From 197db5df9fcf5acd9b690634268190883d96be44 Mon Sep 17 00:00:00 2001 From: DevanStrife <113341203+DevanStrife@users.noreply.github.com> Date: Tue, 11 Oct 2022 06:40:01 +0200 Subject: [PATCH] Fixes invisible in-hand pai sprite if the pai is resting (#19296) * Update README.md * Works as intended now * did an oopsie somehow --- code/modules/mob/living/silicon/pai/pai.dm | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/code/modules/mob/living/silicon/pai/pai.dm b/code/modules/mob/living/silicon/pai/pai.dm index 77fb25ab3b7..9285d24105f 100644 --- a/code/modules/mob/living/silicon/pai/pai.dm +++ b/code/modules/mob/living/silicon/pai/pai.dm @@ -470,9 +470,10 @@ H.icon = 'icons/mob/pai.dmi' H.icon_state = "[chassis]_dead" return - if(IS_HORIZONTAL(src)) + if(resting) icon_state = "[chassis]" - stand_up() + resting = FALSE + REMOVE_TRAIT(src, TRAIT_IMMOBILIZED, LYING_DOWN_TRAIT) if(custom_sprite) H.icon = 'icons/mob/custom_synthetic/custom-synthetic.dmi' H.icon_override = 'icons/mob/custom_synthetic/custom_head.dmi'