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Merge pull request #668 from Fox-McCloud/Goonchem-Stuffs
[Goonchem] FirstAid Transitions and Chem Adjustsments+Fixes
This commit is contained in:
@@ -163,7 +163,7 @@ proc/issyndicate(mob/living/M as mob)
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spawn (rand(waittime_l, waittime_h))
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send_intercept()
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return ..()
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/datum/game_mode/proc/create_syndicate(var/datum/mind/synd_mind) // So we don't have inferior species as ops - randomize a human
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var/mob/living/carbon/human/M = synd_mind.current
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M.set_species("Human",1)
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@@ -268,7 +268,7 @@ proc/issyndicate(mob/living/M as mob)
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if(synd_mob.backbag == 2) synd_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(synd_mob), slot_back)
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if(synd_mob.backbag == 3) synd_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_norm(synd_mob), slot_back)
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if(synd_mob.backbag == 4) synd_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(synd_mob), slot_back)
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synd_mob.equip_to_slot_or_del(new /obj/item/weapon/reagent_containers/pill/cyanide(synd_mob), slot_in_backpack)
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synd_mob.equip_to_slot_or_del(new /obj/item/weapon/reagent_containers/pill/initropidril(synd_mob), slot_in_backpack)
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synd_mob.equip_to_slot_or_del(new /obj/item/weapon/gun/projectile/automatic/pistol(synd_mob), slot_belt)
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synd_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/box/engineer(synd_mob.back), slot_in_backpack)
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@@ -890,7 +890,7 @@
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req_access_txt = "5"
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products = list(/obj/item/weapon/reagent_containers/glass/bottle/antitoxin = 4,/obj/item/weapon/reagent_containers/glass/bottle/morphine = 4,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline = 4,
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/obj/item/weapon/reagent_containers/glass/bottle/stoxin = 4,/obj/item/weapon/reagent_containers/glass/bottle/toxin = 4,
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/obj/item/weapon/reagent_containers/syringe/antiviral = 4,/obj/item/weapon/reagent_containers/syringe = 12,
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/obj/item/weapon/reagent_containers/syringe/antiviral = 4,/obj/item/weapon/reagent_containers/syringe/insulin = 4,/obj/item/weapon/reagent_containers/syringe = 12,
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/obj/item/device/healthanalyzer = 5,/obj/item/device/healthupgrade = 5,/obj/item/weapon/reagent_containers/glass/beaker = 4, /obj/item/weapon/reagent_containers/dropper = 2,
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/obj/item/stack/medical/advanced/bruise_pack = 3, /obj/item/stack/medical/advanced/ointment = 3, /obj/item/stack/medical/splint = 2, /obj/item/device/sensor_device = 2)
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contraband = list(/obj/item/weapon/reagent_containers/pill/tox = 3,/obj/item/weapon/reagent_containers/pill/stox = 4,/obj/item/weapon/reagent_containers/pill/antitox = 6)
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@@ -49,7 +49,7 @@
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name = "roll of gauze"
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singular_name = "gauze length"
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desc = "Some sterile gauze to wrap around bloody stumps."
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icon_state = "brutepack"
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icon_state = "gauze"
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origin_tech = "biotech=1"
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/obj/item/stack/medical/bruise_pack/attack(mob/living/carbon/M as mob, mob/user as mob)
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@@ -20,7 +20,7 @@
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/obj/item/weapon/storage/firstaid/fire
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name = "fire first-aid kit"
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desc = "It's an emergency medical kit for when the toxins lab <i>-spontaneously-</i> burns down."
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desc = "A medical kit that contains several medical patches and pills for treating burns. Contains one epinephrine syringe for emergency use and a health analyzer."
