diff --git a/html/changelog.html b/html/changelog.html
index 023f1918124..270ef03dd3f 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -56,6 +56,251 @@
-->
+
30 August 2019
+
AffectedArc07 updated:
+
+
Arkatos updated:
+
+ - Added new icon for Charge spell
+ - Added new icon for No Clothes spell
+ - Added new icon for Wizard spellbook
+ - Added new animations to 10 single-use spellbooks
+ - Added new sprite for Bottle of Tickles
+ - Added refunding functionality to the Bottle of Ooze akin to the other summoning bottles. Click with the bottle in hand on a wizard spellbook to refund its cost and limit slot.
+ - Fixed an issue where Bottle of Tickles did not properly refund
+ - Fixed an issue with alpha layering on Bottle of Ooze sprite
+ - Very slightly adjusted brightness of the Boo! ghost spell icon
+ - Wizard spellbook was completely reorganized, and new appropriate categories were added, each category is sorted by price, and if price of the two or more spells is the same, they are sorted alphabetically
+ - Polymorph can now turn a mob into Syndicate medical or saboteur modules
+ - Mobs made via polymorph into borgs are now unbounded free borgs
+ - Repulse spell cost decreased from 2 to 1
+ - Lighting bolt spell cost decreased from 2 to 1
+ - Slaughter/Laughter demons and Magical Morphs now always have their second fluff objective considered as complete no matter the circumstances
+ - Laughter Demons very slightly buffed, they are still a bit weaker than Slaughter Demons
+ - Improved descriptions and wording regarding Wizard spellbook and Wizard spells
+ - Traitor AI now uses action buttons for its malfunction abilities
+
+
AzuleUtama updated:
+
+ - Adds false-bottomed briefcase from VG.
+
+
Couls updated:
+
+ - Rechargers can now be crafted from science using one capacitor and a recharger board tweak:Smaller machines like microwaves and cell chargers can now be placed on tables(Fax machines included) tweak:can screwdriver open rechargers and then apply a crowbar to deconstruct them
+ - Blood spread now depends on volume of the blood, requires more drips of blood to create a pool
+ - DUAL WIELDING
+ - new chatsubsystem from TG!
+ - Update issue templates to latest version and clean up the current template
+ - mining shuttle warning message and delay before launching
+ - cardboard boxes are no longer sonic speed
+ - shuttle timers now get set properly
+
+
EmanTheAlmighty updated:
+
+ - Blobbernauts can now be controlled by players through a prompt which appears when they are spawned by blobs.
+ - Blobbernauts and blobs can now communicate with each other.
+ - Blobbernauts now regenerate health overtime when standing on blob structures.
+ - Blobbernauts will slowly lose health if they are not standing on blob structures while not at full health. balance: Blobbernauts have been nerfed, they now have less health, deal less damage and cannot break walls anymore. balance: Blob's "Produce Blobbernaut" ability has been made more expensive to use, now costing 60 resources instead of 20.
+
+
Emanthealmighty updated:
+
+ - The poll to play as a blobbernaut now lasts 10 seconds from 15.
+ - Blobbernauts no longer chase after people while players are being polled to play as one.
+
+
Fox McCloud updated:
+
+ - Plasmamen dramatically overhauled.
+ - Plasmamen can be cloned without burning to death in the clonepod
+ - Plasmamen no longer start with spacesuits
+ - Plasmamen start off with jumpsuits that seal to protect against oxygen. This allows for you to customize their appearance more
+ - Plasmamen helmets now allow you to see a Plasmaman's actual face; should be able to see their eye color and mouth color now
+ - Plasmamen take 50% extra brute and burn
+ - Plasmamen are immune to radiation
+ - Plasmamen start out with a small tank that can fit on a belt or in a pocket; it should be enough to last an entire shift
+ - Plasmaman helmets now have built in welding goggles
+ - Plasmaman karma cost lowered from 100 to 45
+ - Reworks Diona
+ - Diona bleed (call it chlorophy; it's green)
+ - Diona Breathe (plants do need to exchange gas after all)
+ - Rad Immunity Removed
+ - Diona regenerate 1 OXY, 1 BURN, 1 BRUTE, and 1 TOX if they are in a bright area; this effect does not kick in if they're in crit
+ - Diona no longer have unbreakable bones (wood can crack ya know!)
+ - Diona are no longer space proof
+ - Diona are more vulnerable to fire and heat damage
+ - Diona weakness to weedkiller dramatically nerfed
+ - Diona now use Newcrit
+ - Diona are no longer slow
+ - Diona can wear spacesuits
+ - Fixes stun absorbing not working
+ - Fixes parallax insane setting not doing anything
+ - Ores can be destroyed by devastating explosions
+ - silver, gold, and diamond pickaxes do a bit more damage and mine faster than before
+ - drills slightly slower, but diamond drills slightly faster
+ - Spade is the same speed as a shovel
+ - Hivelord stabilizer will now make a hivelord core/legion soul stabilize and be preserved, even if it was previously inert
+ - can use a hivelord core in your active hand to apply it to yourself
+ - soulstone in the abandoned locked crates can now be used by anyone
+ - Adds firelemon seeds to the abandoned locked crates as potential loot
+ - Hardsuits have an integrated helmet; you no longer have to attach helmets
+ - Toggling up/down helmets is now done with an action button
+ - can no longer attach magboots to a hardsuit
+ - Hardsuit base melee armor increased from 10 to 30
+ - Security and HoS hardsuit melee armor increased by 5
+ - HoS hardsuit helmet armor matches his hardsuit
+ - CE's hardsuit helmet armor for rads increased by 10 (should be fully rad proof now)
+ - Elite syndicate suits can't be acided
+ - Fixes stuns and weakens related to reagents
+ - Fixes the displayed cost of Plasmamen
+ - Adds jetpack hardsuit upgrades: get yours at mining for 2000 points
+ - Removes mining carbon dioxide jetpack
+ - Can no longer use jetpacks in your suit storage slot
+ - Chief Engineer's hardsuit, Syndicate Hardsuit (normal and elite), and Shielded Syndicate Hardsuit all have built in jetpacks
+ - Fixes random singularity releases from the grid check event
+ - loadout costs for most things cut from 2 to 1
+ - Adds fingerless gloves, eyepatch, prescription glasses, black shoes, brown shoes, white shoes, and ian's shirt to the loadout
+ - moved hipster glasses from donator to general glasses
+ - Adds in sandbags. Use them to deploy destructable barriers; miners start off with a few
+ - Removes access based security barriers
+ - Adds in security barrier grenade. When it goes off, it will deploy up to 3 barriers that will lock into place; should find 4 of these in the armory
+ - can tear up bedsheet and gauze to get cloth--requires a sharp object
+ - Fixes plasmamen atmos techs not getting their proper suit
+ - Adds in a loom, craft one out of 10 wood
+ - Adds in cotton and durathread cotton to botany to grow
+ - Adds in a number of expanded items to create out of cloth, such as improvised gauze, beanies, and softcaps
+ - Adds the ability to use personal crafting to make durathread jumpsuits, bandanas, armor, helmets, beanies and berets. Aside from the bandana, these all have minor armor on them
+ - Adds a number of new items to personally craft, related to clothing: ability to make health, sec, diagnotic, and reagent sunglasses.
+ - Can additionally craft cowboy boots, lizardskin cowboy boots, fannypacks, and a spooky ghost disguise
+ - adds a whole range of beanies, find them in the clothing vendor or make them yourself
+ - Updates the cowboy boots sprites
+ - Unironically fixes about several thousand runtimes
+ - Fixes jackets not keeping you warm
+ - Chefs are now trained in the art of Close Quarters Cooking
+ - Adds the Book of Babel as tendril loot
+ - Adds Jacbo's Ladder as tendril loot
+ - Fixes fungus, blood, and graffiti not showing up on a wall
+ - Fixes the lavaland inquisitor and berserker hardsuits having incorrect armor and slowdown values
+ - Fixes baseball bats throwing anchored things
+ - Fixes blood drunk buff
+ - Fixes using a crusher on a trophy to equip it causing you to drop the crusher
+ - refactors lazarus capsules; no real behavioral change
+ - Fixes being able to revive megafauna with strange reagent
+
+
Fox McCloud and FullOfSkittles updated:
+
+ - Tweaks the gummy worm, gummy bear, jeallybean, toffee, and bacon sprites
+ - Fixes telebacon not properly acting as...well, a bacon beacon
+
+
FreeStylaLT updated:
+
+ - Added an Engine Picker, which uses new engine beacons.
