Goodbye limb parent damage overhaul, I barely knew ya.

This commit is contained in:
ZomgPonies
2015-03-29 00:17:21 -04:00
parent 9ecf61f43f
commit 16e3830559
-4
View File
@@ -139,9 +139,6 @@
if (burn || brute)
if (status & ORGAN_ROBOT && body_part != UPPER_TORSO && body_part != LOWER_TORSO)
droplimb(1) //Robot limbs just kinda fail at full damage.
//Removing shuffling limb damage over to parent if limb is out of HP
/*
else
//List organs we can pass it to
var/list/datum/organ/external/possible_points = list()
@@ -155,7 +152,6 @@
//And pass the pain around
var/datum/organ/external/target = pick(possible_points)
target.take_damage(brute, burn, sharp, edge, used_weapon, forbidden_limbs + src)
*/
// sync the organ's damage with its wounds
src.update_damages()