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styling
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@@ -21,7 +21,7 @@
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/obj/structure/Initialize(mapload)
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if(!armor)
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 50)
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. = ..()
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return ..()
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/obj/structure/Destroy()
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if(SSticker)
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