+ - Replaced the current two engine generators with one engine beacon.
+
+
Ionward updated:
+
+ - Drask crewmembers now have properly fitting shoes.
+ - Fixed some minor issues in Drasks uniforms
+ - non-humans now have proper sprites for durathread goods
+
+
KasparoVy updated:
+
+ - Adds sprites for all Vox & Armalis earwear.
+ - Adds sprites for Armalis default backpack, nitrogen tank (old-style back & new-style belt) & all breath mask variations.
+ - You can now species-fit in-hand icons: Use a single .dmi file and suffix the icon states with _l or _r.
+ - Fixes an issue preventing Vox Armalis from being rendered with the proper in-hand icons for their massive noise cannons.
+ - Fixes an issue preventing the species-fitting of earwear.
+ - Fixes an issue preventing Vox Armalis from wearing the 'Vox' breath mask.
+ - Picking up uniforms no longer renders a default grey jumpsuit on Vox.
+ - Resolves an issue causing shining eyes to be rendered darker than intended.
+ - Resolves an issue preventing appearance features (hair, eyes, etc.) from rendering on disembodied heads.
+ - Resolves an issue preventing Admin-revived decapitated bodies from having appearance features or ears.
+ - Non-shining eyes render the proper colour again.
+
+
Kurgis updated:
+
+ - Beepsky now bumps around on its wheels when patrolling for crime.
+
+
Markolie updated:
+
+ - A new outfit manager has been added for admins (under debug). It lets them save and load custom outfits on their computer and use these to equip players.
+ - Upon transforming players into humans or reincarnating them through the player panel, admins will now directly be able to select their equipment.
+ - The select equipment verb now works on observers: it'll create a human with the given equipment under the ghost.
+ - A "Copy Outfit" button has been added to the View Variables dropdown, which lets admins instantly copy an outfit.
+ - Outfits now support accessories and internal boxes.
+ - The separate option to equip ERT members has been removed. It's been integrated into their regular outfits.
+ - Water coming from sinks and certain water effects is now 10C instead of body temperature.
+
+
Shadow-Quill updated:
+
+ - [Meta] Added buckshot and slugs to armoury.
+ - [Meta] Added surgical tools, robotic first aid kits, and a photocopier to Robotics.
+ - [Meta] R&D doors now has proper access requirements.
+ - [Meta] Added RCS and telepad to cargo.
+ - [Meta] Disposals sheet stacker and conveyor belts now works properly.
+ - [Meta] One-way airlocks added in Medbay/Brig.
+ - [Meta] Disposals sheet stacker disposals chute leads directly to the mailroom.
+ - AIs not being able to restore their own power if in an area with an APC.
+ - Fixed being able to talk in OOC under certain circumstances if it's disabled.
+ - Lockers can no longer move around anchored mobs.
+
+
SteelSlayer updated:
+
+ - You can no longer spam dismantle a SMES terminal and get 10 cable for every progress bar
+ - The game will properly remove 10 cable from your stack after building a SMES terminal, instead of removing 0
+ - A cable adding sound gets played when you add wires to create a terminal for a SMES
+ - Rapid pipe dispensers can now place disposal sorting pipes
+ - When changing the sort location of a disposal sorting pipe, the name of the pipe now also changes to the desired destination
+ - Added a destination tagger to the atmosheric technician locker
+ - Added atmospherics access to Engi-Vend's and Engineering checkpoint airlocks
+ - Removed some random grey pixels from disposal sorting junction pipe sprites, and certain normal disposal junction pipe sprites
+ - IV bags are able to transfer their contents to other containers by clicking on them with the bag
+ - Adds a handheld defibrillator to the paramedic EVA closet
+ - You can insert magazines into L6 SAWs again
+ - Removed one of the high capacity tanks in hydroponics
+ - Added a disk compartmentalizer to hydroponics
+ - Delaying round start actually delays round start again
+
+
Terilia updated:
+
+ - added headcrabs
+ - adjusted the path's for headslugs. They are not called headcrab anymore
+
+
TheSardele updated:
+
+ - Removes the ability of obese people and those with matter eater to swallow others.
+
+
Ty-Omaha updated:
+
+ - Fixed a bug where hotwiring solar panels would allow for the station to remain powered in the Grid Check power failure event.
+
+
datlo updated:
+
+ - Added ashstorm immunity to titanium and plastitanium golems.
+ - Added lava immunity to plastitanium golems.
+ - Bananium golems now slowly waddle around.
+ - Uranium golems now properly irradiate nearby mobs that arent rad immune.
+ - Tranquillite golems now properly get their miming powers.
+ - Added the Clown and Winter biodomes as possible lavaland ruins.
+ - Update a changeling error message to be clearer.
+
+
farie82 updated:
+
+ - Items with NODROP that are dropped now lose the flag if they didn't get created with it
+ - Adds tip text to the examine text of the ambulance trolley about how to attach it
+ - Adds tip text to the nuke when trying to use the NAD before deploying it
+ - Adds tip text to the fire axe cabinet about how to lock/unlock it
+ - Adds tip text to airlocks if they have a note on them about how to remove the note
+ - Can't put the NAD in the nuke now when it has the NODROP flag
+ - Locking a fire axe cabinet is less weird now. No odd 5 seconds sleep
+ - Can't put a nodrop fire axe in fire axe cabinets now. Duping them
+ - Implants like the IPC charging work again. They won't get deleted after first use
+
+
variableundefined updated:
+
+ - A proc's name got changed. That's it
+
+
23 August 2019
AffectedArc07, Keekenox, Floyd/Qustinnus updated:
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index 647b9735e00..d03050e2258 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -10819,3 +10819,266 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- bugfix: adjusts the hierophant blast layer to make for it to always be below the
effect. this should be the case already due to mouse_opacity, though for some
unknown reason, it just doesn't work sometimes, so this should fix it.
+2019-08-30:
+ AffectedArc07:
+ - bugfix: Fixes the changelog
+ Arkatos:
+ - imageadd: Added new icon for Charge spell
+ - imageadd: Added new icon for No Clothes spell
+ - imageadd: Added new icon for Wizard spellbook
+ - imageadd: Added new animations to 10 single-use spellbooks
+ - imageadd: Added new sprite for Bottle of Tickles
+ - rscadd: Added refunding functionality to the Bottle of Ooze akin to the other
+ summoning bottles. Click with the bottle in hand on a wizard spellbook to refund
+ its cost and limit slot.
+ - bugfix: Fixed an issue where Bottle of Tickles did not properly refund
+ - bugfix: Fixed an issue with alpha layering on Bottle of Ooze sprite
+ - tweak: Very slightly adjusted brightness of the Boo! ghost spell icon
+ - tweak: Wizard spellbook was completely reorganized, and new appropriate categories
+ were added, each category is sorted by price, and if price of the two or more
+ spells is the same, they are sorted alphabetically
+ - tweak: Polymorph can now turn a mob into Syndicate medical or saboteur modules
+ - tweak: Mobs made via polymorph into borgs are now unbounded free borgs
+ - tweak: Repulse spell cost decreased from 2 to 1
+ - tweak: Lighting bolt spell cost decreased from 2 to 1
+ - tweak: Slaughter/Laughter demons and Magical Morphs now always have their second
+ fluff objective considered as complete no matter the circumstances
+ - tweak: Laughter Demons very slightly buffed, they are still a bit weaker than
+ Slaughter Demons
+ - spellcheck: Improved descriptions and wording regarding Wizard spellbook and Wizard
+ spells
+ - rscadd: Traitor AI now uses action buttons for its malfunction abilities
+ AzuleUtama:
+ - rscadd: Adds false-bottomed briefcase from VG.
+ Couls:
+ - rscadd: Rechargers can now be crafted from science using one capacitor and a recharger
+ board tweak:Smaller machines like microwaves and cell chargers can now be placed
+ on tables(Fax machines included) tweak:can screwdriver open rechargers and then
+ apply a crowbar to deconstruct them
+ - tweak: Blood spread now depends on volume of the blood, requires more drips of
+ blood to create a pool
+ - rscadd: DUAL WIELDING
+ - rscadd: new chatsubsystem from TG!
