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Merge pull request #120 from alex-gh/sparkles-icon
Firesuits no longer protect against pressure damage.
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@@ -70,7 +70,7 @@
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item_state = "swat_suit"
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gas_transfer_coefficient = 0.01
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permeability_coefficient = 0.01
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flags = FPRINT | TABLEPASS
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flags = FPRINT | TABLEPASS | STOPSPRESSUREDMAGE
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
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allowed = list(/obj/item/weapon/gun,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs,/obj/item/weapon/tank/emergency_oxygen)
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slowdown = 1
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@@ -21,7 +21,7 @@
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/extinguisher)
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slowdown = 1.0
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flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
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flags = FPRINT | TABLEPASS | STOPSPRESSUREDMAGE
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flags = FPRINT | TABLEPASS
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heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
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max_heat_protection_temperature = FIRESUIT_MAX_HEAT_PROTECITON_TEMPERATURE
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cold_protection = UPPER_TORSO | LOWER_TORSO | LEGS | FEET | ARMS | HANDS
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@@ -156,7 +156,7 @@ var/list/ai_list = list()
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//if(icon_state == initial(icon_state))
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var/icontype = ""
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if (custom_sprite == 1) icontype = ("Custom")//automagically selects custom sprite if one is available
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else icontype = input("Select an icon!", "AI", null, null) in list("Monochrome", "Blue", "Clown", "Inverted", "Text", "Smiley", "Angry", "Dorf", "Matrix", "Bliss", "Firewall", "Green", "Red", "Static", "Triumvirate", "Triumvirate Static", "Red October")
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else icontype = input("Select an icon!", "AI", null, null) in list("Monochrome", "Blue", "Clown", "Inverted", "Text", "Smiley", "Angry", "Dorf", "Matrix", "Bliss", "Firewall", "Green", "Red", "Static", "Triumvirate", "Triumvirate Static", "Red October", "Sparkles")
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switch(icontype)
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if("Custom") icon_state = "[src.ckey]-ai"
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if("Clown") icon_state = "ai-clown2"
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@@ -175,6 +175,7 @@ var/list/ai_list = list()
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if("Triumvirate") icon_state = "ai-triumvirate"
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if("Triumvirate Static") icon_state = "ai-triumvirate-malf"
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if("Red October") icon_state = "ai-redoctober"
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if("Sparkles") icon_state = "ai-sparkles"
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else icon_state = "ai"
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//else
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//usr <<"You can only change your display once!"
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