: Whether the splat should be big or not
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R.reaction_turf(T, R.volume)
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return
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else if(source)
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log_to_dd("Non-human or reagent blood source. Area: [get_area(source)], Name: [source]")
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log_runtime(EXCEPTION("Non-human or reagent blood source. Area: [get_area(source)], Name: [source]"), source)
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// Are we dripping or splattering?
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var/list/drips = list()
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@@ -46,7 +46,7 @@ var/list/organ_cache = list()
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dna = holder.dna.Clone()
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species = all_species[dna.species]
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else
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log_to_dd("[src] at [loc] spawned without a proper DNA.")
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log_runtime(EXCEPTION("[holder] spawned without a proper DNA."), holder)
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var/mob/living/carbon/human/H = holder
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if(istype(H))
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if(dna)
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