+ - tweak: Update issue templates to latest version and clean up the current template
+ - rscadd: mining shuttle warning message and delay before launching
+ - bugfix: cardboard boxes are no longer sonic speed
+ - bugfix: shuttle timers now get set properly
+ EmanTheAlmighty:
+ - rscadd: Blobbernauts can now be controlled by players through a prompt which appears
+ when they are spawned by blobs.
+ - rscadd: Blobbernauts and blobs can now communicate with each other.
+ - rscadd: Blobbernauts now regenerate health overtime when standing on blob structures.
+ - rscadd: 'Blobbernauts will slowly lose health if they are not standing on blob
+ structures while not at full health. balance: Blobbernauts have been nerfed,
+ they now have less health, deal less damage and cannot break walls anymore.
+ balance: Blob''s "Produce Blobbernaut" ability has been made more expensive
+ to use, now costing 60 resources instead of 20.'
+ Emanthealmighty:
+ - tweak: The poll to play as a blobbernaut now lasts 10 seconds from 15.
+ - tweak: Blobbernauts no longer chase after people while players are being polled
+ to play as one.
+ Fox McCloud:
+ - tweak: Plasmamen dramatically overhauled.
+ - rscadd: Plasmamen can be cloned without burning to death in the clonepod
+ - rscdel: Plasmamen no longer start with spacesuits
+ - rscadd: Plasmamen start off with jumpsuits that seal to protect against oxygen.
+ This allows for you to customize their appearance more
+ - tweak: Plasmamen helmets now allow you to see a Plasmaman's actual face; should
+ be able to see their eye color and mouth color now
+ - tweak: Plasmamen take 50% extra brute and burn
+ - rscadd: Plasmamen are immune to radiation
+ - tweak: Plasmamen start out with a small tank that can fit on a belt or in a pocket;
+ it should be enough to last an entire shift
+ - rscadd: Plasmaman helmets now have built in welding goggles
+ - tweak: Plasmaman karma cost lowered from 100 to 45
+ - tweak: Reworks Diona
+ - rscadd: Diona bleed (call it chlorophy; it's green)
+ - rscadd: Diona Breathe (plants do need to exchange gas after all)
+ - rscdel: Rad Immunity Removed
+ - tweak: Diona regenerate 1 OXY, 1 BURN, 1 BRUTE, and 1 TOX if they are in a bright
+ area; this effect does not kick in if they're in crit
+ - rscdel: Diona no longer have unbreakable bones (wood can crack ya know!)
+ - rscdel: Diona are no longer space proof
+ - tweak: Diona are more vulnerable to fire and heat damage
+ - tweak: Diona weakness to weedkiller dramatically nerfed
+ - rscadd: Diona now use Newcrit
+ - tweak: Diona are no longer slow
+ - rscadd: Diona can wear spacesuits
+ - bugfix: Fixes stun absorbing not working
+ - bugfix: Fixes parallax insane setting not doing anything
+ - tweak: Ores can be destroyed by devastating explosions
+ - tweak: silver, gold, and diamond pickaxes do a bit more damage and mine faster
+ than before
+ - tweak: drills slightly slower, but diamond drills slightly faster
+ - tweak: Spade is the same speed as a shovel
+ - tweak: Hivelord stabilizer will now make a hivelord core/legion soul stabilize
+ and be preserved, even if it was previously inert
+ - tweak: can use a hivelord core in your active hand to apply it to yourself
+ - rscadd: soulstone in the abandoned locked crates can now be used by anyone
+ - rscadd: Adds firelemon seeds to the abandoned locked crates as potential loot
+ - tweak: Hardsuits have an integrated helmet; you no longer have to attach helmets
+ - tweak: Toggling up/down helmets is now done with an action button
+ - rscdel: can no longer attach magboots to a hardsuit
+ - tweak: Hardsuit base melee armor increased from 10 to 30
+ - tweak: Security and HoS hardsuit melee armor increased by 5
+ - tweak: HoS hardsuit helmet armor matches his hardsuit
+ - tweak: CE's hardsuit helmet armor for rads increased by 10 (should be fully rad
+ proof now)
+ - tweak: Elite syndicate suits can't be acided
+ - bugfix: Fixes stuns and weakens related to reagents
+ - bugfix: Fixes the displayed cost of Plasmamen
+ - rscadd: 'Adds jetpack hardsuit upgrades: get yours at mining for 2000 points'
+ - rscdel: Removes mining carbon dioxide jetpack
+ - tweak: Can no longer use jetpacks in your suit storage slot
+ - rscadd: Chief Engineer's hardsuit, Syndicate Hardsuit (normal and elite), and
+ Shielded Syndicate Hardsuit all have built in jetpacks
+ - bugfix: Fixes random singularity releases from the grid check event
+ - tweak: loadout costs for most things cut from 2 to 1
+ - rscadd: Adds fingerless gloves, eyepatch, prescription glasses, black shoes, brown
+ shoes, white shoes, and ian's shirt to the loadout
+ - tweak: moved hipster glasses from donator to general glasses
+ - rscadd: Adds in sandbags. Use them to deploy destructable barriers; miners start
+ off with a few
+ - rscdel: Removes access based security barriers
+ - rscadd: Adds in security barrier grenade. When it goes off, it will deploy up
+ to 3 barriers that will lock into place; should find 4 of these in the armory
+ - rscadd: can tear up bedsheet and gauze to get cloth--requires a sharp object
+ - bugfix: Fixes plasmamen atmos techs not getting their proper suit
+ - rscadd: Adds in a loom, craft one out of 10 wood
+ - rscadd: Adds in cotton and durathread cotton to botany to grow
+ - rscadd: Adds in a number of expanded items to create out of cloth, such as improvised
+ gauze, beanies, and softcaps
+ - rscadd: Adds the ability to use personal crafting to make durathread jumpsuits,
+ bandanas, armor, helmets, beanies and berets. Aside from the bandana, these
+ all have minor armor on them
+ - rscadd: 'Adds a number of new items to personally craft, related to clothing:
+ ability to make health, sec, diagnotic, and reagent sunglasses.'
+ - rscadd: Can additionally craft cowboy boots, lizardskin cowboy boots, fannypacks,
+ and a spooky ghost disguise
+ - rscadd: adds a whole range of beanies, find them in the clothing vendor or make
+ them yourself
+ - tweak: Updates the cowboy boots sprites
+ - bugfix: Unironically fixes about several thousand runtimes
+ - bugfix: Fixes jackets not keeping you warm
+ - rscadd: Chefs are now trained in the art of Close Quarters Cooking
+ - rscadd: Adds the Book of Babel as tendril loot
+ - rscadd: Adds Jacbo's Ladder as tendril loot
+ - bugfix: Fixes fungus, blood, and graffiti not showing up on a wall
+ - bugfix: Fixes the lavaland inquisitor and berserker hardsuits having incorrect
+ armor and slowdown values
+ - bugfix: Fixes baseball bats throwing anchored things
+ - bugfix: Fixes blood drunk buff
+ - bugfix: Fixes using a crusher on a trophy to equip it causing you to drop the
+ crusher
+ - tweak: refactors lazarus capsules; no real behavioral change
+ - bugfix: Fixes being able to revive megafauna with strange reagent
+ Fox McCloud and FullOfSkittles:
+ - tweak: Tweaks the gummy worm, gummy bear, jeallybean, toffee, and bacon sprites
+ - bugfix: Fixes telebacon not properly acting as...well, a bacon beacon
+ FreeStylaLT:
+ - rscadd: Added an Engine Picker, which uses new engine beacons.
+ - tweak: Replaced the current two engine generators with one engine beacon.
+ Ionward:
+ - imageadd: Drask crewmembers now have properly fitting shoes.
+ - imageadd: Fixed some minor issues in Drasks uniforms
+ - imageadd: non-humans now have proper sprites for durathread goods
+ KasparoVy:
+ - imageadd: Adds sprites for all Vox & Armalis earwear.
+ - imageadd: Adds sprites for Armalis default backpack, nitrogen tank (old-style
+ back & new-style belt) & all breath mask variations.
+ - rscadd: 'You can now species-fit in-hand icons: Use a single .dmi file and suffix
+ the icon states with _l or _r.'
+ - bugfix: Fixes an issue preventing Vox Armalis from being rendered with the proper
+ in-hand icons for their massive noise cannons.
+ - bugfix: Fixes an issue preventing the species-fitting of earwear.
