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Ports in game bug reporting from CM (#30376)
* adds the files doesn't even compile yet WIP * compiles now. axed some stuff we don't need * Update skin.dmf * It technically works * Adds in the stylesheet as well * makes approval work * Update tgui.bundle.js * changes url to para master * Makes apostrophes work * removes token read line * moves bug report verb to OOC.dm and changes its name to "Report a Bug" * Update bug_report.dm * Update tgui.bundle.js * Adds API token var to config. * adds a per ckey cooldown of 5 minutes for bug reports * tgui rebuild * rebuild tgui * Update tgui.bundle.js * review changes * better timeout check * changes example config to include the github token * Update tgui.bundle.js * tgui rebuild * add message when bug report list is empty and changes some warnings to info type messages * move round id and byond builds to additional details * moves initial user ref to UID. Fixes commit hash stuff adds TM list * Update tgui.bundle.js
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@@ -764,6 +764,8 @@ shutdown_on_reboot = false
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#api_host = "http://127.0.0.1:8080"
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# Access key for the internal API.
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#api_key = "your_secret_here"
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# Github API token for in game bug reporting
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#github_api_token = "your_secret_here"
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# List of IP addresses to be ignored by the world/Topic rate limiting. Useful if you have other services
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topic_ip_ratelimit_bypass = ["127.0.0.1"]
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# Turn this to true if you are running a production server
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