mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-29 23:17:02 +01:00
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into fixes
Conflicts: _maps/map_files/cyberiad/cyberiad.dmm
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@@ -37,12 +37,16 @@
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/obj/item/device/radio/intercom/attack_ai(mob/user as mob)
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add_hiddenprint(user)
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add_fingerprint(user)
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spawn (0)
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spawn(0)
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attack_self(user)
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/obj/item/device/radio/intercom/attack_ghost(mob/user as mob)
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spawn(0)
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attack_self(user)
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/obj/item/device/radio/intercom/attack_hand(mob/user as mob)
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add_fingerprint(user)
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spawn (0)
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spawn(0)
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attack_self(user)
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/obj/item/device/radio/intercom/receive_range(freq, level)
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@@ -122,14 +122,9 @@
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listening = !listening && !(wires.IsIndexCut(WIRE_RECEIVE) || wires.IsIndexCut(WIRE_SIGNAL))
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/obj/item/device/radio/Topic(href, href_list)
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//..()
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if (usr.stat || !on)
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return
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if(..())
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return 1
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if (!(issilicon(usr) || (usr.contents.Find(src) || ( in_range(src, usr) && istype(loc, /turf) ))))
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usr << browse(null, "window=radio")
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return
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usr.set_machine(src)
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if (href_list["track"])
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var/mob/target = locate(href_list["track"])
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var/mob/living/silicon/ai/A = locate(href_list["track2"])
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@@ -41,6 +41,7 @@
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R.jetpackoverlay = 0
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R.update_icons()
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R.update_headlamp()
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R.magpulse = 0
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R.add_language("Robot Talk", 1)
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return 1
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@@ -55,8 +55,8 @@
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..()
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/obj/item/weapon/shard/Crossed(AM as mob|obj)
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if(ismob(AM))
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var/mob/M = AM
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if(isliving(AM))
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var/mob/living/M = AM
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M << "\red <B>You step on \the [src]!</B>"
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playsound(src.loc, 'sound/effects/glass_step.ogg', 50, 1) // not sure how to handle metal shards with sounds
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if(ishuman(M))
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@@ -31,6 +31,7 @@
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else
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src.icon_state = src.icon_closed
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user << "\red You unlock the [src.name]!"
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origin_tech = null //wipe out any origin tech if it's unlocked in any way so you can't double-dip tech levels at R&D.
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return
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else
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user << "\red Access Denied"
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@@ -58,6 +59,7 @@
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desc = "It appears to be broken."
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icon_state = src.icon_broken
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user << "<span class='notice'>You unlock \the [src].</span>"
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origin_tech = null //wipe out any origin tech if it's unlocked in any way so you can't double-dip tech levels at R&D.
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return
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/obj/item/weapon/storage/lockbox/loyalty
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@@ -89,7 +91,7 @@
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item_state = "syringe_kit"
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w_class = 3
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max_w_class = 2
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max_combined_w_class = 20
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max_combined_w_class = 20
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storage_slots = 12
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req_access = list(access_captain)
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icon_locked = "medalbox+l"
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