+ - bugfix: Fixes an issue preventing Vox Armalis from wearing the 'Vox' breath mask.
+ - bugfix: Picking up uniforms no longer renders a default grey jumpsuit on Vox.
+ - bugfix: Resolves an issue causing shining eyes to be rendered darker than intended.
+ - bugfix: Resolves an issue preventing appearance features (hair, eyes, etc.) from
+ rendering on disembodied heads.
+ - bugfix: Resolves an issue preventing Admin-revived decapitated bodies from having
+ appearance features or ears.
+ - bugfix: Non-shining eyes render the proper colour again.
+ Kurgis:
+ - rscadd: Beepsky now bumps around on its wheels when patrolling for crime.
+ Markolie:
+ - rscadd: A new outfit manager has been added for admins (under debug). It lets
+ them save and load custom outfits on their computer and use these to equip players.
+ - rscadd: Upon transforming players into humans or reincarnating them through the
+ player panel, admins will now directly be able to select their equipment.
+ - rscadd: 'The select equipment verb now works on observers: it''ll create a human
+ with the given equipment under the ghost.'
+ - rscadd: A "Copy Outfit" button has been added to the View Variables dropdown,
+ which lets admins instantly copy an outfit.
+ - rscadd: Outfits now support accessories and internal boxes.
+ - rscdel: The separate option to equip ERT members has been removed. It's been integrated
+ into their regular outfits.
+ - tweak: Water coming from sinks and certain water effects is now 10C instead of
+ body temperature.
+ Shadow-Quill:
+ - rscadd: '[Meta] Added buckshot and slugs to armoury.'
+ - rscadd: '[Meta] Added surgical tools, robotic first aid kits, and a photocopier
+ to Robotics.'
+ - bugfix: '[Meta] R&D doors now has proper access requirements.'
+ - rscadd: '[Meta] Added RCS and telepad to cargo.'
+ - bugfix: '[Meta] Disposals sheet stacker and conveyor belts now works properly.'
+ - rscadd: '[Meta] One-way airlocks added in Medbay/Brig.'
+ - tweak: '[Meta] Disposals sheet stacker disposals chute leads directly to the mailroom.'
+ - bugfix: AIs not being able to restore their own power if in an area with an APC.
+ - bugfix: Fixed being able to talk in OOC under certain circumstances if it's disabled.
+ - bugfix: Lockers can no longer move around anchored mobs.
+ SteelSlayer:
+ - bugfix: You can no longer spam dismantle a SMES terminal and get 10 cable for
+ every progress bar
+ - bugfix: The game will properly remove 10 cable from your stack after building
+ a SMES terminal, instead of removing 0
+ - rscadd: A cable adding sound gets played when you add wires to create a terminal
+ for a SMES
+ - rscadd: Rapid pipe dispensers can now place disposal sorting pipes
+ - tweak: When changing the sort location of a disposal sorting pipe, the name of
+ the pipe now also changes to the desired destination
+ - rscadd: Added a destination tagger to the atmosheric technician locker
+ - tweak: Added atmospherics access to Engi-Vend's and Engineering checkpoint airlocks
+ - tweak: Removed some random grey pixels from disposal sorting junction pipe sprites,
+ and certain normal disposal junction pipe sprites
+ - tweak: IV bags are able to transfer their contents to other containers by clicking
+ on them with the bag
+ - rscadd: Adds a handheld defibrillator to the paramedic EVA closet
+ - bugfix: You can insert magazines into L6 SAWs again
+ - rscdel: Removed one of the high capacity tanks in hydroponics
+ - rscadd: Added a disk compartmentalizer to hydroponics
+ - bugfix: Delaying round start actually delays round start again
+ Terilia:
+ - rscadd: added headcrabs
+ - tweak: adjusted the path's for headslugs. They are not called headcrab anymore
+ TheSardele:
+ - rscdel: Removes the ability of obese people and those with matter eater to swallow
+ others.
+ Ty-Omaha:
+ - bugfix: Fixed a bug where hotwiring solar panels would allow for the station to
+ remain powered in the Grid Check power failure event.
+ datlo:
+ - rscadd: Added ashstorm immunity to titanium and plastitanium golems.
+ - rscadd: Added lava immunity to plastitanium golems.
+ - rscadd: Bananium golems now slowly waddle around.
+ - bugfix: Uranium golems now properly irradiate nearby mobs that arent rad immune.
+ - bugfix: Tranquillite golems now properly get their miming powers.
+ - rscadd: Added the Clown and Winter biodomes as possible lavaland ruins.
+ - tweak: Update a changeling error message to be clearer.
+ farie82:
+ - bugfix: Items with NODROP that are dropped now lose the flag if they didn't get
+ created with it
+ - rscadd: Adds tip text to the examine text of the ambulance trolley about how to
+ attach it
+ - rscadd: Adds tip text to the nuke when trying to use the NAD before deploying
+ it
+ - rscadd: Adds tip text to the fire axe cabinet about how to lock/unlock it
+ - rscadd: Adds tip text to airlocks if they have a note on them about how to remove
+ the note
+ - bugfix: Can't put the NAD in the nuke now when it has the NODROP flag
+ - bugfix: Locking a fire axe cabinet is less weird now. No odd 5 seconds sleep
+ - bugfix: Can't put a nodrop fire axe in fire axe cabinets now. Duping them
+ - bugfix: Implants like the IPC charging work again. They won't get deleted after
+ first use
+ variableundefined:
+ - tweak: A proc's name got changed. That's it
diff --git a/html/changelogs/AutoChangeLog-pr-11673.yml b/html/changelogs/AutoChangeLog-pr-11673.yml
deleted file mode 100644
index f42d7c53568..00000000000
--- a/html/changelogs/AutoChangeLog-pr-11673.yml
+++ /dev/null
@@ -1,20 +0,0 @@
-author: "Arkatos"
-delete-after: True
-changes:
- - imageadd: "Added new icon for Charge spell"
- - imageadd: "Added new icon for No Clothes spell"
- - imageadd: "Added new icon for Wizard spellbook"
- - imageadd: "Added new animations to 10 single-use spellbooks"
- - imageadd: "Added new sprite for Bottle of Tickles"
- - rscadd: "Added refunding functionality to the Bottle of Ooze akin to the other summoning bottles. Click with the bottle in hand on a wizard spellbook to refund its cost and limit slot."
- - bugfix: "Fixed an issue where Bottle of Tickles did not properly refund"
- - bugfix: "Fixed an issue with alpha layering on Bottle of Ooze sprite"
- - tweak: "Very slightly adjusted brightness of the Boo! ghost spell icon"
- - tweak: "Wizard spellbook was completely reorganized, and new appropriate categories were added, each category is sorted by price, and if price of the two or more spells is the same, they are sorted alphabetically"
- - tweak: "Polymorph can now turn a mob into Syndicate medical or saboteur modules"
- - tweak: "Mobs made via polymorph into borgs are now unbounded free borgs"
- - tweak: "Repulse spell cost decreased from 2 to 1"
- - tweak: "Lighting bolt spell cost decreased from 2 to 1"
- - tweak: "Slaughter/Laughter demons and Magical Morphs now always have their second fluff objective considered as complete no matter the circumstances"
- - tweak: "Laughter Demons very slightly buffed, they are still a bit weaker than Slaughter Demons"
- - spellcheck: "Improved descriptions and wording regarding Wizard spellbook and Wizard spells"
diff --git a/html/changelogs/AutoChangeLog-pr-11712.yml b/html/changelogs/AutoChangeLog-pr-11712.yml
deleted file mode 100644
index ed9937e57c6..00000000000
--- a/html/changelogs/AutoChangeLog-pr-11712.yml
+++ /dev/null
@@ -1,9 +0,0 @@
-author: "Markolie"
-delete-after: True
-changes:
- - rscadd: "A new outfit manager has been added for admins (under debug). It lets them save and load custom outfits on their computer and use these to equip players."
- - rscadd: "Upon transforming players into humans or reincarnating them through the player panel, admins will now directly be able to select their equipment."
- - rscadd: "The select equipment verb now works on observers: it'll create a human with the given equipment under the ghost."
- - rscadd: "A \"Copy Outfit\" button has been added to the View Variables dropdown, which lets admins instantly copy an outfit."
- - rscadd: "Outfits now support accessories and internal boxes."
