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The Smoking Expansion DLC (#29674)
* Creation * refinement * so many icons aghhhh * The Revival * e * it continues (again) * Lots of progress! * I hate species sprites so much * fuck * Update fancy.dm * Update fancy.dm * Update cigs.dm * attack log * Abstract cigarette * Update fancy.dm
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@@ -1375,7 +1375,7 @@
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if(JOB_PARAMEDIC)
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clothes_s = new /icon('icons/mob/clothing/under/medical.dmi', "paramedic_s")
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clothes_s.Blend(new /icon('icons/mob/clothing/feet.dmi', "black"), ICON_UNDERLAY)
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clothes_s.Blend(new /icon('icons/mob/clothing/mask.dmi', "cigoff"), ICON_OVERLAY)
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clothes_s.Blend(new /icon('icons/mob/clothing/mask.dmi', "cig_off"), ICON_OVERLAY)
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clothes_s.Blend(new /icon('icons/mob/clothing/head/softcap.dmi', "bluesoft"), ICON_OVERLAY)
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switch(backbag)
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if(2)
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@@ -1448,7 +1448,7 @@
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clothes_s.Blend(new /icon('icons/mob/clothing/feet.dmi', "brown"), ICON_UNDERLAY)
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clothes_s.Blend(new /icon('icons/mob/clothing/hands.dmi', "bgloves"), ICON_OVERLAY)
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if(prob(1))
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clothes_s.Blend(new /icon('icons/mob/clothing/mask.dmi', "cigaron"), ICON_OVERLAY)
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clothes_s.Blend(new /icon('icons/mob/clothing/mask.dmi', "cigar_on"), ICON_OVERLAY)
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clothes_s.Blend(new /icon('icons/mob/clothing/head.dmi', "detective"), ICON_OVERLAY)
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clothes_s.Blend(new /icon('icons/mob/clothing/suit.dmi', "detective"), ICON_OVERLAY)
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has_gloves = TRUE
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