diff --git a/code/_globalvars/game_modes.dm b/code/_globalvars/game_modes.dm index e88e6a6047c..9a8d0176764 100644 --- a/code/_globalvars/game_modes.dm +++ b/code/_globalvars/game_modes.dm @@ -2,7 +2,6 @@ GLOBAL_VAR_INIT(master_mode, "extended") //"extended" GLOBAL_VAR_INIT(secret_force_mode, "secret") // if this is anything but "secret", the secret rotation will forceably choose this mode -GLOBAL_VAR_INIT(wavesecret, 0) // meteor mode, delays wave progression, terrible name GLOBAL_DATUM(start_state, /datum/station_state) // Used in round-end report. Dont ask why it inits as null GLOBAL_VAR(custom_event_msg) diff --git a/code/_globalvars/genetics.dm b/code/_globalvars/genetics.dm index 2c49057e636..8e808415002 100644 --- a/code/_globalvars/genetics.dm +++ b/code/_globalvars/genetics.dm @@ -14,10 +14,6 @@ GLOBAL_VAR_INIT(twitchblock, 0) GLOBAL_VAR_INIT(nervousblock, 0) GLOBAL_VAR_INIT(wingdingsblock, 0) GLOBAL_VAR_INIT(monkeyblock, DNA_SE_LENGTH) // Monkey block will always be the DNA_SE_LENGTH - -GLOBAL_VAR_INIT(blockadd, 0) -GLOBAL_VAR_INIT(diffmut, 0) - GLOBAL_VAR_INIT(breathlessblock, 0) GLOBAL_VAR_INIT(remoteviewblock, 0) GLOBAL_VAR_INIT(regenerateblock, 0) diff --git a/code/game/gamemodes/setupgame.dm b/code/game/gamemodes/setupgame.dm index 7e70e907ab2..42c0e316acb 100644 --- a/code/game/gamemodes/setupgame.dm +++ b/code/game/gamemodes/setupgame.dm @@ -16,12 +16,6 @@ /proc/setupgenetics() - if(prob(50)) - GLOB.blockadd = rand(-300,300) - if(prob(75)) - GLOB.diffmut = rand(0,20) - - //Thanks to nexis for the fancy code // BITCH I AIN'T DONE YET diff --git a/code/game/mecha/equipment/tools/work_tools.dm b/code/game/mecha/equipment/tools/work_tools.dm index 902f088bd3b..7e2c2ddad5e 100644 --- a/code/game/mecha/equipment/tools/work_tools.dm +++ b/code/game/mecha/equipment/tools/work_tools.dm @@ -330,8 +330,6 @@ name = "cable layer" desc = "Equipment for engineering exosuits. Lays cable along the exosuit's path." icon_state = "mecha_wire" - var/datum/event/event - var/turf/old_turf var/obj/structure/cable/last_piece var/obj/item/stack/cable_coil/cable var/max_cable = 1000 diff --git a/code/game/objects/items/weapons/mop.dm b/code/game/objects/items/weapons/mop.dm index 5c00040836d..870b99f0379 100644 --- a/code/game/objects/items/weapons/mop.dm +++ b/code/game/objects/items/weapons/mop.dm @@ -10,8 +10,6 @@ w_class = WEIGHT_CLASS_NORMAL attack_verb = list("mopped", "bashed", "bludgeoned", "whacked") resistance_flags = FLAMMABLE - var/mopping = 0 - var/mopcount = 0 var/mopcap = 6 var/mopspeed = 30