mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-29 15:08:02 +01:00
More pronouns
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@@ -1622,14 +1622,14 @@
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H.equip_to_slot_or_del( new /obj/item/reagent_containers/food/snacks/cookie(H), slot_r_hand )
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if(!(istype(H.r_hand,/obj/item/reagent_containers/food/snacks/cookie)))
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log_admin("[key_name(H)] has their hands full, so they did not receive their cookie, spawned by [key_name(src.owner)].")
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message_admins("[key_name_admin(H)] has their hands full, so they did not receive their cookie, spawned by [key_name_admin(src.owner)].")
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message_admins("[key_name_admin(H)] has [H.p_their()] hands full, so [H.p_they()] did not receive [H.p_their()] cookie, spawned by [key_name_admin(src.owner)].")
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return
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else
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H.update_inv_r_hand()//To ensure the icon appears in the HUD
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else
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H.update_inv_l_hand()
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log_admin("[key_name(H)] got their cookie, spawned by [key_name(src.owner)]")
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message_admins("[key_name_admin(H)] got their cookie, spawned by [key_name_admin(src.owner)]")
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message_admins("[key_name_admin(H)] got [H.p_their()] cookie, spawned by [key_name_admin(src.owner)]")
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feedback_inc("admin_cookies_spawned",1)
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to_chat(H, "<span class='notice'>Your prayers have been answered!! You received the <b>best cookie</b>!</span>")
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@@ -1683,7 +1683,7 @@
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to_chat(usr, "The person you are trying to contact is not wearing a headset")
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return
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var/input = input(src.owner, "Please enter a message to reply to [key_name(H)] via their headset.","Outgoing message from Centcomm", "")
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var/input = input(src.owner, "Please enter a message to reply to [key_name(H)] via [H.p_their()] headset.","Outgoing message from Centcomm", "")
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if(!input) return
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to_chat(src.owner, "You sent [input] to [H] via a secure channel.")
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@@ -2045,7 +2045,7 @@
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if(!istype(H.l_ear, /obj/item/radio/headset) && !istype(H.r_ear, /obj/item/radio/headset))
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to_chat(usr, "The person you are trying to contact is not wearing a headset")
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return
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var/input = input(src.owner, "Please enter a message to reply to [key_name(H)] via their headset.","Outgoing message from The Syndicate", "")
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var/input = input(src.owner, "Please enter a message to reply to [key_name(H)] via [H.p_their()] headset.","Outgoing message from The Syndicate", "")
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if(!input)
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return
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to_chat(src.owner, "You sent [input] to [H] via a secure channel.")
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@@ -2061,7 +2061,7 @@
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to_chat(usr, "The person you are trying to contact is not wearing a headset")
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return
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var/input = input(src.owner, "Please enter a message to reply to [key_name(H)] via their headset.","Outgoing message from HONKplanet", "")
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var/input = input(src.owner, "Please enter a message to reply to [key_name(H)] via [H.p_their()] headset.","Outgoing message from HONKplanet", "")
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if(!input) return
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to_chat(src.owner, "You sent [input] to [H] via a secure channel.")
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@@ -3425,7 +3425,7 @@
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to_chat(hunter_mob, "<span class='danger'>ATTENTION:</span> You are now on a mission!")
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to_chat(hunter_mob, "<B>Goal: <span class='danger'>[killthem ? "MURDER" : "PROTECT"] [H.real_name]</span>, currently in [get_area(H.loc)]. </B>");
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if(killthem)
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to_chat(hunter_mob, "<B>If you kill them, they cannot be revived.</B>");
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to_chat(hunter_mob, "<B>If you kill [H.p_them()], [H.p_they()] cannot be revived.</B>");
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hunter_mob.mind.special_role = SPECIAL_ROLE_TRAITOR
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var/datum/atom_hud/antag/tatorhud = huds[ANTAG_HUD_TRAITOR]
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tatorhud.join_hud(hunter_mob)
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@@ -34,7 +34,7 @@
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sleep(25)
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if(!user)
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return (OXYLOSS)
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user.visible_message("<B>[user]</B> laughs so hard they begin to suffocate!")
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user.visible_message("<B>[user]</B> laughs so hard [user.p_they()] begin[user.p_s()] to suffocate!")
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return (OXYLOSS)
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/obj/item/grown/bananapeel
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@@ -210,7 +210,7 @@
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return ..()
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var/mob/living/carbon/C = target
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if(C.stat)
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to_chat(user, "<span class='warning'>It would be dishonorable to attack a foe while they cannot retaliate.</span>")
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to_chat(user, "<span class='warning'>It would be dishonorable to attack a foe while [C.p_they()] cannot retaliate.</span>")
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return
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switch(user.a_intent)
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if(INTENT_DISARM)
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@@ -256,8 +256,8 @@
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H.play_xylophone()
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else
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if(player_logged)
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M.visible_message("<span class='notice'>[M] shakes [src], but they do not respond. Probably suffering from SSD.", \
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"<span class='notice'>You shake [src], but they are unresponsive. Probably suffering from SSD.</span>")
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M.visible_message("<span class='notice'>[M] shakes [src], but [src.p_they()] [src.p_do()] not respond. Probably suffering from SSD.", \
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"<span class='notice'>You shake [src], but [src.p_theyre()] unresponsive. Probably suffering from SSD.</span>")
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if(lying) // /vg/: For hugs. This is how update_icon figgers it out, anyway. - N3X15
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var/t_him = "it"
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if(gender == MALE)
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@@ -306,7 +306,7 @@
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if(!prob(martial_art.deflection_chance))
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return ..()
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if(!src.lying && !(HULK in mutations)) //But only if they're not lying down, and hulks can't do it
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visible_message("<span class='danger'>[src] deflects the projectile; they can't be hit with ranged weapons!</span>", "<span class='userdanger'>You deflect the projectile!</span>")
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visible_message("<span class='danger'>[src] deflects the projectile; [src.p_they()] can't be hit with ranged weapons!</span>", "<span class='userdanger'>You deflect the projectile!</span>")
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return 0
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..()
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@@ -90,7 +90,7 @@
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continue
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var/emote_scream = pick("screams in pain and ", "lets out a sharp cry and ", "cries out and ")
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custom_emote(1, "[(NO_PAIN in species.species_traits) ? "" : emote_scream ]drops what they were holding in their [E.name]!")
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custom_emote(1, "[(NO_PAIN in species.species_traits) ? "" : emote_scream ]drops what [p_they()] [p_were()] holding in [p_their()] [E.name]!")
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else if(E.is_malfunctioning())
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@@ -105,7 +105,7 @@
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if(!unEquip(r_hand))
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continue
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custom_emote(1, "drops what they were holding, their [E.name] malfunctioning!")
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custom_emote(1, "drops what [p_they()] [p_were()] holding, their [E.name] malfunctioning!")
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var/datum/effect_system/spark_spread/spark_system = new /datum/effect_system/spark_spread()
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spark_system.set_up(5, 0, src)
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@@ -631,7 +631,7 @@
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TARGET = newSnack
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newSnack.reagents.remove_any((newSnack.reagents.total_volume/2)-1)
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newSnack.name = "Synthetic [newSnack.name]"
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custom_emote(2, "[pick("gibbers","drools","slobbers","claps wildly","spits")] as they vomit [newSnack] from their mouth!")
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custom_emote(2, "[pick("gibbers","drools","slobbers","claps wildly","spits")] as [p_they()] vomit[p_s()] [newSnack] from [p_their] mouth!")
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catch(var/exception/e)
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log_runtime(e, src, "Caught in SNPC cooking module")
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doing &= ~SNPC_SPECIAL
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@@ -33,7 +33,7 @@
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if(W)
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melee_damage_lower = initial(melee_damage_lower) * 2
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melee_damage_upper = initial(melee_damage_upper) * 2
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visible_message("<span class='danger'>[src] savagely mauls [target] while they are stuck in the web!</span>")
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visible_message("<span class='danger'>[src] savagely mauls [target] while [L.p_theyre()] stuck in the web!</span>")
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else
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melee_damage_lower = initial(melee_damage_lower)
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melee_damage_upper = initial(melee_damage_upper)
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@@ -190,7 +190,7 @@
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if(cameranet.checkTurfVis(remote_eye.loc))
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for(var/mob/living/carbon/human/M in remote_eye.loc)
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if(issmall(M) && M.stat)
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M.visible_message("[M] vanishes as they are reclaimed for recycling!")
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M.visible_message("[M] vanishes as [M.p_theyre()] reclaimed for recycling!")
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X.monkeys = round(X.monkeys + 0.2,0.1)
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qdel(M)
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else
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