diff --git a/html/changelog.html b/html/changelog.html
index d7c76ff989f..d6e55c2a642 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -55,6 +55,75 @@
-->
+
07 July 2016
+
Ar3nn updated:
+
+ - Adds tech levels to RnD console main menu
+
+
FalseIncarnate updated:
+
+ - Chicks no longer lose their souls (literally) when becoming adults.
+ - Intercoms, fire alarms, and air alarms no longer contain internal portals to a realm of infinite cables and circuit boards.
+
+
Fox McCloud updated:
+
+ - Space lube damage removed and duration reduced from 7 to 5
+ - Azide and CLF3+Firefighting foam now play a bang sound when mixed
+ - Can now pet pAI's with help intent
+ - Fixes sechuds and nightvision sechuds having flash protection
+
+
FreeStylaLT updated:
+
+ - Added windows and a missing firelock to Genetics/Cloning
+ - Tweaked layout of Genetics slightly
+ - Added photocopier to R&D.
+ - Tweaked RD's office layout slightly
+ - Changed access on Tcomms' external airlocks' buttons to be same as general Tcomms access
+ - fixed the airless tiles in Assembly Line's windows
+
+
KasparoVy updated:
+
+ - Adds improved Vox mask/goggle sprites.
+ - Adds Vox-compatible versions of most suits.
+ - Adds species-fitting and icon override handling to clothing accessories and suit collars.
+ - You can now open/close Clown Officer and Soldier coats.
+ - Adds by-species tail hiding.
+ - Tidies up and refactors the way the Captain's space helmet shows Vox hair but hides every other species'.
+ - Reactive armour's sprite will now update as soon as you turn it on/off or EMP it.
+
+
Krausus updated:
+
+ - Fixed borers dying in hosts who happened to be somewhere cold, such as space. Even if their host was in a space suit.
+ - Fixed borers forgetting to detach from a host when it died.
+ - Fixed borers being able to assume control of a dead host.
+ - Fixed dead borers in a host being able to speak with the host and ghosts.
+ - Fixed employees starting every shift at least 3 minutes late. You aren't getting paid to stand around, people!
+ - Fixed animal beatdowns being twice as noisy as they should be.
+ - Pod lock busters should now properly bust pod locks.
+ - The late-stage effects of the "sensory destruction" disease symptom should now properly destroy your senses.
+ - Autotraitor should now continue picking new in-game traitors, instead of picking one and dying.
+ - Lacking a head no longer makes you immune to becoming a husk or skeleton.
+ - Security and medical records should probably stop crashing people.
+ - Altering details on an Agent ID Card will now actually update what's seen when examining the card.
+
+
Kyep updated:
+
+ - Fixes NT Special Ops Officer's headset so he can correctly hear, and talk on, the Special Ops (deathsquad) channel.
+ - Fixed oversight in keycard authentication devices that incorrectly treated trialmins like fullmins, resulting in situations where calling an ERT became impossible.
+ - If an ERT request gets no answer for 5 minutes, admins now get a one time reminder that it was sent.
+
+
TheDZD updated:
+
+ - Burst fire selection is now a proc, as it was meant to be, rather than a verb.
+
+
TullyBurnalot updated:
+
+ - AI can no longer interact with IV Drips
+ - Robots can no longer remove beakers/blood bags from IV Drips
+ - Fixed clown door deconstruction
+ - Fixed mime door deconstruction
+
+
02 July 2016
Fethas updated:
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index cecfb4eff2a..3c913da0a8d 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -1999,3 +1999,68 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- rscadd: There's a new tab in the character setup screen, "loadouts". This allows
you to spawn with a limited number of preset items.
- tweak: 'Character setup now uses #defines for the different tabs.'
+2016-07-07:
+ Ar3nn:
+ - tweak: Adds tech levels to RnD console main menu
+ FalseIncarnate:
+ - bugfix: Chicks no longer lose their souls (literally) when becoming adults.
+ - bugfix: Intercoms, fire alarms, and air alarms no longer contain internal portals
+ to a realm of infinite cables and circuit boards.
