diff --git a/code/modules/clothing/spacesuits/hardsuit.dm b/code/modules/clothing/spacesuits/hardsuit.dm index 75614d56312..a89c9fb5929 100644 --- a/code/modules/clothing/spacesuits/hardsuit.dm +++ b/code/modules/clothing/spacesuits/hardsuit.dm @@ -313,7 +313,7 @@ on = 1 actions_types = list(/datum/action/item_action/toggle_helmet_mode) flags = BLOCKHAIR | STOPSPRESSUREDMAGE | THICKMATERIAL - visor_flags_inv = HIDEMASK|HIDEEYES|HIDEFACE + visor_flags_inv = HIDEMASK|HIDEEYES|HIDEFACE|HIDETAIL /obj/item/clothing/head/helmet/space/hardsuit/syndi/update_icon() icon_state = "hardsuit[on]-[item_color]" @@ -379,7 +379,7 @@ desc = "A dual-mode advanced hardsuit designed for work in special operations. It is in travel mode. Property of Gorlex Marauders." slowdown = 1 flags = STOPSPRESSUREDMAGE | THICKMATERIAL - flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT + flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT|HIDETAIL cold_protection = UPPER_TORSO | LOWER_TORSO | LEGS | FEET | ARMS | HANDS else to_chat(user, "You switch your hardsuit to combat mode. You will take damage in zero pressure environments, but you are more suited for a fight.")