Merge pull request #844 from Erthilo/TGUpdates

TG Updates up to r2962
This commit is contained in:
CIB
2012-04-16 08:05:11 -07:00
56 changed files with 513 additions and 300 deletions
+4
View File
@@ -14,3 +14,7 @@
while(prob(60) && counter < 3)
new /obj/item/clothing/mask/breath(src)
counter++
/obj/structure/closet/emcloset/legacy/New()
new /obj/item/weapon/tank/oxygen(src)
new /obj/item/clothing/mask/gas(src)
+7 -6
View File
@@ -85,12 +85,13 @@
/obj/structure/closet/secure_closet/warden
name = "Warden's Locker"
req_access = list(access_armory)
icon_state = "hossecure1"
icon_closed = "hossecure"
icon_locked = "hossecure1"
icon_opened = "hossecureopen"
icon_broken = "hossecurebroken"
icon_off = "hossecureoff"
icon_state = "wardensecure1"
icon_closed = "wardensecure"
icon_locked = "wardensecure1"
icon_opened = "wardensecureopen"
icon_broken = "wardensecurebroken"
icon_off = "wardensecureoff"
New()
..()
+3 -2
View File
@@ -515,8 +515,9 @@ Code:
for (var/obj/item/weapon/mop/M in world)
var/turf/ml = get_turf(M)
if (ml.z != cl.z)
continue
if(ml)
if (ml.z != cl.z)
continue
ldat += "Mop - <b>\[[ml.x],[ml.y]\]</b> - [M.reagents.total_volume ? "Wet" : "Dry"]<br>"
+90 -15
View File
@@ -93,6 +93,7 @@ FLASHBANG
var
active = 0
det_time = 30
banglet = 0
proc
bang(var/turf/T , var/mob/living/carbon/M)
prime()
@@ -206,14 +207,16 @@ FLASHBANG
if (M.eye_stat >= 20)
M << "\red Your eyes start to burn badly!"
M.disabilities |= 1
if (prob(M.eye_stat - 20 + 1))
M << "\red You can't see anything!"
M.disabilities |= 128
if(!banglet && !(istype(src , /obj/item/weapon/flashbang/clusterbang)))
if (prob(M.eye_stat - 20 + 1))
M << "\red You can't see anything!"
M.disabilities |= 128
if (M.ear_damage >= 15)
M << "\red Your ears start to ring badly!"
if (prob(M.ear_damage - 10 + 5))
M << "\red You can't hear anything!"
M.disabilities |= 32
if(!banglet && !(istype(src , /obj/item/weapon/flashbang/clusterbang)))
if (prob(M.ear_damage - 10 + 5))
M << "\red You can't hear anything!"
M.disabilities |= 32
else
if (M.ear_damage >= 5)
M << "\red Your ears start to ring!"
@@ -232,9 +235,7 @@ FLASHBANG
for(var/mob/living/carbon/M in viewers(T, null))
bang(T, M)
//Blob damage here
for(var/obj/effect/blob/B in view(8,T))
for(var/obj/effect/blob/B in view(8,T)) //Blob damage here
var/damage = round(30/(get_dist(B,T)+1))
B.health -= damage
B.update()
@@ -255,6 +256,12 @@ FLASHBANG
return
attack_hand()
walk(src, null, null)
..()
return
clown_check(var/mob/living/user)
if ((user.mutations & CLUMSY) && prob(50))
user << "\red Huh? How does this thing work?!"
@@ -266,12 +273,80 @@ FLASHBANG
return 0
return 1
/obj/item/weapon/flashbang/clusterbang
desc = "Use of this weapon may constiute a war crime in your area, consult your local captain."
name = "Clusterbang"
icon = 'grenade.dmi'
icon_state = "clusterbang"
var/child = 0
attack_self(mob/user as mob)
if(!active)
//world << "cluster attack self"
user << "\red You prime the clusterbang! [det_time/10] seconds!"
src.active = 1
src.icon_state = "clusterbang1"
playsound(src.loc, 'armbomb.ogg', 75, 1, -3)
spawn(src.det_time)
arm(user)
return
afterattack(atom/target as mob|obj|turf|area, mob/user as mob)
if (istype(target, /obj/item/weapon/storage)) return ..() // Trying to put it in a full container
if (istype(target, /obj/item/weapon/gun/grenadelauncher)) return ..()
if((user.equipped() == src)&&(!active))
//world << "cluster after attack"
arm(user)
user.dir = get_dir(user, target)
user.drop_item()
var/t = (isturf(target) ? target : target.loc)
walk_towards(src, t, 3)
return
/obj/item/weapon/flashbang/clusterbang/proc/arm(mob/user as mob)
//world << "Armed!"