+ Fox McCloud:
+ - tweak: Space lube damage removed and duration reduced from 7 to 5
+ - tweak: Azide and CLF3+Firefighting foam now play a bang sound when mixed
+ - rscadd: Can now pet pAI's with help intent
+ - bugfix: Fixes sechuds and nightvision sechuds having flash protection
+ FreeStylaLT:
+ - rscadd: Added windows and a missing firelock to Genetics/Cloning
+ - tweak: Tweaked layout of Genetics slightly
+ - rscadd: Added photocopier to R&D.
+ - tweak: Tweaked RD's office layout slightly
+ - tweak: Changed access on Tcomms' external airlocks' buttons to be same as general
+ Tcomms access
+ - bugfix: fixed the airless tiles in Assembly Line's windows
+ KasparoVy:
+ - imageadd: Adds improved Vox mask/goggle sprites.
+ - imageadd: Adds Vox-compatible versions of most suits.
+ - rscadd: Adds species-fitting and icon override handling to clothing accessories
+ and suit collars.
+ - rscadd: You can now open/close Clown Officer and Soldier coats.
+ - rscadd: Adds by-species tail hiding.
+ - tweak: Tidies up and refactors the way the Captain's space helmet shows Vox hair
+ but hides every other species'.
+ - bugfix: Reactive armour's sprite will now update as soon as you turn it on/off
+ or EMP it.
+ Krausus:
+ - bugfix: Fixed borers dying in hosts who happened to be somewhere cold, such as
+ space. Even if their host was in a space suit.
+ - bugfix: Fixed borers forgetting to detach from a host when it died.
+ - bugfix: Fixed borers being able to assume control of a dead host.
+ - bugfix: Fixed dead borers in a host being able to speak with the host and ghosts.
+ - bugfix: Fixed employees starting every shift at least 3 minutes late. You aren't
+ getting paid to stand around, people!
+ - bugfix: Fixed animal beatdowns being twice as noisy as they should be.
+ - bugfix: Pod lock busters should now properly bust pod locks.
+ - bugfix: The late-stage effects of the "sensory destruction" disease symptom should
+ now properly destroy your senses.
+ - bugfix: Autotraitor should now continue picking new in-game traitors, instead
+ of picking one and dying.
+ - bugfix: Lacking a head no longer makes you immune to becoming a husk or skeleton.
+ - bugfix: Security and medical records should probably stop crashing people.
+ - bugfix: Altering details on an Agent ID Card will now actually update what's seen
+ when examining the card.
+ Kyep:
+ - tweak: Fixes NT Special Ops Officer's headset so he can correctly hear, and talk
+ on, the Special Ops (deathsquad) channel.
+ - bugfix: Fixed oversight in keycard authentication devices that incorrectly treated
+ trialmins like fullmins, resulting in situations where calling an ERT became
+ impossible.
+ - tweak: If an ERT request gets no answer for 5 minutes, admins now get a one time
+ reminder that it was sent.
+ TheDZD:
+ - bugfix: Burst fire selection is now a proc, as it was meant to be, rather than
+ a verb.
+ TullyBurnalot:
+ - tweak: AI can no longer interact with IV Drips
+ - tweak: Robots can no longer remove beakers/blood bags from IV Drips
+ - bugfix: Fixed clown door deconstruction
+ - bugfix: Fixed mime door deconstruction
diff --git a/html/changelogs/AutoChangeLog-pr-4852.yml b/html/changelogs/AutoChangeLog-pr-4852.yml
deleted file mode 100644
index ca5e7c360c0..00000000000
--- a/html/changelogs/AutoChangeLog-pr-4852.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: FalseIncarnate
-delete-after: True
-changes:
- - bugfix: "Chicks no longer lose their souls (literally) when becoming adults."
- - bugfix: "Intercoms, fire alarms, and air alarms no longer contain internal portals to a realm of infinite cables and circuit boards."
diff --git a/html/changelogs/AutoChangeLog-pr-4857.yml b/html/changelogs/AutoChangeLog-pr-4857.yml
deleted file mode 100644
index aa0932f40bb..00000000000
--- a/html/changelogs/AutoChangeLog-pr-4857.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: Fox McCloud
-delete-after: True
-changes:
- - tweak: "Space lube damage removed and duration reduced from 7 to 5"
diff --git a/html/changelogs/AutoChangeLog-pr-4860.yml b/html/changelogs/AutoChangeLog-pr-4860.yml
deleted file mode 100644
index a73d8e3e94e..00000000000
--- a/html/changelogs/AutoChangeLog-pr-4860.yml
+++ /dev/null
@@ -1,9 +0,0 @@
-author: FreeStylaLT
-delete-after: True
-changes:
- - rscadd: "Added windows and a missing firelock to Genetics/Cloning"
- - tweak: "Tweaked layout of Genetics slightly"
- - rscadd: "Added photocopier to R&D."