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icon_state = "ointment"
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item_state = "firstaid-ointment"
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@@ -30,34 +30,35 @@
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icon_state = pick("ointment","firefirstaid")
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new /obj/item/weapon/reagent_containers/pill/patch/silver_sulf( src )
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new /obj/item/weapon/reagent_containers/pill/patch/silver_sulf( src )
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new /obj/item/weapon/reagent_containers/pill/patch/silver_sulf( src )
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new /obj/item/weapon/reagent_containers/pill/patch/silver_sulf( src )
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new /obj/item/device/healthanalyzer( src )
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new /obj/item/weapon/reagent_containers/hypospray/autoinjector( src )
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new /obj/item/stack/medical/ointment( src )
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new /obj/item/stack/medical/ointment( src )
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new /obj/item/weapon/reagent_containers/pill/kelotane( src )
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new /obj/item/weapon/reagent_containers/pill/kelotane( src )
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new /obj/item/weapon/reagent_containers/pill/kelotane( src ) //Replaced ointment with these since they actually work --Errorage
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new /obj/item/weapon/reagent_containers/pill/salicylic( src )
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return
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/obj/item/weapon/storage/firstaid/regular
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desc = "A general medical kit that contains medical patches for both brute damage and burn damage. Also contains an epinephrine syringe for emergency use and a health analyzer"
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icon_state = "firstaid"
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New()
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..()
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if (empty) return
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new /obj/item/stack/medical/bruise_pack(src)
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new /obj/item/stack/medical/bruise_pack(src)
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new /obj/item/stack/medical/bruise_pack(src)
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new /obj/item/stack/medical/ointment(src)
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new /obj/item/stack/medical/ointment(src)
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new /obj/item/device/healthanalyzer(src)
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new /obj/item/weapon/reagent_containers/pill/patch/styptic( src )
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new /obj/item/weapon/reagent_containers/pill/patch/styptic( src )
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new /obj/item/weapon/reagent_containers/pill/salicylic( src )
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new /obj/item/weapon/reagent_containers/pill/patch/silver_sulf( src )
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new /obj/item/weapon/reagent_containers/pill/patch/silver_sulf( src )
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new /obj/item/device/healthanalyzer( src )
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new /obj/item/weapon/reagent_containers/hypospray/autoinjector( src )
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return
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/obj/item/weapon/storage/firstaid/toxin
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name = "toxin first aid kit"
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desc = "Used to treat when you have a high amounts of toxins in your body."
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desc = "A medical kit designed to counter poisoning by common toxins. Contains three pills and syringes, and a health analyzer to determine the health of the patient."
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icon_state = "antitoxin"
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item_state = "firstaid-toxin"
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@@ -67,33 +68,52 @@
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icon_state = pick("antitoxin","antitoxfirstaid","antitoxfirstaid2","antitoxfirstaid3")
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new /obj/item/weapon/reagent_containers/syringe/antitoxin( src )
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new /obj/item/weapon/reagent_containers/syringe/antitoxin( src )
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new /obj/item/weapon/reagent_containers/syringe/antitoxin( src )
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new /obj/item/weapon/reagent_containers/pill/antitox( src )
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new /obj/item/weapon/reagent_containers/pill/antitox( src )
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new /obj/item/weapon/reagent_containers/pill/antitox( src )
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new /obj/item/weapon/reagent_containers/syringe/charcoal( src )
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new /obj/item/weapon/reagent_containers/syringe/charcoal( src )
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new /obj/item/weapon/reagent_containers/syringe/charcoal( src )
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new /obj/item/weapon/reagent_containers/pill/charcoal( src )
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new /obj/item/weapon/reagent_containers/pill/charcoal( src )
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new /obj/item/weapon/reagent_containers/pill/charcoal( src )
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new /obj/item/device/healthanalyzer( src )
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return
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/obj/item/weapon/storage/firstaid/o2
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name = "oxygen deprivation first aid kit"
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desc = "A box full of oxygen goodies."
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desc = "A first aid kit that contains four pills of salbutamol, which is able to counter injuries caused by suffocation. Also contains a health analyzer to determine the health of the patient."
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icon_state = "o2"
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item_state = "firstaid-o2"
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New()
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..()
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if (empty) return
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new /obj/item/weapon/reagent_containers/pill/dexalin( src )
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new /obj/item/weapon/reagent_containers/pill/dexalin( src )
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new /obj/item/weapon/reagent_containers/pill/dexalin( src )
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new /obj/item/weapon/reagent_containers/pill/dexalin( src )
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new /obj/item/weapon/reagent_containers/hypospray/autoinjector( src )
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new /obj/item/weapon/reagent_containers/syringe/inaprovaline( src )
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new /obj/item/weapon/reagent_containers/pill/salbutamol( src )
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new /obj/item/weapon/reagent_containers/pill/salbutamol( src )
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new /obj/item/weapon/reagent_containers/pill/salbutamol( src )
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new /obj/item/weapon/reagent_containers/pill/salbutamol( src )
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new /obj/item/device/healthanalyzer( src )
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return
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/obj/item/weapon/storage/firstaid/brute
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name = "brute trauma treatment kit"
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desc = "A medical kit that contains several medical patches and pills for treating brute injuries. Contains one epinephrine syringe for emergency use and a health analyzer."
