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give borgs their flash overlay back (#30901)
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@@ -396,7 +396,7 @@
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..()
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update_headlamp(TRUE, 0, FALSE)
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/mob/living/silicon/robot/drone/flash_eyes(intensity = 1, override_blindness_check = FALSE, affect_silicon = FALSE, visual = FALSE)
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/mob/living/silicon/robot/drone/flash_eyes(intensity = 1, override_blindness_check = FALSE, affect_silicon = FALSE, visual = FALSE, laser_pointer = FALSE, type = /atom/movable/screen/fullscreen/stretch/flash/noise)
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if(affect_silicon)
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return ..()
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@@ -55,7 +55,7 @@
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sleep(3)
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step_away(src, user, 15)
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/mob/living/silicon/robot/flash_eyes(intensity = 1, override_blindness_check = 0, affect_silicon = 0, visual = 0, type = /atom/movable/screen/fullscreen/stretch/flash/noise)
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/mob/living/silicon/robot/flash_eyes(intensity = 1, override_blindness_check = 0, affect_silicon = 0, visual = 0, laser_pointer = FALSE, type = /atom/movable/screen/fullscreen/stretch/flash/noise)
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if(!affect_silicon || !can_be_flashed())
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return
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Confused(intensity * 4 SECONDS)
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@@ -463,7 +463,7 @@
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/mob/living/silicon/get_access()
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return IGNORE_ACCESS //silicons always have access
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/mob/living/silicon/flash_eyes(intensity = 1, override_blindness_check = 0, affect_silicon = 0, visual = 0, type = /atom/movable/screen/fullscreen/stretch/flash/noise)
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/mob/living/silicon/flash_eyes(intensity = 1, override_blindness_check = 0, affect_silicon = 0, visual = 0, laser_pointer = FALSE, type = /atom/movable/screen/fullscreen/stretch/flash/noise)
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if(affect_silicon)
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return ..()
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