Odds and Ends Changes

This commit is contained in:
Fox-McCloud
2015-01-23 21:57:00 -05:00
parent a37d14bdda
commit 1a395dce03
16 changed files with 161 additions and 71 deletions
@@ -16,10 +16,7 @@
new /obj/item/weapon/storage/backpack/industrial(src)
else
new /obj/item/weapon/storage/backpack/satchel_eng(src)
if (prob(70))
new /obj/item/clothing/tie/storage/brown_vest(src)
else
new /obj/item/clothing/tie/storage/webbing(src)
new /obj/item/weapon/storage/backpack/duffel/engineering(src)
new /obj/item/blueprints(src)
new /obj/item/clothing/under/rank/chief_engineer(src)
new /obj/item/clothing/head/hardhat/white(src)
@@ -109,10 +106,7 @@
new /obj/item/weapon/storage/backpack/industrial(src)
else
new /obj/item/weapon/storage/backpack/satchel_eng(src)
if (prob(70))
new /obj/item/clothing/tie/storage/brown_vest(src)
else
new /obj/item/clothing/tie/storage/webbing(src)
new /obj/item/weapon/storage/backpack/duffel/engineering(src)
new /obj/item/weapon/storage/toolbox/mechanical(src)
new /obj/item/device/radio/headset/headset_eng(src)
new /obj/item/clothing/under/rank/engineer(src)
@@ -145,10 +139,7 @@
new /obj/item/weapon/storage/backpack/industrial(src)
else
new /obj/item/weapon/storage/backpack/satchel_eng(src)
if (prob(70))
new /obj/item/clothing/tie/storage/brown_vest(src)
else
new /obj/item/clothing/tie/storage/webbing(src)
new /obj/item/weapon/storage/backpack/duffel/engineering(src)
new /obj/item/weapon/extinguisher(src)
new /obj/item/clothing/suit/storage/hazardvest(src)
new /obj/item/clothing/mask/gas(src)
@@ -69,6 +69,7 @@
new /obj/item/weapon/storage/backpack/medic(src)
else
new /obj/item/weapon/storage/backpack/satchel_med(src)
new /obj/item/weapon/storage/backpack/duffel/medical(src)
new /obj/item/clothing/under/rank/medical(src)
new /obj/item/clothing/suit/storage/labcoat(src)
new /obj/item/clothing/shoes/white(src)
@@ -128,6 +129,7 @@
new /obj/item/weapon/storage/backpack/medic(src)
else
new /obj/item/weapon/storage/backpack/satchel_med(src)
new /obj/item/weapon/storage/backpack/duffel/medical(src)
new /obj/item/clothing/suit/bio_suit/cmo(src)
new /obj/item/clothing/head/bio_hood/cmo(src)
new /obj/item/clothing/shoes/white(src)
@@ -7,6 +7,8 @@
/obj/structure/closet/secure_closet/personal/New()
..()
spawn(2)
if(prob(50))
new /obj/item/weapon/storage/backpack/duffel(src)
if(prob(50))
new /obj/item/weapon/storage/backpack(src)
else
@@ -15,6 +15,7 @@
new /obj/item/weapon/storage/backpack/captain(src)
else
new /obj/item/weapon/storage/backpack/satchel_cap(src)
new /obj/item/weapon/storage/backpack/duffel/captain(src)
new /obj/item/clothing/suit/captunic(src)
new /obj/item/clothing/suit/captunic/capjacket(src)
new /obj/item/clothing/head/caphat/parade(src)
@@ -116,7 +117,6 @@
new /obj/item/weapon/gun/energy/advtaser(src)
new /obj/item/weapon/storage/belt/security(src)
new /obj/item/taperoll/police(src)
new /obj/item/clothing/tie/holster/armpit(src)
return
@@ -308,7 +308,7 @@
new /obj/item/ammo_box/c38(src)
new /obj/item/weapon/gun/projectile/revolver/detective(src)
new /obj/item/taperoll/police(src)
new /obj/item/clothing/tie/holster/armpit(src)
new /obj/item/weapon/storage/belt/holster(src)
return
/obj/structure/closet/secure_closet/detective/update_icon()
@@ -43,6 +43,8 @@
new /obj/item/ammo_box/magazine/m10mm(src)
new /obj/item/weapon/storage/box/teargas(src)
new /obj/item/weapon/storage/box/flashbangs(src)
new /obj/item/weapon/storage/backpack/duffel/syndimed(src)
new /obj/item/weapon/storage/backpack/duffel/syndiammo(src)
new /obj/item/weapon/gun/projectile/automatic/bulldog(src)
new /obj/item/weapon/gun/projectile/automatic/bulldog(src)
new /obj/item/weapon/gun/projectile/automatic/bulldog(src)
@@ -20,6 +20,8 @@
icon_closed = "red"
/obj/structure/closet/wardrobe/red/New()
new /obj/item/weapon/storage/backpack/duffel/security(src)
new /obj/item/weapon/storage/backpack/duffel/security(src)
new /obj/item/clothing/under/rank/security(src)
new /obj/item/clothing/under/rank/security(src)
new /obj/item/clothing/under/rank/security(src)
@@ -377,6 +379,8 @@
new /obj/item/clothing/head/soft/grey(src)
new /obj/item/clothing/head/soft/grey(src)
new /obj/item/clothing/head/soft/grey(src)
if(prob(50))
new /obj/item/weapon/storage/backpack/duffel(src)
return