- - rscdel: "The separate option to equip ERT members has been removed. It's been integrated into their regular outfits."
diff --git a/html/changelogs/AutoChangeLog-pr-11719.yml b/html/changelogs/AutoChangeLog-pr-11719.yml
deleted file mode 100644
index 26164747593..00000000000
--- a/html/changelogs/AutoChangeLog-pr-11719.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: "Terilia"
-delete-after: True
-changes:
- - rscadd: "added headcrabs"
- - tweak: "adjusted the path's for headslugs. They are not called headcrab anymore"
diff --git a/html/changelogs/AutoChangeLog-pr-11762.yml b/html/changelogs/AutoChangeLog-pr-11762.yml
deleted file mode 100644
index e1aeb4f2529..00000000000
--- a/html/changelogs/AutoChangeLog-pr-11762.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "AzuleUtama"
-delete-after: True
-changes:
- - rscadd: "Adds false-bottomed briefcase from VG."
diff --git a/html/changelogs/AutoChangeLog-pr-11772.yml b/html/changelogs/AutoChangeLog-pr-11772.yml
deleted file mode 100644
index a59b8791f03..00000000000
--- a/html/changelogs/AutoChangeLog-pr-11772.yml
+++ /dev/null
@@ -1,6 +0,0 @@
-author: "Couls"
-delete-after: True
-changes:
- - rscadd: "Rechargers can now be crafted from science using one capacitor and a recharger board
-tweak:Smaller machines like microwaves and cell chargers can now be placed on tables(Fax machines included)
-tweak:can screwdriver open rechargers and then apply a crowbar to deconstruct them"
diff --git a/html/changelogs/AutoChangeLog-pr-11797.yml b/html/changelogs/AutoChangeLog-pr-11797.yml
deleted file mode 100644
index 58464c2997d..00000000000
--- a/html/changelogs/AutoChangeLog-pr-11797.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Couls"
-delete-after: True
-changes:
- - tweak: "Blood spread now depends on volume of the blood, requires more drips of blood to create a pool"
diff --git a/html/changelogs/AutoChangeLog-pr-11817.yml b/html/changelogs/AutoChangeLog-pr-11817.yml
deleted file mode 100644
index 1aee0d84072..00000000000
--- a/html/changelogs/AutoChangeLog-pr-11817.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Arkatos"
-delete-after: True
-changes:
- - rscadd: "Traitor AI now uses action buttons for its malfunction abilities"
diff --git a/html/changelogs/AutoChangeLog-pr-11862.yml b/html/changelogs/AutoChangeLog-pr-11862.yml
deleted file mode 100644
index ecd4aa0fa8b..00000000000
--- a/html/changelogs/AutoChangeLog-pr-11862.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Ty-Omaha"
-delete-after: True
-changes:
- - bugfix: "Fixed a bug where hotwiring solar panels would allow for the station to remain powered in the Grid Check power failure event."
diff --git a/html/changelogs/AutoChangeLog-pr-11868.yml b/html/changelogs/AutoChangeLog-pr-11868.yml
deleted file mode 100644
index 87571fc57e0..00000000000
--- a/html/changelogs/AutoChangeLog-pr-11868.yml
+++ /dev/null
@@ -1,6 +0,0 @@
-author: "SteelSlayer"
-delete-after: True
-changes:
- - bugfix: "You can no longer spam dismantle a SMES terminal and get 10 cable for every progress bar"
- - bugfix: "The game will properly remove 10 cable from your stack after building a SMES terminal, instead of removing 0"
- - rscadd: "A cable adding sound gets played when you add wires to create a terminal for a SMES"
diff --git a/html/changelogs/AutoChangeLog-pr-11882.yml b/html/changelogs/AutoChangeLog-pr-11882.yml
deleted file mode 100644
index 7d31ce71aa4..00000000000
--- a/html/changelogs/AutoChangeLog-pr-11882.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Couls"
-delete-after: True
-changes:
- - rscadd: "DUAL WIELDING"
diff --git a/html/changelogs/AutoChangeLog-pr-11921.yml b/html/changelogs/AutoChangeLog-pr-11921.yml
deleted file mode 100644
index d55a327c310..00000000000
--- a/html/changelogs/AutoChangeLog-pr-11921.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Couls"
-delete-after: True
-changes:
- - rscadd: "new chatsubsystem from TG!"
diff --git a/html/changelogs/AutoChangeLog-pr-11936.yml b/html/changelogs/AutoChangeLog-pr-11936.yml
deleted file mode 100644
index bec331efe04..00000000000
--- a/html/changelogs/AutoChangeLog-pr-11936.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "farie82"
-delete-after: True
-changes:
- - bugfix: "Items with NODROP that are dropped now lose the flag if they didn't get created with it"
diff --git a/html/changelogs/AutoChangeLog-pr-11940.yml b/html/changelogs/AutoChangeLog-pr-11940.yml
deleted file mode 100644
index 412460535f2..00000000000
--- a/html/changelogs/AutoChangeLog-pr-11940.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Couls"
-delete-after: True
-changes:
- - tweak: "Update issue templates to latest version and clean up the current template"
diff --git a/html/changelogs/AutoChangeLog-pr-11941.yml b/html/changelogs/AutoChangeLog-pr-11941.yml
deleted file mode 100644
index 5654ca5bdcf..00000000000
--- a/html/changelogs/AutoChangeLog-pr-11941.yml
+++ /dev/null
@@ -1,10 +0,0 @@
-author: "farie82"
-delete-after: True
-changes:
- - rscadd: "Adds tip text to the examine text of the ambulance trolley about how to attach it"
- - rscadd: "Adds tip text to the nuke when trying to use the NAD before deploying it"
- - rscadd: "Adds tip text to the fire axe cabinet about how to lock/unlock it"
- - rscadd: "Adds tip text to airlocks if they have a note on them about how to remove the note"
- - bugfix: "Can't put the NAD in the nuke now when it has the NODROP flag"
- - bugfix: "Locking a fire axe cabinet is less weird now. No odd 5 seconds sleep"
- - bugfix: "Can't put a nodrop fire axe in fire axe cabinets now. Duping them"
diff --git a/html/changelogs/AutoChangeLog-pr-11948.yml b/html/changelogs/AutoChangeLog-pr-11948.yml
deleted file mode 100644
index a7048eee037..00000000000
--- a/html/changelogs/AutoChangeLog-pr-11948.yml
+++ /dev/null
@@ -1,9 +0,0 @@
-author: "EmanTheAlmighty"
-delete-after: True
-changes:
- - rscadd: "Blobbernauts can now be controlled by players through a prompt which appears when they are spawned by blobs."
- - rscadd: "Blobbernauts and blobs can now communicate with each other."
- - rscadd: "Blobbernauts now regenerate health overtime when standing on blob structures."
- - rscadd: "Blobbernauts will slowly lose health if they are not standing on blob structures while not at full health.
-balance: Blobbernauts have been nerfed, they now have less health, deal less damage and cannot break walls anymore.
-balance: Blob's \"Produce Blobbernaut\" ability has been made more expensive to use, now costing 60 resources instead of 20."
diff --git a/html/changelogs/AutoChangeLog-pr-11957.yml b/html/changelogs/AutoChangeLog-pr-11957.yml
deleted file mode 100644
index 6e23f4bd87f..00000000000
--- a/html/changelogs/AutoChangeLog-pr-11957.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: "FreeStylaLT"
-delete-after: True
-changes:
- - rscadd: "Added an Engine Picker, which uses new engine beacons."
- - tweak: "Replaced the current two engine generators with one engine beacon."
diff --git a/html/changelogs/AutoChangeLog-pr-11978.yml b/html/changelogs/AutoChangeLog-pr-11978.yml
deleted file mode 100644
index 6a3cce38167..00000000000
--- a/html/changelogs/AutoChangeLog-pr-11978.yml
+++ /dev/null
@@ -1,9 +0,0 @@
-author: "KasparoVy"
-delete-after: True
-changes:
- - imageadd: "Adds sprites for all Vox & Armalis earwear."
- - imageadd: "Adds sprites for Armalis default backpack, nitrogen tank (old-style back & new-style belt) & all breath mask variations."
- - rscadd: "You can now species-fit in-hand icons: Use a single .dmi file and suffix the icon states with _l or _r."
- - bugfix: "Fixes an issue preventing Vox Armalis from being rendered with the proper in-hand icons for their massive noise cannons."