- - tweak: "Tweaked RD's office layout slightly"
- - tweak: "Changed access on Tcomms' external airlocks' buttons to be same as general Tcomms access"
- - bugfix: "fixed the airless tiles in Assembly Line's windows"
diff --git a/html/changelogs/AutoChangeLog-pr-4861.yml b/html/changelogs/AutoChangeLog-pr-4861.yml
deleted file mode 100644
index a8b51ba3041..00000000000
--- a/html/changelogs/AutoChangeLog-pr-4861.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: Fox McCloud
-delete-after: True
-changes:
- - tweak: "Azide and CLF3+Firefighting foam now play a bang sound when mixed"
diff --git a/html/changelogs/AutoChangeLog-pr-4867.yml b/html/changelogs/AutoChangeLog-pr-4867.yml
deleted file mode 100644
index a428215d37e..00000000000
--- a/html/changelogs/AutoChangeLog-pr-4867.yml
+++ /dev/null
@@ -1,10 +0,0 @@
-author: KasparoVy
-delete-after: True
-changes:
- - imageadd: "Adds improved Vox mask/goggle sprites."
- - imageadd: "Adds Vox-compatible versions of most suits."
- - rscadd: "Adds species-fitting and icon override handling to clothing accessories and suit collars."
- - rscadd: "You can now open/close Clown Officer and Soldier coats."
- - rscadd: "Adds by-species tail hiding."
- - tweak: "Tidies up and refactors the way the Captain's space helmet shows Vox hair but hides every other species'."
- - bugfix: "Reactive armour's sprite will now update as soon as you turn it on/off or EMP it."
diff --git a/html/changelogs/AutoChangeLog-pr-4869.yml b/html/changelogs/AutoChangeLog-pr-4869.yml
deleted file mode 100644
index 9ba17868790..00000000000
--- a/html/changelogs/AutoChangeLog-pr-4869.yml
+++ /dev/null
@@ -1,7 +0,0 @@
-author: Krausus
-delete-after: True
-changes:
- - bugfix: "Fixed borers dying in hosts who happened to be somewhere cold, such as space. Even if their host was in a space suit."
- - bugfix: "Fixed borers forgetting to detach from a host when it died."
- - bugfix: "Fixed borers being able to assume control of a dead host."
- - bugfix: "Fixed dead borers in a host being able to speak with the host and ghosts."
diff --git a/html/changelogs/AutoChangeLog-pr-4870.yml b/html/changelogs/AutoChangeLog-pr-4870.yml
deleted file mode 100644
index 536ce2068ce..00000000000
--- a/html/changelogs/AutoChangeLog-pr-4870.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: Kyep
-delete-after: True
-changes:
- - tweak: "Fixes NT Special Ops Officer's headset so he can correctly hear, and talk on, the Special Ops (deathsquad) channel."
diff --git a/html/changelogs/AutoChangeLog-pr-4874.yml b/html/changelogs/AutoChangeLog-pr-4874.yml
deleted file mode 100644
index 82b0746382f..00000000000
--- a/html/changelogs/AutoChangeLog-pr-4874.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: Krausus
-delete-after: True
-changes:
- - bugfix: "Fixed employees starting every shift at least 3 minutes late. You aren't getting paid to stand around, people!"