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icon_state = "brute"
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item_state = "firstaid-brute"
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New()
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..()
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if (empty) return
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icon_state = pick("brute","brute2")
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new /obj/item/weapon/reagent_containers/pill/patch/styptic(src)
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new /obj/item/weapon/reagent_containers/pill/patch/styptic(src)
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new /obj/item/weapon/reagent_containers/pill/patch/styptic(src)
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new /obj/item/weapon/reagent_containers/pill/patch/styptic(src)
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new /obj/item/device/healthanalyzer(src)
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new /obj/item/weapon/reagent_containers/hypospray/autoinjector(src)
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new /obj/item/stack/medical/bruise_pack(src)
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return
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/obj/item/weapon/storage/firstaid/adv
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name = "advanced first-aid kit"
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desc = "Contains advanced medical treatments."
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@@ -124,8 +144,8 @@
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new /obj/item/clothing/accessory/stethoscope( src )
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new /obj/item/weapon/defibrillator/compact/combat/loaded(src)
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new /obj/item/weapon/reagent_containers/hypospray/combat(src)
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new /obj/item/weapon/reagent_containers/pill/bicaridine(src)
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new /obj/item/weapon/reagent_containers/pill/dermaline(src)
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new /obj/item/weapon/reagent_containers/pill/patch/styptic(src)
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new /obj/item/weapon/reagent_containers/pill/patch/silver_sulf(src)
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new /obj/item/weapon/reagent_containers/ld50_syringe(src)
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new /obj/item/clothing/glasses/hud/health/night(src)
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return
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@@ -150,8 +150,7 @@
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name = "Overload Improvised Shell"
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result = /obj/item/ammo_casing/shotgun/improvised/overload
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reqs = list(/obj/item/ammo_casing/shotgun/improvised = 1,
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/datum/reagent/water = 5,
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/datum/reagent/potassium = 5)
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/datum/reagent/blackpowder = 5)
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tools = list(/obj/item/weapon/screwdriver)
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time = 5
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@@ -1287,7 +1287,7 @@ proc/populate_seed_list()
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packet_icon = "seed-wheat"
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products = list(/obj/item/weapon/reagent_containers/food/snacks/grown/wheat)
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plant_icon = "wheat"
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chems = list("nutriment" = list(1,25))
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chems = list("nutriment" = list(1,25), "corn_starch" = list(3,5))
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lifespan = 25
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maturation = 6
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@@ -19,7 +19,7 @@
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var/hackedcheck = 0
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var/list/dispensable_reagents = list("hydrogen","lithium","carbon","nitrogen","oxygen","fluorine",
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"sodium","aluminum","silicon","phosphorus","sulfur","chlorine","potassium","iron",
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"copper","mercury","plasma","radium","water","ethanol","sugar","sacid","tungsten","iodine","bromine","silver")
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"copper","mercury","plasma","radium","water","ethanol","sugar","tungsten","iodine","bromine","silver")
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var/list/hacked_reagents = list("toxin")
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var/hack_message = "You disable the safety safeguards, enabling the \"Mad Scientist\" mode."
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var/unhack_message = "You re-enable the safety safeguards, enabling the \"NT Standard\" mode."
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@@ -282,7 +282,7 @@
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recharge_delay = 30
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dispensable_reagents = list()
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var/list/special_reagents = list(list("hydrogen", "oxygen", "silicon", "phosphorus", "sulfur", "carbon", "nitrogen"),
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list("lithium", "sugar", "sacid", "water", "copper", "mercury", "sodium"),
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list("lithium", "sugar", "water", "copper", "mercury", "sodium"),
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list("ethanol", "chlorine", "potassium", "aluminium","plasma", "radium", "fluorine", "iron"))
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/obj/machinery/chem_dispenser/constructable/New()
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@@ -752,9 +752,21 @@ datum
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description = "The organic compound commonly known as table sugar and sometimes called saccharose. This white, odorless, crystalline powder has a pleasing, sweet taste."