var/numspawned = rand(4,8)
// world << numspawned
var/again = 0
if(!child)
for(var/more = numspawned,more > 0,more--)
if(prob(35))
again++
numspawned --
for(,numspawned > 0, numspawned--)
//world << "Spawned Flashbang!"
spawn(0)
var/obj/item/weapon/flashbang/F = new /obj/item/weapon/flashbang(src)
F.loc = src.loc
F.icon_state = "flashbang1"
playsound(src.loc, 'armbomb.ogg', 75, 1, -3)
F.active = 1
F.banglet = 1
var/stepdist = rand(1,3)
walk_away(F,src,stepdist)
var/dettime = rand(15,60)
spawn(dettime)
F.prime()
for(,again > 0, again--)
//world << "Spawned CFlashbang!"
spawn(0)
var/obj/item/weapon/flashbang/clusterbang/F = new /obj/item/weapon/flashbang/clusterbang(src)
F.loc = src.loc
F.active = 1
F.child = 1
F.icon_state = "clusterbang1"
var/stepdist = rand(1,4)
walk_away(F,src,stepdist)
spawn(30)
F.arm()
spawn(70)
prime()
return
@@ -906,6 +906,7 @@ CIRCULAR SAW
else
M.take_organ_damage(15)
M.disabilities &= ~128
M.eye_stat = 0
M:eye_op_stage = 0.0
return
+2 -1
View File
@@ -13,6 +13,7 @@
var/l_hacking = 0
var/emagged = 0
var/open = 0
var/internalstorage = 3
w_class = 3.0
/obj/item/weapon/secstorage/examine()
@@ -116,7 +117,7 @@
else
user << "You short out the lock on [src]."
return
if ((W.w_class > 3 || istype(W, /obj/item/weapon/secstorage)))
if ((W.w_class > internalstorage || istype(W, /obj/item/weapon/secstorage)))
return
if ((istype(W, /obj/item/weapon/screwdriver)) && (src.locked == 1))
sleep(6)
+6 -1
View File
@@ -7,7 +7,8 @@
icon_sparking = "safespark"
flags = FPRINT | TABLEPASS
force = 8.0
w_class = 4.0
w_class = 8.0
internalstorage = 8
anchored = 1.0
density = 0
@@ -16,5 +17,9 @@
new /obj/item/weapon/paper(src)
new /obj/item/weapon/pen(src)
/obj/item/weapon/secstorage/ssafe/HoS/New()
..()
new /obj/item/weapon/storage/lockbox/clusterbang(src)
/obj/item/weapon/secstorage/ssafe/attack_hand(mob/user as mob)
return attack_self(user)
+12 -2
View File
@@ -1,5 +1,5 @@
/obj/item/weapon/storage/lockbox
name = "Lockbox"
name = "lockbox"
desc = "A locked box."
icon_state = "lockbox+l"
item_state = "syringe_kit"
@@ -80,4 +80,14 @@
new /obj/item/weapon/implantcase/loyalty(src)
new /obj/item/weapon/implantcase/loyalty(src)
new /obj/item/weapon/implantcase/loyalty(src)
new /obj/item/weapon/implanter/loyalty(src)
new /obj/item/weapon/implanter/loyalty(src)
/obj/item/weapon/storage/lockbox/clusterbang
name = "lockbox (clusterbang)"
desc = "You have a bad feeling about opening this."
req_access = list(access_security)
New()
..()
new /obj/item/weapon/flashbang/clusterbang(src)
+5 -1
View File
@@ -84,7 +84,9 @@ obj/structure
Tsrc.ReplaceWithWall()
for(var/obj/machinery/atmospherics/pipe/P in Tsrc)
P.layer = 1
W:use(2)
for(var/turf/simulated/wall/X in Tsrc.loc)
if(X) X.add_hiddenprint(usr)
if (W) W:use(2)
del(src)
return
@@ -99,6 +101,8 @@ obj/structure
Tsrc.ReplaceWithRWall()
for(var/obj/machinery/atmospherics/pipe/P in Tsrc)
P.layer = 1
for(var/turf/simulated/wall/r_wall/X in Tsrc.loc)
if(X) X.add_hiddenprint(usr)
if (W)
W:use(1)
del(src)