- - bugfix: "Fixes an issue preventing the species-fitting of earwear."
- - bugfix: "Fixes an issue preventing Vox Armalis from wearing the 'Vox' breath mask."
diff --git a/html/changelogs/AutoChangeLog-pr-11987.yml b/html/changelogs/AutoChangeLog-pr-11987.yml
deleted file mode 100644
index e7ed3c0b338..00000000000
--- a/html/changelogs/AutoChangeLog-pr-11987.yml
+++ /dev/null
@@ -1,13 +0,0 @@
-author: "Fox McCloud"
-delete-after: True
-changes:
- - tweak: "Plasmamen dramatically overhauled."
- - rscadd: "Plasmamen can be cloned without burning to death in the clonepod"
- - rscdel: "Plasmamen no longer start with spacesuits"
- - rscadd: "Plasmamen start off with jumpsuits that seal to protect against oxygen. This allows for you to customize their appearance more"
- - tweak: "Plasmamen helmets now allow you to see a Plasmaman's actual face; should be able to see their eye color and mouth color now"
- - tweak: "Plasmamen take 50% extra brute and burn"
- - rscadd: "Plasmamen are immune to radiation"
- - tweak: "Plasmamen start out with a small tank that can fit on a belt or in a pocket; it should be enough to last an entire shift"
- - rscadd: "Plasmaman helmets now have built in welding goggles"
- - tweak: "Plasmaman karma cost lowered from 100 to 45"
diff --git a/html/changelogs/AutoChangeLog-pr-11989.yml b/html/changelogs/AutoChangeLog-pr-11989.yml
deleted file mode 100644
index a4c5680f919..00000000000
--- a/html/changelogs/AutoChangeLog-pr-11989.yml
+++ /dev/null
@@ -1,15 +0,0 @@
-author: "Fox McCloud"
-delete-after: True
-changes:
- - tweak: "Reworks Diona"
- - rscadd: "Diona bleed (call it chlorophy; it's green)"
- - rscadd: "Diona Breathe (plants do need to exchange gas after all)"
- - rscdel: "Rad Immunity Removed"
- - tweak: "Diona regenerate 1 OXY, 1 BURN, 1 BRUTE, and 1 TOX if they are in a bright area; this effect does not kick in if they're in crit"
- - rscdel: "Diona no longer have unbreakable bones (wood can crack ya know!)"
- - rscdel: "Diona are no longer space proof"
- - tweak: "Diona are more vulnerable to fire and heat damage"
- - tweak: "Diona weakness to weedkiller dramatically nerfed"
- - rscadd: "Diona now use Newcrit"
- - tweak: "Diona are no longer slow"
- - rscadd: "Diona can wear spacesuits"
diff --git a/html/changelogs/AutoChangeLog-pr-11994.yml b/html/changelogs/AutoChangeLog-pr-11994.yml
deleted file mode 100644
index a3ccf50f1f8..00000000000
--- a/html/changelogs/AutoChangeLog-pr-11994.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Markolie"
-delete-after: True
-changes:
- - tweak: "Water coming from sinks and certain water effects is now 10C instead of body temperature."
diff --git a/html/changelogs/AutoChangeLog-pr-12004.yml b/html/changelogs/AutoChangeLog-pr-12004.yml
deleted file mode 100644
index f1be7a40ef7..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12004.yml
+++ /dev/null
@@ -1,8 +0,0 @@
-author: "datlo"
-delete-after: True
-changes:
- - rscadd: "Added ashstorm immunity to titanium and plastitanium golems."
- - rscadd: "Added lava immunity to plastitanium golems."
- - rscadd: "Bananium golems now slowly waddle around."
- - bugfix: "Uranium golems now properly irradiate nearby mobs that arent rad immune."
- - bugfix: "Tranquillite golems now properly get their miming powers."
diff --git a/html/changelogs/AutoChangeLog-pr-12015.yml b/html/changelogs/AutoChangeLog-pr-12015.yml
deleted file mode 100644
index 404dff8d6d6..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12015.yml
+++ /dev/null
@@ -1,8 +0,0 @@
-author: "SteelSlayer"
-delete-after: True
-changes:
- - rscadd: "Rapid pipe dispensers can now place disposal sorting pipes"
- - tweak: "When changing the sort location of a disposal sorting pipe, the name of the pipe now also changes to the desired destination"
- - rscadd: "Added a destination tagger to the atmosheric technician locker"
- - tweak: "Added atmospherics access to Engi-Vend's and Engineering checkpoint airlocks"
- - tweak: "Removed some random grey pixels from disposal sorting junction pipe sprites, and certain normal disposal junction pipe sprites"
diff --git a/html/changelogs/AutoChangeLog-pr-12029.yml b/html/changelogs/AutoChangeLog-pr-12029.yml
deleted file mode 100644
index 3677a1afea3..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12029.yml
+++ /dev/null
@@ -1,10 +0,0 @@
-author: "Shadow-Quill"
-delete-after: True
-changes:
- - rscadd: "[Meta] Added buckshot and slugs to armoury."
- - rscadd: "[Meta] Added surgical tools, robotic first aid kits, and a photocopier to Robotics."
- - bugfix: "[Meta] R&D doors now has proper access requirements."
- - rscadd: "[Meta] Added RCS and telepad to cargo."
- - bugfix: "[Meta] Disposals sheet stacker and conveyor belts now works properly."
- - rscadd: "[Meta] One-way airlocks added in Medbay/Brig."
- - tweak: "[Meta] Disposals sheet stacker disposals chute leads directly to the mailroom."
diff --git a/html/changelogs/AutoChangeLog-pr-12030.yml b/html/changelogs/AutoChangeLog-pr-12030.yml
deleted file mode 100644
index 8f6dab4fcc7..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12030.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "datlo"
-delete-after: True
-changes:
- - rscadd: "Added the Clown and Winter biodomes as possible lavaland ruins."
diff --git a/html/changelogs/AutoChangeLog-pr-12037.yml b/html/changelogs/AutoChangeLog-pr-12037.yml
deleted file mode 100644
index 307b70d781f..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12037.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Couls"
-delete-after: True
-changes:
- - rscadd: "mining shuttle warning message and delay before launching"
diff --git a/html/changelogs/AutoChangeLog-pr-12038.yml b/html/changelogs/AutoChangeLog-pr-12038.yml
deleted file mode 100644
index f241cfc6c23..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12038.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Shadow-Quill"
-delete-after: True
-changes:
- - bugfix: "AIs not being able to restore their own power if in an area with an APC."