diff --git a/html/changelogs/AutoChangeLog-pr-4875.yml b/html/changelogs/AutoChangeLog-pr-4875.yml
deleted file mode 100644
index 061bed841c5..00000000000
--- a/html/changelogs/AutoChangeLog-pr-4875.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: Ar3nn
-delete-after: True
-changes:
- - tweak: "Adds tech levels to RnD console main menu"
diff --git a/html/changelogs/AutoChangeLog-pr-4883.yml b/html/changelogs/AutoChangeLog-pr-4883.yml
deleted file mode 100644
index d04e82d0b61..00000000000
--- a/html/changelogs/AutoChangeLog-pr-4883.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: Fox McCloud
-delete-after: True
-changes:
- - rscadd: "Can now pet pAI's with help intent"
diff --git a/html/changelogs/AutoChangeLog-pr-4887.yml b/html/changelogs/AutoChangeLog-pr-4887.yml
deleted file mode 100644
index e5316661cb2..00000000000
--- a/html/changelogs/AutoChangeLog-pr-4887.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: Krausus
-delete-after: True
-changes:
- - bugfix: "Fixed animal beatdowns being twice as noisy as they should be."
diff --git a/html/changelogs/AutoChangeLog-pr-4892.yml b/html/changelogs/AutoChangeLog-pr-4892.yml
deleted file mode 100644
index e75ed2e3253..00000000000
--- a/html/changelogs/AutoChangeLog-pr-4892.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: TheDZD
-delete-after: True
-changes:
- - bugfix: "Burst fire selection is now a proc, as it was meant to be, rather than a verb."
diff --git a/html/changelogs/AutoChangeLog-pr-4896.yml b/html/changelogs/AutoChangeLog-pr-4896.yml
deleted file mode 100644
index e7fff21c3d5..00000000000
--- a/html/changelogs/AutoChangeLog-pr-4896.yml
+++ /dev/null
@@ -1,7 +0,0 @@
-author: Krausus
-delete-after: True
-changes:
- - bugfix: "Pod lock busters should now properly bust pod locks."
- - bugfix: "The late-stage effects of the \"sensory destruction\" disease symptom should now properly destroy your senses."
- - bugfix: "Autotraitor should now continue picking new in-game traitors, instead of picking one and dying."
- - bugfix: "Lacking a head no longer makes you immune to becoming a husk or skeleton."
diff --git a/html/changelogs/AutoChangeLog-pr-4900.yml b/html/changelogs/AutoChangeLog-pr-4900.yml
deleted file mode 100644
index 9cb1d0bae54..00000000000
--- a/html/changelogs/AutoChangeLog-pr-4900.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: TullyBurnalot
-delete-after: True
-changes:
- - tweak: "AI can no longer interact with IV Drips"
- - tweak: "Robots can no longer remove beakers/blood bags from IV Drips"
diff --git a/html/changelogs/AutoChangeLog-pr-4905.yml b/html/changelogs/AutoChangeLog-pr-4905.yml
deleted file mode 100644
index ba85782c277..00000000000
--- a/html/changelogs/AutoChangeLog-pr-4905.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: Fox McCloud
-delete-after: True
-changes:
- - bugfix: "Fixes sechuds and nightvision sechuds having flash protection"
diff --git a/html/changelogs/AutoChangeLog-pr-4906.yml b/html/changelogs/AutoChangeLog-pr-4906.yml
deleted file mode 100644
index 89997172467..00000000000
--- a/html/changelogs/AutoChangeLog-pr-4906.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: TullyBurnalot
-delete-after: True
-changes:
- - bugfix: "Fixed clown door deconstruction"
- - bugfix: "Fixed mime door deconstruction"
diff --git a/html/changelogs/AutoChangeLog-pr-4910.yml b/html/changelogs/AutoChangeLog-pr-4910.yml
deleted file mode 100644
index 94574d183cb..00000000000
--- a/html/changelogs/AutoChangeLog-pr-4910.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: Krausus
-delete-after: True
-changes:
- - bugfix: "Security and medical records should probably stop crashing people."
- - bugfix: "Altering details on an Agent ID Card will now actually update what's seen when examining the card."
diff --git a/html/changelogs/AutoChangeLog-pr-4912.yml b/html/changelogs/AutoChangeLog-pr-4912.yml
deleted file mode 100644
index 865ac6931dc..00000000000
--- a/html/changelogs/AutoChangeLog-pr-4912.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: Kyep
-delete-after: True
-changes:
- - bugfix: "Fixed oversight in keycard authentication devices that incorrectly treated trialmins like fullmins, resulting in situations where calling an ERT became impossible."
- - tweak: "If an ERT request gets no answer for 5 minutes, admins now get a one time reminder that it was sent."