From f8458f13f4ceb7385bd176c3a2c2bcd047c94c62 Mon Sep 17 00:00:00 2001 From: jupotter Date: Fri, 21 Jun 2013 17:29:37 +0200 Subject: [PATCH 1/2] Fix robotics on char setup screen Robotics is no longer in engineering, but in medsci --- .../mob/new_player/preferences_setup.dm | 27 ++++++++++--------- 1 file changed, 14 insertions(+), 13 deletions(-) diff --git a/code/modules/mob/new_player/preferences_setup.dm b/code/modules/mob/new_player/preferences_setup.dm index 36cf966566d..44b11436c21 100644 --- a/code/modules/mob/new_player/preferences_setup.dm +++ b/code/modules/mob/new_player/preferences_setup.dm @@ -431,6 +431,19 @@ datum/preferences clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-vir"), ICON_OVERLAY) if(4) clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel"), ICON_OVERLAY) + if(ROBOTICIST) + clothes_s = new /icon('icons/mob/uniform.dmi', "robotics_s") + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/hands.dmi', "bgloves"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/items_righthand.dmi', "toolbox_blue"), ICON_OVERLAY) + clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labcoat_open"), ICON_OVERLAY) + switch(backbag) + if(2) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) + if(3) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-norm"), ICON_OVERLAY) + if(4) + clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel"), ICON_OVERLAY) else if(job_engsec_high) switch(job_engsec_high) @@ -538,19 +551,7 @@ datum/preferences clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-norm"), ICON_OVERLAY) if(4) clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel"), ICON_OVERLAY) - if(ROBOTICIST) - clothes_s = new /icon('icons/mob/uniform.dmi', "robotics_s") - clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) - clothes_s.Blend(new /icon('icons/mob/hands.dmi', "bgloves"), ICON_UNDERLAY) - clothes_s.Blend(new /icon('icons/mob/items_righthand.dmi', "toolbox_blue"), ICON_OVERLAY) - clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labcoat_open"), ICON_OVERLAY) - switch(backbag) - if(2) - clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) - if(3) - clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-norm"), ICON_OVERLAY) - if(4) - clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel"), ICON_OVERLAY) + if(AI)//Gives AI and borgs assistant-wear, so they can still customize their character clothes_s = new /icon('icons/mob/uniform.dmi', "grey_s") clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) From 97955c7ee25e53df69e6ea774c326a4bdfd62a74 Mon Sep 17 00:00:00 2001 From: jupotter Date: Fri, 21 Jun 2013 17:38:30 +0200 Subject: [PATCH 2/2] Updated changelog --- html/changelog.html | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/html/changelog.html b/html/changelog.html index 4569a0db0e3..77b3b8487aa 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -57,6 +57,15 @@ Stuff which is in development and not yet visible to players or just code relate (ie. code improvements for expandability, etc.) should not be listed here. They should be listed in the changelog upon commit though. Thanks. --> +
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21.06.2013

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Jupotter updated:

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  • Fix the robotiscist preview in the char setupe screen
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18.06.2013

Segrain updated: