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Removes bio resist from the code (#21108)
* BIO armor is kill * some more stuff that uses bio resist * I did a scuffed merge conflict solve but it works
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@@ -61,7 +61,7 @@
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flags_2 = NO_MAT_REDEMPTION_2
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cant_hold = list(/obj/item/storage/backpack, /obj/item/storage/belt/bluespace)
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cant_hold_override = list(/obj/item/storage/backpack/satchel_flat)
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armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 0, RAD = 0, FIRE = 60, ACID = 50)
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armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 0, FIRE = 60, ACID = 50)
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/obj/item/storage/backpack/holding/attackby(obj/item/W, mob/user, params)
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if(istype(W, /obj/item/storage/backpack/holding))
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