Makes boldnotice and danger classes be be used

This commit is contained in:
monster860
2016-08-11 12:20:02 -04:00
parent c5df870551
commit 19460ff4af
70 changed files with 155 additions and 155 deletions
+8 -8
View File
@@ -454,7 +454,7 @@
add_note(M.ckey, "Appearance banned - [reason]", null, usr, 0)
message_admins("\blue [key_name_admin(usr)] appearance banned [key_name_admin(M)]", 1)
to_chat(M, "\red<BIG><B>You have been appearance banned by [usr.client.ckey].</B></BIG>")
to_chat(M, "\red <B>The reason is: [reason]</B>")
to_chat(M, "<span class='danger'>The reason is: [reason]</span>")
to_chat(M, "\red Appearance ban can be lifted only upon request.")
if(config.banappeals)
to_chat(M, "\red To try to resolve this matter head to [config.banappeals]")
@@ -818,7 +818,7 @@
add_note(M.ckey, "Banned from [msg] - [reason]", null, usr, 0)
message_admins("\blue [key_name_admin(usr)] banned [key_name_admin(M)] from [msg] for [mins] minutes", 1)
to_chat(M, "\red<BIG><B>You have been jobbanned by [usr.client.ckey] from: [msg].</B></BIG>")
to_chat(M, "\red <B>The reason is: [reason]</B>")
to_chat(M, "<span class='danger'>The reason is: [reason]</span>")
to_chat(M, "\red This jobban will be lifted in [mins] minutes.")
href_list["jobban2"] = 1 // lets it fall through and refresh
return 1
@@ -838,7 +838,7 @@
add_note(M.ckey, "Banned from [msg] - [reason]", null, usr, 0)
message_admins("\blue [key_name_admin(usr)] banned [key_name_admin(M)] from [msg]", 1)
to_chat(M, "\red<BIG><B>You have been jobbanned by [usr.client.ckey] from: [msg].</B></BIG>")
to_chat(M, "\red <B>The reason is: [reason]</B>")
to_chat(M, "<span class='danger'>The reason is: [reason]</span>")
to_chat(M, "\red Jobban can be lifted only upon request.")
href_list["jobban2"] = 1 // lets it fall through and refresh
return 1
@@ -1099,7 +1099,7 @@
master_mode = href_list["c_mode2"]
log_admin("[key_name(usr)] set the mode as [master_mode].")
message_admins("\blue [key_name_admin(usr)] set the mode as [master_mode].", 1)
to_chat(world, "\blue <b>The mode is now: [master_mode]</b>")
to_chat(world, "<span class='boldnotice'>The mode is now: [master_mode]</span>")
Game() // updates the main game menu
world.save_mode(master_mode)
.(href, list("c_mode"=1))
@@ -2446,11 +2446,11 @@
M.show_message(text("\blue The chilling wind suddenly stops..."), 1)
/* if("shockwave")
ok = 1
to_chat(world, "\red <B><big>ALERT: STATION STRESS CRITICAL</big></B>")
to_chat(world, "<span class='danger'><big>ALERT: STATION STRESS CRITICAL</big></span>")
sleep(60)
to_chat(world, "\red <B><big>ALERT: STATION STRESS CRITICAL. TOLERABLE LEVELS EXCEEDED!</big></B>")
to_chat(world, "<span class='danger'><big>ALERT: STATION STRESS CRITICAL. TOLERABLE LEVELS EXCEEDED!</big></span>")
sleep(80)
to_chat(world, "\red <B><big>ALERT: STATION STRUCTURAL STRESS CRITICAL. SAFETY MECHANISMS FAILED!</big></B>")
to_chat(world, "<span class='danger'><big>ALERT: STATION STRUCTURAL STRESS CRITICAL. SAFETY MECHANISMS FAILED!</big></span>")
sleep(40)
for(var/mob/M in world)
shake_camera(M, 400, 1)
@@ -2538,7 +2538,7 @@
feedback_inc("admin_secrets_fun_used",1)
feedback_add_details("admin_secrets_fun_used","RET")
for(var/mob/living/carbon/human/H in player_list)
to_chat(H, "\red <B>You suddenly feel stupid.</B>")
to_chat(H, "<span class='danger'>You suddenly feel stupid.</span>")
H.setBrainLoss(60)
message_admins("[key_name_admin(usr)] made everybody retarded")
if("fakeguns")