Merge branch 'master' into convert-tickets

This commit is contained in:
farie82
2020-07-30 18:26:09 +02:00
committed by GitHub
152 changed files with 650 additions and 460 deletions
+1 -1
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@@ -78,5 +78,5 @@
C.verbs -= msay
to_chat(C, "<b>Mentor chat has been disabled.</b>")
admin_log_and_message_admins("toggled mentor chat [enabling ? "on" : "off"].")
log_and_message_admins("toggled mentor chat [enabling ? "on" : "off"].")
feedback_add_details("admin_verb", "TMC")
+1 -1
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@@ -643,7 +643,7 @@ GLOBAL_PROTECT(AdminProcCallSpamPrevention)
for(var/areatype in areas_without_camera)
to_chat(world, "* [areatype]")
/client/proc/cmd_admin_dress(var/mob/living/carbon/human/M in GLOB.mob_list)
/client/proc/cmd_admin_dress(mob/living/carbon/human/M in GLOB.human_list)
set category = "Event"
set name = "Select equipment"
+1 -1
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@@ -84,7 +84,7 @@
var/obj/item/slot_item_hand = H.get_item_by_slot(slot_r_hand)
H.unEquip(slot_item_hand)
var /obj/item/multisword/pure_evil/multi = new(H)
var/obj/item/multisword/pure_evil/multi = new(H)
H.equip_to_slot_or_del(multi, slot_r_hand)
var/obj/item/card/id/W = new(H)
+8 -3
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@@ -826,7 +826,10 @@ Traitors and the like can also be revived with the previous role mostly intact.
else
SSshuttle.emergency.canRecall = FALSE
SSshuttle.emergency.request()
if(seclevel2num(get_security_level()) >= SEC_LEVEL_RED)
SSshuttle.emergency.request(coefficient = 0.5, redAlert = TRUE)
else
SSshuttle.emergency.request()
feedback_add_details("admin_verb","CSHUT") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("[key_name(usr)] admin-called the emergency shuttle.")
@@ -979,7 +982,8 @@ Traitors and the like can also be revived with the previous role mostly intact.
var/role_string
var/obj_count = 0
var/obj_string = ""
for(var/mob/living/carbon/human/H in GLOB.alive_mob_list)
for(var/thing in GLOB.human_list)
var/mob/living/carbon/human/H = thing
if(!isLivingSSD(H))
continue
mins_ssd = round((world.time - H.last_logout) / 600)
@@ -1016,7 +1020,8 @@ Traitors and the like can also be revived with the previous role mostly intact.
msg += "AFK Players:<BR><TABLE border='1'>"
msg += "<TR><TD><B>Key</B></TD><TD><B>Real Name</B></TD><TD><B>Job</B></TD><TD><B>Mins AFK</B></TD><TD><B>Special Role</B></TD><TD><B>Area</B></TD><TD><B>PPN</B></TD><TD><B>Cryo</B></TD></TR>"
var/mins_afk
for(var/mob/living/carbon/human/H in GLOB.alive_mob_list)
for(var/thing in GLOB.human_list)
var/mob/living/carbon/human/H = thing
if(H.client == null || H.stat == DEAD) // No clientless or dead
continue
mins_afk = round(H.client.inactivity / 600)