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AI's are no longer permanently blinded by power loss. Fixes issue 603
- Thanks to Zekkeit/39kk9t for this fix! Cultists now get stunned by their own stun rune again. - Apparently this would have been game-breakingly spammable Added WJohnston's mech toys as arcade prizes! Made mech tool code less of a nightmare to navigate: - Moved mech medical tools into their own .dm file - Moved unused mech tools into their own .dm file Fixed a major pAI exploit. Fixed the odysseus picking up people who were buckled, causing the person to be unable to move. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3982 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -4,6 +4,7 @@
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see_invisible = 15
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see_in_dark = 100
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verbs += /mob/dead/observer/proc/dead_tele
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stat = DEAD
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if(body)
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var/turf/location = get_turf(body)//Where is the mob located?
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