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Makes boldnotice and danger classes be be used
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@@ -330,7 +330,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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return
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var/mob/dead/observer/M = src
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if(jobban_isbanned(M, "AntagHUD"))
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to_chat(src, "\red <B>You have been banned from using this feature</B>")
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to_chat(src, "<span class='danger'>You have been banned from using this feature</span>")
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return
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if(config.antag_hud_restricted && !M.has_enabled_antagHUD && !check_rights(R_ADMIN|R_MOD,0))
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var/response = alert(src, "If you turn this on, you will not be able to take any part in the round.","Are you sure you want to turn this feature on?","Yes","No")
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@@ -499,7 +499,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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var/pressure = environment.return_pressure()
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var/total_moles = environment.total_moles()
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to_chat(src, "\blue <B>Results:</B>")
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to_chat(src, "<span class='boldnotice'>Results:</span>")
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if(abs(pressure - ONE_ATMOSPHERE) < 10)
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to_chat(src, "\blue Pressure: [round(pressure,0.1)] kPa")
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else
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