diff --git a/code/game/objects/structures/displaycase.dm b/code/game/objects/structures/displaycase.dm index 3b174480ce8..25be04aaffd 100644 --- a/code/game/objects/structures/displaycase.dm +++ b/code/game/objects/structures/displaycase.dm @@ -107,6 +107,7 @@ var/global/list/captain_display_cases = list() var/image/occupant_overlay = null var/obj/item/airlock_electronics/circuit var/start_showpiece_type = null //add type for items on display + var/alarm_needs_power = TRUE /obj/structure/displaycase/New() . = ..() @@ -184,7 +185,12 @@ var/global/list/captain_display_cases = list() playsound(get_turf(src), "shatter", 70, 1) update_icon() spawn(0) - burglar_alarm() + if(!alarm_needs_power) + burglar_alarm() + else + var/area/a = get_area(src) + if(isarea(a) && a.power_equip) + burglar_alarm() else playsound(get_turf(src), 'sound/effects/Glasshit.ogg', 75, 1) return