diff --git a/code/game/objects/items/weapons/holy_weapons.dm b/code/game/objects/items/weapons/holy_weapons.dm
index 36e8c76784a..acb8638b4da 100644
--- a/code/game/objects/items/weapons/holy_weapons.dm
+++ b/code/game/objects/items/weapons/holy_weapons.dm
@@ -570,6 +570,7 @@
if(!target.mind) //no mind means no conversion, but also means no faith lost.
to_chat(missionary, "You halt the conversion as you realize [target] is mindless! Best to save your faith for someone more worthwhile.")
return
+ to_chat(target, "Your mind seems foggy. For a moment, all you can think about is serving the greater good... the greater good...")
if(do_after(missionary, 80)) //8 seconds to temporarily convert, roughly 3 seconds slower than a vamp's enthrall, but its a ranged thing
if(faith < 100) //to stop people from trying to exploit the do_after system to multi-convert, we check again if you have enough faith when it completes
to_chat(missionary, "You don't have enough faith to complete the conversion on [target]!")