Moved a lot of preference related toggles to the Preferences verb tab.

You can now modify specialrole candidacy mid-round and it will save changes to your savefile.
Added a BE_NINJA flag. Doesn't do anything yet. If somebody wants to implement it, go for it.
Moved prefrences stuff from new_player to the folder /code/modules/client/
Renamed toggles so they appear in a nice order.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5146 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
elly1989@rocketmail.com
2012-11-21 08:06:44 +00:00
parent 28db1ef2f7
commit 1aaf44e076
13 changed files with 158 additions and 137 deletions
@@ -230,21 +230,6 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
//Maybe in the future we can add more <i>spooky</i> code here!
return
*/
/mob/dead/observer/verb/toggle_alien_candidate()
set name = "Toggle Be Alien Candidate"
set category = "Ghost"
set desc = "Determines whether you will or will not be an alien candidate when someone bursts."
if(client)
client.prefs.be_special ^= BE_ALIEN
src << "You are now [(client.prefs.be_special & BE_ALIEN) ? "included in" : "excluded from"] alien candidate lists until end of round."
/mob/dead/observer/verb/toggle_pai_candidate()
set name = "Toggle Be pAI Candidate"
set category = "Ghost"
set desc = "Receive a pop-up request when a pAI device requests a new personality. (toggle)"
if(client)
client.prefs.be_special ^= BE_PAI
src << "You will [(client.prefs.be_special & BE_PAI) ? "now" : "no longer" ] recieve pAI recruitment pop-ups."
/mob/dead/observer/memory()
set hidden = 1