diff --git a/code/datums/uplink_item.dm b/code/datums/uplink_item.dm
index 952711f3063..628b6a583f0 100644
--- a/code/datums/uplink_item.dm
+++ b/code/datums/uplink_item.dm
@@ -1,16 +1,13 @@
-var/list/uplink_items = list()
+GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
/proc/get_uplink_items(var/job = null)
- // If not already initialized..
+ var/list/uplink_items = list()
if(!uplink_items.len)
- // Fill in the list and order it like this:
- // A keyed list, acting as categories, which are lists to the datum.
-
var/list/last = list()
- for(var/item in typesof(/datum/uplink_item))
+ for(var/path in GLOB.uplink_items)
- var/datum/uplink_item/I = new item()
+ var/datum/uplink_item/I = new path
if(!I.item)
continue
if(I.gamemodes.len && ticker && !(ticker.mode.type in I.gamemodes))
@@ -55,6 +52,9 @@ var/list/uplink_items = list()
var/list/job = null
var/surplus = 100 //Chance of being included in the surplus crate (when pick() selects it)
var/hijack_only = FALSE //can this item be purchased only during hijackings?
+ var/refundable = FALSE
+ var/refund_path = null // Alternative path for refunds, in case the item purchased isn't what is actually refunded (ie: holoparasites).
+ var/refund_amount // specified refund amount in case there needs to be a TC penalty for refunds.
/datum/uplink_item/proc/spawn_item(var/turf/loc, var/obj/item/uplink/U)
if(hijack_only)
@@ -540,9 +540,11 @@ var/list/uplink_items = list()
desc = "A cyborg designed and programmed for systematic extermination of non-Syndicate personnel."
reference = "SC"
item = /obj/item/antag_spawner/borg_tele
+ refund_path = /obj/item/antag_spawner/borg_tele
cost = 50
gamemodes = list(/datum/game_mode/nuclear)
surplus = 0
+ refundable = TRUE
/datum/uplink_item/dangerous/foamsmg
name = "Toy Submachine Gun"
@@ -571,19 +573,14 @@ var/list/uplink_items = list()
gamemodes = list(/datum/game_mode/nuclear)
surplus = 0
-
-//for refunding the syndieborg teleporter
-/datum/uplink_item/dangerous/syndieborg/spawn_item()
- var/obj/item/antag_spawner/borg_tele/T = ..()
- if(istype(T))
- T.TC_cost = cost
-
/datum/uplink_item/dangerous/guardian
name = "Holoparasites"
desc = "Though capable of near sorcerous feats via use of hardlight holograms and nanomachines, they require an organic host as a home base and source of fuel."
item = /obj/item/storage/box/syndie_kit/guardian
excludefrom = list(/datum/game_mode/nuclear)
cost = 12
+ refund_path = /obj/item/guardiancreator/tech/choose
+ refundable = TRUE
// Ammunition
diff --git a/code/game/gamemodes/miniantags/guardian/guardian.dm b/code/game/gamemodes/miniantags/guardian/guardian.dm
index 68e8c16c5da..ab3af13e98d 100644
--- a/code/game/gamemodes/miniantags/guardian/guardian.dm
+++ b/code/game/gamemodes/miniantags/guardian/guardian.dm
@@ -415,6 +415,9 @@
failure_message = "...ERROR. BOOT SEQUENCE ABORTED. AI FAILED TO INTIALIZE. PLEASE CONTACT SUPPORT OR TRY AGAIN LATER."
ling_failure = "The holoparasites recoil in horror. They want nothing to do with a creature like you."
+/obj/item/guardiancreator/tech/check_uplink_validity()
+ return !used
+
/obj/item/guardiancreator/tech/choose
random = FALSE
diff --git a/code/game/objects/items/devices/uplinks.dm b/code/game/objects/items/devices/uplinks.dm
index cc3320489f6..1c3124a74cb 100644
--- a/code/game/objects/items/devices/uplinks.dm
+++ b/code/game/objects/items/devices/uplinks.dm
@@ -12,7 +12,7 @@ var/list/world_uplinks = list()
var/welcome // Welcoming menu message
var/uses // Numbers of crystals
var/hidden_crystals = 0
- var/list/ItemsCategory // List of categories with lists of items
+ var/list/uplink_items // List of categories with lists of items
var/list/ItemsReference // List of references with an associated item
var/list/nanoui_items // List of items for NanoUI use
var/nanoui_menu = 0 // The current menu we are in
@@ -32,7 +32,7 @@ var/list/world_uplinks = list()
..()
welcome = ticker.mode.uplink_welcome
uses = ticker.mode.uplink_uses
- ItemsCategory = get_uplink_items()
+ uplink_items = get_uplink_items()
world_uplinks += src
@@ -57,14 +57,14 @@ var/list/world_uplinks = list()
dat += "Each item costs a number of telecrystals as indicated by the number following its name.