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reagent_state = SOLID
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color = "#FFFFFF" // rgb: 255, 255, 255
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overdose_threshold = 200 // Hyperglycaemic shock
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on_mob_life(var/mob/living/M as mob)
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M.nutrition += 1*REM
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if(prob(4))
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M.reagents.add_reagent("epinephrine", 1.2)
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if(prob(50))
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M.AdjustParalysis(-1)
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M.AdjustStunned(-1)
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M.AdjustWeakened(-1)
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if(current_cycle >= 90)
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M.jitteriness += 10
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if(volume > overdose_threshold)
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M << "<span class = 'danger'>You pass out from hyperglycemic shock!</span>"
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M.Paralyse(1)
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..()
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return
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@@ -592,8 +592,15 @@ datum
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name = "Space cleaner"
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id = "cleaner"
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result = "cleaner"
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required_reagents = list("ammonia" = 1, "water" = 1)
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result_amount = 2
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required_reagents = list("ammonia" = 1, "water" = 1, "ethanol" = 1)
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result_amount = 3
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sulfuric_acid
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name = "Sulfuric Acid"
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id = "sacid"
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result = "sacid"
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required_reagents = list("sulfur" = 1, "oxygen" = 1, "hydrogen" = 1)
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result_amount = 3
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///////Changeling Blood Test/////////////
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changeling_test
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@@ -18,7 +18,6 @@ datum/reagent/silver_sulfadiazine/reaction_mob(var/mob/living/M as mob, var/meth
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M.adjustFireLoss(-volume)
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if(show_message)
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M << "<span class='notice'>You feel your burns healing!</span>"
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M.emote("scream")
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if(method == INGEST)
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M.adjustToxLoss(0.5*volume)
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if(show_message)
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@@ -254,7 +253,7 @@ datum/reagent/pen_acid/on_mob_life(var/mob/living/M as mob)
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result_amount = 6
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datum/reagent/sal_acid
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name = "Salicyclic Acid"
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name = "Salicylic Acid"
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id = "sal_acid"
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description = "If you have less than 50 brute damage, there is a 50% chance to heal one unit. If overdosed it will have a 50% chance to deal 2 brute damage if the patient has less than 50 brute damage already."
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reagent_state = LIQUID
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@@ -159,7 +159,7 @@ datum/reagent/triple_citrus
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datum/reagent/corn_starch
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name = "Corn Starch"
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id = "corn_starch"
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description = "A slippery solution."
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description = "The powdered starch of maize, derived from the kernel's endosperm. Used as a thickener for gravies and puddings."
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reagent_state = LIQUID
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color = "#C8A5DC"
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@@ -168,20 +168,40 @@ datum/reagent/corn_starch
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id = "corn_syrup"
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result = "corn_syrup"
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required_reagents = list("corn_starch" = 1, "sacid" = 1)
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result_amount = 5
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result_amount = 2
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required_temp = 374
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datum/reagent/corn_syrup
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name = "Corn Syrup"
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id = "corn_syrup"
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description = "Decays into sugar."
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description = "A sweet syrup derived from corn starch that has had its starches converted into maltose and other sugars."
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reagent_state = LIQUID
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color = "#C8A5DC"
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datum/reagent/corn_syrup/on_mob_life(var/mob/living/M as mob)
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if(!M) M = holder.my_atom
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M.reagents.add_reagent("sugar", 3)
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M.reagents.remove_reagent("corn_syrup", 1)
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M.reagents.add_reagent("sugar", 1.2)
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..()
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return
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/datum/chemical_reaction/vhfcs
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name = "vhfcs"
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id = "vhfcs"
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result = "vhfcs"
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required_reagents = list("corn_syrup" = 1)
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required_catalysts = list("enzyme" = 1)
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result_amount = 1
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datum/reagent/vhfcs
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name = "Very-high-fructose corn syrup"
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id = "vhfcs"
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description = "An incredibly sweet syrup, created from corn syrup treated with enzymes to convert its sugars into fructose."
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reagent_state = LIQUID
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color = "#C8A5DC"
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datum/reagent/vhfcs/on_mob_life(var/mob/living/M as mob)
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if(!M) M = holder.my_atom
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M.reagents.add_reagent("sugar", 2.4)
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..()
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return
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@@ -14,4 +14,18 @@
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icon_state = "bandaid"
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/obj/item/weapon/reagent_containers/pill/patch/afterattack(obj/target, mob/user , proximity)
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return // thanks inheritance again
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return // thanks inheritance again
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/obj/item/weapon/reagent_containers/pill/patch/styptic
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name = "healing patch"
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desc = "Helps with brute injuries."
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New()
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..()
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reagents.add_reagent("styptic_powder", 40)
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/obj/item/weapon/reagent_containers/pill/patch/silver_sulf
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name = "burn patch"
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desc = "Helps with burn injuries."
