More fixings.

Conflicts:
	code/game/machinery/computer/medical.dm
This commit is contained in:
Rob Nelson
2013-12-01 00:16:40 -08:00
committed by ZomgPonies
parent 6013605aa6
commit 1b2d09bb2d
11 changed files with 204 additions and 69 deletions
@@ -38,7 +38,7 @@
reagents = R
R.my_atom = src
if(name == "monkey" || name == "farwa" || name == "stok" || name == "neara" || name == "diona nymph") //Hideous but necessary to stop Pun-Pun becoming generic.
if(name == initial(name)) //To stop Pun-Pun becoming generic.
name = "[name] ([rand(1, 1000)])"
real_name = name
@@ -7,7 +7,7 @@
Enjoy! - Doohl
Notice: This all gets automatically compiled in a list in dna.dm, so you do not
Notice: This all gets automatically compiled in a list in dna2.dm, so you do not
have to define any UI values for sprite accessories manually for hair and facial
hair. Just add in new hair types and the game will naturally adapt.