Removes bio resist from the code (#21108)

* BIO armor is kill

* some more stuff that uses bio resist

* I did a scuffed merge conflict solve but it works
This commit is contained in:
DGamerL
2023-06-03 10:50:22 +02:00
committed by GitHub
parent edef576f2e
commit 173bfb92f5
163 changed files with 428 additions and 430 deletions

View File

@@ -3,7 +3,7 @@
icon_state = "blob"
desc = "A Nuclear Warhead tangled in blob tendrils pulsating with a horrific green glow."
max_integrity = 100
armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 0, RAD = 0, FIRE = 65, ACID = 90)
armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 0, FIRE = 65, ACID = 90)
point_return = 0
/obj/structure/blob/captured_nuke/Initialize(mapload, obj/machinery/nuclearbomb/N)