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New()
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..()
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reagents.add_reagent("silver_sulfadiazine", 40)
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||||
@@ -90,7 +90,7 @@
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||||
|
||||
/obj/item/weapon/reagent_containers/hypospray/autoinjector/New()
|
||||
..()
|
||||
reagents.add_reagent("inaprovaline", 10)
|
||||
reagents.add_reagent("epinephrine", 10)
|
||||
update_icon()
|
||||
return
|
||||
|
||||
@@ -119,7 +119,7 @@
|
||||
|
||||
/obj/item/weapon/reagent_containers/hypospray/autoinjector/leporazine/New()
|
||||
..()
|
||||
reagents.remove_reagent("inaprovaline", 10)
|
||||
reagents.remove_reagent("epinephrine", 10)
|
||||
reagents.add_reagent("leporazine", 9)
|
||||
reagents.add_reagent("lexorin", 1)
|
||||
update_icon()
|
||||
@@ -132,7 +132,7 @@
|
||||
|
||||
/obj/item/weapon/reagent_containers/hypospray/autoinjector/stimpack/New()
|
||||
..()
|
||||
reagents.remove_reagent("inaprovaline", 10)
|
||||
reagents.remove_reagent("epinephrine", 10)
|
||||
reagents.add_reagent("hyperzine", 9)
|
||||
reagents.add_reagent("lexorin", 1)
|
||||
update_icon()
|
||||
|
||||
@@ -113,13 +113,13 @@
|
||||
..()
|
||||
reagents.add_reagent("toxin", 50)
|
||||
|
||||
/obj/item/weapon/reagent_containers/pill/cyanide
|
||||
name = "Cyanide pill"
|
||||
/obj/item/weapon/reagent_containers/pill/initropidril
|
||||
name = "initropidril pill"
|
||||
desc = "Don't swallow this."
|
||||
icon_state = "pill5"
|
||||
New()
|
||||
..()
|
||||
reagents.add_reagent("cyanide", 50)
|
||||
reagents.add_reagent("initropidril", 50)
|
||||
|
||||
/obj/item/weapon/reagent_containers/pill/adminordrazine
|
||||
name = "Adminordrazine pill"
|
||||
@@ -228,3 +228,27 @@
|
||||
reagents.add_reagent("impedrezene", 10)
|
||||
reagents.add_reagent("synaptizine", 5)
|
||||
reagents.add_reagent("hyperzine", 5)
|
||||
|
||||
/obj/item/weapon/reagent_containers/pill/charcoal
|
||||
name = "Chacoal pill"
|
||||
desc = "Neutralizes many common toxins."
|
||||
icon_state = "pill17"
|
||||
New()
|
||||
..()
|
||||
reagents.add_reagent("charcoal", 25)
|
||||
|
||||
/obj/item/weapon/reagent_containers/pill/salicylic
|
||||
name = "Salicylic Acid pill"
|
||||
desc = "Commonly used to treat moderate pain and fevers."
|
||||
icon_state = "pill4"
|
||||
New()
|
||||
..()
|
||||
reagents.add_reagent("sal_acid", 20)
|
||||
|
||||
/obj/item/weapon/reagent_containers/pill/salbutamol
|
||||
name = "Salbutamol pill"
|
||||
desc = "Used to treat respiratory distress."
|
||||
icon_state = "pill8"
|
||||
New()
|
||||
..()
|
||||
reagents.add_reagent("salbutamol", 20)
|
||||
@@ -506,4 +506,22 @@
|
||||
reagents.add_reagent("inaprovaline", 7)
|
||||
reagents.add_reagent("anti_toxin", 8)
|
||||
mode = SYRINGE_INJECT
|
||||
update_icon()
|
||||
|
||||
/obj/item/weapon/reagent_containers/syringe/charcoal
|
||||
name = "Syringe (charcoal)"
|
||||
desc = "Contains charcoal - used to treat toxins and damage from toxins."
|
||||
New()
|
||||
..()
|
||||
reagents.add_reagent("charcoal", 15)
|
||||
mode = SYRINGE_INJECT
|
||||
update_icon()
|
||||
|
||||
/obj/item/weapon/reagent_containers/syringe/insulin
|
||||
name = "Syringe (insulin)"
|
||||
desc = "Contains insulin - used to treat diabetes."
|
||||
New()
|
||||
..()
|
||||
reagents.add_reagent("insulin", 15)
|
||||
mode = SYRINGE_INJECT
|
||||
update_icon()
|
||||
Reference in New Issue
Block a user