Updates the drunk-brawling fighting style

This commit updates drunk-brawling martial art style to follow
Fox-P-McCloud's suggestion of it being set to Paralyse() instead of
SetSleeping().
This commit is contained in:
Tigercat2000
2015-04-17 03:16:01 -07:00
parent 1f69a5ecaa
commit 190fbcbd20
+1 -1
View File
@@ -174,7 +174,7 @@
D.visible_message("<span class='danger'>[A] has knocked [D] out with a haymaker!</span>", \
"<span class='userdanger'>[A] has knocked [D] out with a haymaker!</span>")
D.apply_effect(10,WEAKEN,armor_block)
D.SetSleeping(5)
D.Paralyse(5)
D.forcesay(hit_appends)
else if(D.lying)
D.forcesay(hit_appends)