diff --git a/html/changelogs/AutoChangeLog-pr-12053.yml b/html/changelogs/AutoChangeLog-pr-12053.yml
deleted file mode 100644
index 598844134df..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12053.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Couls"
-delete-after: True
-changes:
- - bugfix: "cardboard boxes are no longer sonic speed"
diff --git a/html/changelogs/AutoChangeLog-pr-12063.yml b/html/changelogs/AutoChangeLog-pr-12063.yml
deleted file mode 100644
index 49e805f3dc5..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12063.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Fox McCloud"
-delete-after: True
-changes:
- - bugfix: "Fixes stun absorbing not working"
diff --git a/html/changelogs/AutoChangeLog-pr-12064.yml b/html/changelogs/AutoChangeLog-pr-12064.yml
deleted file mode 100644
index 383526fbbb8..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12064.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: "Fox McCloud and FullOfSkittles"
-delete-after: True
-changes:
- - tweak: "Tweaks the gummy worm, gummy bear, jeallybean, toffee, and bacon sprites"
- - bugfix: "Fixes telebacon not properly acting as...well, a bacon beacon"
diff --git a/html/changelogs/AutoChangeLog-pr-12065.yml b/html/changelogs/AutoChangeLog-pr-12065.yml
deleted file mode 100644
index 865de5c6587..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12065.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Fox McCloud"
-delete-after: True
-changes:
- - bugfix: "Fixes parallax insane setting not doing anything"
diff --git a/html/changelogs/AutoChangeLog-pr-12066.yml b/html/changelogs/AutoChangeLog-pr-12066.yml
deleted file mode 100644
index 71c585e6514..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12066.yml
+++ /dev/null
@@ -1,11 +0,0 @@
-author: "Fox McCloud"
-delete-after: True
-changes:
- - tweak: "Ores can be destroyed by devastating explosions"
- - tweak: "silver, gold, and diamond pickaxes do a bit more damage and mine faster than before"
- - tweak: "drills slightly slower, but diamond drills slightly faster"
- - tweak: "Spade is the same speed as a shovel"
- - tweak: "Hivelord stabilizer will now make a hivelord core/legion soul stabilize and be preserved, even if it was previously inert"
- - tweak: "can use a hivelord core in your active hand to apply it to yourself"
- - rscadd: "soulstone in the abandoned locked crates can now be used by anyone"
- - rscadd: "Adds firelemon seeds to the abandoned locked crates as potential loot"
diff --git a/html/changelogs/AutoChangeLog-pr-12073.yml b/html/changelogs/AutoChangeLog-pr-12073.yml
deleted file mode 100644
index a44956c76c2..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12073.yml
+++ /dev/null
@@ -1,11 +0,0 @@
-author: "Fox McCloud"
-delete-after: True
-changes:
- - tweak: "Hardsuits have an integrated helmet; you no longer have to attach helmets"
- - tweak: "Toggling up/down helmets is now done with an action button"
- - rscdel: "can no longer attach magboots to a hardsuit"
- - tweak: "Hardsuit base melee armor increased from 10 to 30"
- - tweak: "Security and HoS hardsuit melee armor increased by 5"
- - tweak: "HoS hardsuit helmet armor matches his hardsuit"
- - tweak: "CE's hardsuit helmet armor for rads increased by 10 (should be fully rad proof now)"
- - tweak: "Elite syndicate suits can't be acided"
diff --git a/html/changelogs/AutoChangeLog-pr-12075.yml b/html/changelogs/AutoChangeLog-pr-12075.yml
deleted file mode 100644
index 8bec6ad2fa3..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12075.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "SteelSlayer"
-delete-after: True
-changes:
- - tweak: "IV bags are able to transfer their contents to other containers by clicking on them with the bag"
diff --git a/html/changelogs/AutoChangeLog-pr-12078.yml b/html/changelogs/AutoChangeLog-pr-12078.yml
deleted file mode 100644
index d5724a2983f..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12078.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "SteelSlayer"
-delete-after: True
-changes:
- - rscadd: "Adds a handheld defibrillator to the paramedic EVA closet"
diff --git a/html/changelogs/AutoChangeLog-pr-12079.yml b/html/changelogs/AutoChangeLog-pr-12079.yml
deleted file mode 100644
index 06e129f082d..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12079.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Fox McCloud"
-delete-after: True
-changes:
- - bugfix: "Fixes stuns and weakens related to reagents"
diff --git a/html/changelogs/AutoChangeLog-pr-12080.yml b/html/changelogs/AutoChangeLog-pr-12080.yml
deleted file mode 100644
index 14c3e841fd6..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12080.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "SteelSlayer"
-delete-after: True
-changes:
- - bugfix: "You can insert magazines into L6 SAWs again"
diff --git a/html/changelogs/AutoChangeLog-pr-12081.yml b/html/changelogs/AutoChangeLog-pr-12081.yml
deleted file mode 100644
index 931893453db..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12081.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "farie82"
-delete-after: True
-changes:
- - bugfix: "Implants like the IPC charging work again. They won't get deleted after first use"
diff --git a/html/changelogs/AutoChangeLog-pr-12084.yml b/html/changelogs/AutoChangeLog-pr-12084.yml
deleted file mode 100644
index 0e36a1e5ab2..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12084.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "TheSardele"
-delete-after: True
-changes:
- - rscdel: "Removes the ability of obese people and those with matter eater to swallow others."
diff --git a/html/changelogs/AutoChangeLog-pr-12085.yml b/html/changelogs/AutoChangeLog-pr-12085.yml
deleted file mode 100644
index 35525e8f5b1..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12085.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: "SteelSlayer"
-delete-after: True
-changes:
- - rscdel: "Removed one of the high capacity tanks in hydroponics"
- - rscadd: "Added a disk compartmentalizer to hydroponics"
diff --git a/html/changelogs/AutoChangeLog-pr-12086.yml b/html/changelogs/AutoChangeLog-pr-12086.yml
deleted file mode 100644
index 6158c7794bd..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12086.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Fox McCloud"
-delete-after: True
-changes:
- - bugfix: "Fixes the displayed cost of Plasmamen"
diff --git a/html/changelogs/AutoChangeLog-pr-12087.yml b/html/changelogs/AutoChangeLog-pr-12087.yml
deleted file mode 100644
index adab7cd382d..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12087.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "KasparoVy"
-delete-after: True
-changes:
- - bugfix: "Picking up uniforms no longer renders a default grey jumpsuit on Vox."
diff --git a/html/changelogs/AutoChangeLog-pr-12088.yml b/html/changelogs/AutoChangeLog-pr-12088.yml
deleted file mode 100644
index 69587923bc9..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12088.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Shadow-Quill"
-delete-after: True
-changes:
- - bugfix: "Fixed being able to talk in OOC under certain circumstances if it's disabled."
diff --git a/html/changelogs/AutoChangeLog-pr-12089.yml b/html/changelogs/AutoChangeLog-pr-12089.yml
deleted file mode 100644
index 8d5f4e12505..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12089.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Kurgis"
-delete-after: True
-changes:
- - rscadd: "Beepsky now bumps around on its wheels when patrolling for crime."
diff --git a/html/changelogs/AutoChangeLog-pr-12090.yml b/html/changelogs/AutoChangeLog-pr-12090.yml
deleted file mode 100644
index 1a95bad96cf..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12090.yml
+++ /dev/null
@@ -1,7 +0,0 @@
-author: "Fox McCloud"
-delete-after: True
-changes:
- - rscadd: "Adds jetpack hardsuit upgrades: get yours at mining for 2000 points"
- - rscdel: "Removes mining carbon dioxide jetpack"
- - tweak: "Can no longer use jetpacks in your suit storage slot"
- - rscadd: "Chief Engineer's hardsuit, Syndicate Hardsuit (normal and elite), and Shielded Syndicate Hardsuit all have built in jetpacks"
diff --git a/html/changelogs/AutoChangeLog-pr-12091.yml b/html/changelogs/AutoChangeLog-pr-12091.yml
deleted file mode 100644
index a76858b61d4..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12091.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Fox McCloud"
-delete-after: True
-changes:
- - bugfix: "Fixes random singularity releases from the grid check event"
diff --git a/html/changelogs/AutoChangeLog-pr-12092.yml b/html/changelogs/AutoChangeLog-pr-12092.yml
deleted file mode 100644
index 747b5c06eb3..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12092.yml
+++ /dev/null
@@ -1,6 +0,0 @@
-author: "Fox McCloud"
-delete-after: True
-changes:
- - tweak: "loadout costs for most things cut from 2 to 1"
- - rscadd: "Adds fingerless gloves, eyepatch, prescription glasses, black shoes, brown shoes, white shoes, and ian's shirt to the loadout"
- - tweak: "moved hipster glasses from donator to general glasses"
diff --git a/html/changelogs/AutoChangeLog-pr-12093.yml b/html/changelogs/AutoChangeLog-pr-12093.yml
deleted file mode 100644
index 86a933d4c91..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12093.yml
+++ /dev/null
@@ -1,7 +0,0 @@
-author: "Fox McCloud"
-delete-after: True
-changes:
- - rscadd: "Adds in sandbags. Use them to deploy destructable barriers; miners start off with a few"
- - rscdel: "Removes access based security barriers"
- - rscadd: "Adds in security barrier grenade. When it goes off, it will deploy up to 3 barriers that will lock into place; should find 4 of these in the armory"
- - rscadd: "can tear up bedsheet and gauze to get cloth--requires a sharp object"
diff --git a/html/changelogs/AutoChangeLog-pr-12094.yml b/html/changelogs/AutoChangeLog-pr-12094.yml
deleted file mode 100644
index 5993c40655a..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12094.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Fox McCloud"
-delete-after: True
-changes:
- - bugfix: "Fixes plasmamen atmos techs not getting their proper suit"
diff --git a/html/changelogs/AutoChangeLog-pr-12095.yml b/html/changelogs/AutoChangeLog-pr-12095.yml
deleted file mode 100644
index eb2cbe520c7..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12095.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: "Ionward"
-delete-after: True
-changes:
- - imageadd: "Drask crewmembers now have properly fitting shoes."
