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Adds a macro for 0 wait timers as END_OF_TICK (#30309)
* Adds a macro for 0 wait timers as END_OF_TICK * comment update
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@@ -210,7 +210,7 @@
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// we need to come back to this once the hand is actually removed/dead
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if(!owner) // Rather not have this trigger on already removed limbs
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return
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addtimer(CALLBACK(owner, TYPE_PROC_REF(/mob/living/carbon/human, update_hands_hud), 0))
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END_OF_TICK(CALLBACK(owner, TYPE_PROC_REF(/mob/living/carbon/human, update_hands_hud)))
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/obj/item/organ/external/hand/right
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limb_name = "r_hand"
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