Makes boldnotice and danger classes be be used

This commit is contained in:
monster860
2016-08-09 22:14:28 -04:00
parent c5df870551
commit 19460ff4af
70 changed files with 155 additions and 155 deletions
+1 -1
View File
@@ -57,7 +57,7 @@
H.updatehealth()
else if(ismouse(target))
var/mob/living/simple_animal/mouse/M = target
visible_message("\red <b>SPLAT!</b>")
visible_message("<span class='danger'>SPLAT!</span>")
M.splat()
playsound(src.loc, 'sound/effects/snap.ogg', 50, 1)
layer = MOB_LAYER - 0.2