"
var/category_items = 1
- for(var/category in ItemsCategory)
+ for(var/category in uplink_items)
if(category_items < 1)
dat += "We apologize, as you could not afford anything from this category.
"
dat += "
"
dat += "[category]
"
category_items = 0
- for(var/datum/uplink_item/I in ItemsCategory[category])
+ for(var/datum/uplink_item/I in uplink_items[category])
if(I.cost > uses)
continue
if(I.job && I.job.len)
@@ -87,9 +87,9 @@ var/list/world_uplinks = list()
var/list/nano = new
var/list/reference = new
- for(var/category in ItemsCategory)
+ for(var/category in uplink_items)
nano[++nano.len] = list("Category" = category, "items" = list())
- for(var/datum/uplink_item/I in ItemsCategory[category])
+ for(var/datum/uplink_item/I in uplink_items[category])
if(I.job && I.job.len)
if(!(I.job.Find(job)))
continue
@@ -117,6 +117,9 @@ var/list/world_uplinks = list()
if(..())
return 1
+ if(href_list["refund"])
+ refund(usr)
+
if(href_list["buy_item"] == "random")
var/datum/uplink_item/UI = chooseRandomItem()
href_list["buy_item"] = UI.reference
@@ -142,6 +145,22 @@ var/list/world_uplinks = list()
return 1
+/obj/item/uplink/proc/refund(mob/user as mob)
+ var/obj/item/I = user.get_active_hand()
+ if(I) // Make sure there's actually something in the hand before even bothering to check
+ for(var/category in uplink_items)
+ for(var/item in uplink_items[category])
+ var/datum/uplink_item/UI = item
+ var/path = UI.refund_path || UI.item
+ var/cost = UI.refund_amount || UI.cost
+ if(I.type == path && UI.refundable && I.check_uplink_validity())
+ uses += cost
+ used_TC -= cost
+ to_chat(user, "[I] refunded.")
+ qdel(I)
+ return
+ ..()
+
// HIDDEN UPLINK - Can be stored in anything but the host item has to have a trigger for it.
/* How to create an uplink in 3 easy steps!
@@ -287,17 +306,6 @@ var/list/world_uplinks = list()
return 1
return 0
-//Refund proc for the borg teleporter (later I'll make a general refund proc if there is demand for it)
-/obj/item/radio/uplink/attackby(obj/item/W as obj, mob/user as mob, params)
- if(istype(W, /obj/item/antag_spawner/borg_tele))
- var/obj/item/antag_spawner/borg_tele/S = W
- if(!S.used && !S.checking)
- hidden_uplink.uses += S.TC_cost
- qdel(S)
- to_chat(user, "Teleporter refunded.")
- else
- to_chat(user, "This teleporter is already used, or is currently being used.")
-
// PRESET UPLINKS
// A collection of preset uplinks.
//
diff --git a/code/game/objects/objs.dm b/code/game/objects/objs.dm
index 6c7094fbe9f..29d3f2663bc 100644
--- a/code/game/objects/objs.dm
+++ b/code/game/objects/objs.dm
@@ -303,3 +303,6 @@ a {
.["Make speed process"] = "?_src_=vars;makespeedy=[UID()]"
else
.["Make normal process"] = "?_src_=vars;makenormalspeed=[UID()]"
+
+/obj/proc/check_uplink_validity()
+ return 1
diff --git a/code/modules/antagonists/_common/antag_spawner.dm b/code/modules/antagonists/_common/antag_spawner.dm
index c81f30efc83..ecf8c336118 100644
--- a/code/modules/antagonists/_common/antag_spawner.dm
+++ b/code/modules/antagonists/_common/antag_spawner.dm
@@ -45,7 +45,7 @@
spawn_antag(C, get_turf(src.loc), "syndieborg")
else
checking = FALSE
- to_chat(user, "Unable to connect to Syndicate command. Please wait and try again later or use the teleporter on your uplink to get your points refunded.")
+ to_chat(user, "Unable to connect to Syndicate command. Please wait and try again later or refund your teleporter through your uplink.")
return
/obj/item/antag_spawner/borg_tele/spawn_antag(client/C, turf/T, type = "")
diff --git a/nano/templates/uplink.tmpl b/nano/templates/uplink.tmpl
index d6dcec8d05f..6177ab016a7 100644
--- a/nano/templates/uplink.tmpl
+++ b/nano/templates/uplink.tmpl
@@ -1,5 +1,5 @@
-
@@ -40,7 +40,7 @@ Used In File(s): \code\game\objects\items\devices\uplinks.dm