- - imageadd: "Fixed some minor issues in Drasks uniforms"
diff --git a/html/changelogs/AutoChangeLog-pr-12097.yml b/html/changelogs/AutoChangeLog-pr-12097.yml
deleted file mode 100644
index df2e1fa53e8..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12097.yml
+++ /dev/null
@@ -1,11 +0,0 @@
-author: "Fox McCloud"
-delete-after: True
-changes:
- - rscadd: "Adds in a loom, craft one out of 10 wood"
- - rscadd: "Adds in cotton and durathread cotton to botany to grow"
- - rscadd: "Adds in a number of expanded items to create out of cloth, such as improvised gauze, beanies, and softcaps"
- - rscadd: "Adds the ability to use personal crafting to make durathread jumpsuits, bandanas, armor, helmets, beanies and berets. Aside from the bandana, these all have minor armor on them"
- - rscadd: "Adds a number of new items to personally craft, related to clothing: ability to make health, sec, diagnotic, and reagent sunglasses."
- - rscadd: "Can additionally craft cowboy boots, lizardskin cowboy boots, fannypacks, and a spooky ghost disguise"
- - rscadd: "adds a whole range of beanies, find them in the clothing vendor or make them yourself"
- - tweak: "Updates the cowboy boots sprites"
diff --git a/html/changelogs/AutoChangeLog-pr-12098.yml b/html/changelogs/AutoChangeLog-pr-12098.yml
deleted file mode 100644
index 637f785d4e2..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12098.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Fox McCloud"
-delete-after: True
-changes:
- - bugfix: "Unironically fixes about several thousand runtimes"
diff --git a/html/changelogs/AutoChangeLog-pr-12099.yml b/html/changelogs/AutoChangeLog-pr-12099.yml
deleted file mode 100644
index fe12a7a3ade..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12099.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Fox McCloud"
-delete-after: True
-changes:
- - bugfix: "Fixes jackets not keeping you warm"
diff --git a/html/changelogs/AutoChangeLog-pr-12100.yml b/html/changelogs/AutoChangeLog-pr-12100.yml
deleted file mode 100644
index f421e45f0f8..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12100.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Couls"
-delete-after: True
-changes:
- - bugfix: "shuttle timers now get set properly"
diff --git a/html/changelogs/AutoChangeLog-pr-12102.yml b/html/changelogs/AutoChangeLog-pr-12102.yml
deleted file mode 100644
index 1219721d566..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12102.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: "Emanthealmighty"
-delete-after: True
-changes:
- - tweak: "The poll to play as a blobbernaut now lasts 10 seconds from 15."
- - tweak: "Blobbernauts no longer chase after people while players are being polled to play as one."
diff --git a/html/changelogs/AutoChangeLog-pr-12103.yml b/html/changelogs/AutoChangeLog-pr-12103.yml
deleted file mode 100644
index 54af67b4855..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12103.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Fox McCloud"
-delete-after: True
-changes:
- - rscadd: "Chefs are now trained in the art of Close Quarters Cooking"
diff --git a/html/changelogs/AutoChangeLog-pr-12105.yml b/html/changelogs/AutoChangeLog-pr-12105.yml
deleted file mode 100644
index a51f2c513e3..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12105.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: "Fox McCloud"
-delete-after: True
-changes:
- - rscadd: "Adds the Book of Babel as tendril loot"
- - rscadd: "Adds Jacbo's Ladder as tendril loot"
diff --git a/html/changelogs/AutoChangeLog-pr-12106.yml b/html/changelogs/AutoChangeLog-pr-12106.yml
deleted file mode 100644
index 0515120d6da..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12106.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "variableundefined"
-delete-after: True
-changes:
- - tweak: "A proc's name got changed. That's it"
diff --git a/html/changelogs/AutoChangeLog-pr-12110.yml b/html/changelogs/AutoChangeLog-pr-12110.yml
deleted file mode 100644
index 766ce39b8d1..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12110.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "datlo"
-delete-after: True
-changes:
- - tweak: "Update a changeling error message to be clearer."
diff --git a/html/changelogs/AutoChangeLog-pr-12114.yml b/html/changelogs/AutoChangeLog-pr-12114.yml
deleted file mode 100644
index 0648b22c2d9..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12114.yml
+++ /dev/null
@@ -1,6 +0,0 @@
-author: "KasparoVy"
-delete-after: True
-changes:
- - bugfix: "Resolves an issue causing shining eyes to be rendered darker than intended."
- - bugfix: "Resolves an issue preventing appearance features (hair, eyes, etc.) from rendering on disembodied heads."
- - bugfix: "Resolves an issue preventing Admin-revived decapitated bodies from having appearance features or ears."
diff --git a/html/changelogs/AutoChangeLog-pr-12116.yml b/html/changelogs/AutoChangeLog-pr-12116.yml
deleted file mode 100644
index f046f0a2465..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12116.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "AffectedArc07"
-delete-after: True
-changes:
- - bugfix: "Fixes the changelog"
diff --git a/html/changelogs/AutoChangeLog-pr-12120.yml b/html/changelogs/AutoChangeLog-pr-12120.yml
deleted file mode 100644
index 69b124e20dd..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12120.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Fox McCloud"
-delete-after: True
-changes:
- - bugfix: "Fixes fungus, blood, and graffiti not showing up on a wall"
diff --git a/html/changelogs/AutoChangeLog-pr-12121.yml b/html/changelogs/AutoChangeLog-pr-12121.yml
deleted file mode 100644
index a162fd60243..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12121.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "SteelSlayer"
-delete-after: True
-changes:
- - bugfix: "Delaying round start actually delays round start again"
diff --git a/html/changelogs/AutoChangeLog-pr-12124.yml b/html/changelogs/AutoChangeLog-pr-12124.yml
deleted file mode 100644
index 637e5c1f61f..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12124.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Ionward"
-delete-after: True
-changes:
- - imageadd: "non-humans now have proper sprites for durathread goods"
diff --git a/html/changelogs/AutoChangeLog-pr-12135.yml b/html/changelogs/AutoChangeLog-pr-12135.yml
deleted file mode 100644
index 4b186217dad..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12135.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Shadow-Quill"
-delete-after: True
-changes:
- - bugfix: "Lockers can no longer move around anchored mobs."
diff --git a/html/changelogs/AutoChangeLog-pr-12139.yml b/html/changelogs/AutoChangeLog-pr-12139.yml
deleted file mode 100644
index 04b57143eab..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12139.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Fox McCloud"
-delete-after: True
-changes:
- - bugfix: "Fixes the lavaland inquisitor and berserker hardsuits having incorrect armor and slowdown values"
diff --git a/html/changelogs/AutoChangeLog-pr-12140.yml b/html/changelogs/AutoChangeLog-pr-12140.yml
deleted file mode 100644
index e371408d2b5..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12140.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Fox McCloud"
-delete-after: True
-changes:
- - bugfix: "Fixes baseball bats throwing anchored things"
diff --git a/html/changelogs/AutoChangeLog-pr-12142.yml b/html/changelogs/AutoChangeLog-pr-12142.yml
deleted file mode 100644
index b287d4aa984..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12142.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: "Fox McCloud"
-delete-after: True
-changes:
- - bugfix: "Fixes blood drunk buff"
- - bugfix: "Fixes using a crusher on a trophy to equip it causing you to drop the crusher"
diff --git a/html/changelogs/AutoChangeLog-pr-12145.yml b/html/changelogs/AutoChangeLog-pr-12145.yml
deleted file mode 100644
index f04417fa61d..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12145.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Fox McCloud"
-delete-after: True
-changes:
- - tweak: "refactors lazarus capsules; no real behavioral change"
diff --git a/html/changelogs/AutoChangeLog-pr-12146.yml b/html/changelogs/AutoChangeLog-pr-12146.yml
deleted file mode 100644
index 5b2c577d827..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12146.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Fox McCloud"
-delete-after: True
-changes:
- - bugfix: "Fixes being able to revive megafauna with strange reagent"
diff --git a/html/changelogs/AutoChangeLog-pr-12147.yml b/html/changelogs/AutoChangeLog-pr-12147.yml
deleted file mode 100644
index 5ffb8741c42..00000000000
--- a/html/changelogs/AutoChangeLog-pr-12147.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "KasparoVy"
-delete-after: True
-changes:
- - bugfix: "Non-shining eyes render the proper colour again."