From 1a05c9d4110b9801989e7dd5728ff6f43e3e3fa9 Mon Sep 17 00:00:00 2001 From: "Superxpdude@gmail.com" Date: Fri, 19 Aug 2011 21:35:20 +0000 Subject: [PATCH] Fixed Fixed a small bug relating to the fire sound of laser cannons. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2025 316c924e-a436-60f5-8080-3fe189b3f50e --- code/game/objects/items/weapons/guns_new.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/items/weapons/guns_new.dm b/code/game/objects/items/weapons/guns_new.dm index 2d6142e139c..e29ea89c49f 100644 --- a/code/game/objects/items/weapons/guns_new.dm +++ b/code/game/objects/items/weapons/guns_new.dm @@ -1100,7 +1100,7 @@ switch(mode) if(0) user << "\red [src.name] is now set to laser cannon." - fire_sound = 'pulse.ogg' + fire_sound = 'lasercannonfire.wav' charge_cost = 100 if(1) user << "\red [src.name] is now set to laser."