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https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-19 02:54:41 +01:00
Removing all mutantrace crap except for slimepeople
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@@ -695,63 +695,6 @@ var/global/list/brutefireloss_overlays = list("1" = image("icon" = 'icons/mob/sc
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return min(1,thermal_protection)
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/*
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proc/add_fire_protection(var/temp)
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var/fire_prot = 0
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if(head)
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if(head.protective_temperature > temp)
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fire_prot += (head.protective_temperature/10)
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if(wear_mask)
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if(wear_mask.protective_temperature > temp)
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fire_prot += (wear_mask.protective_temperature/10)
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if(glasses)
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if(glasses.protective_temperature > temp)
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fire_prot += (glasses.protective_temperature/10)
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if(ears)
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if(ears.protective_temperature > temp)
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fire_prot += (ears.protective_temperature/10)
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if(wear_suit)
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if(wear_suit.protective_temperature > temp)
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fire_prot += (wear_suit.protective_temperature/10)
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if(w_uniform)
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if(w_uniform.protective_temperature > temp)
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fire_prot += (w_uniform.protective_temperature/10)
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if(gloves)
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if(gloves.protective_temperature > temp)
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fire_prot += (gloves.protective_temperature/10)
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if(shoes)
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if(shoes.protective_temperature > temp)
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fire_prot += (shoes.protective_temperature/10)
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return fire_prot
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proc/handle_temperature_damage(body_part, exposed_temperature, exposed_intensity)
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if(nodamage)
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return
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//world <<"body_part = [body_part], exposed_temperature = [exposed_temperature], exposed_intensity = [exposed_intensity]"
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var/discomfort = min(abs(exposed_temperature - bodytemperature)*(exposed_intensity)/2000000, 1.0)
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if(exposed_temperature > bodytemperature)
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discomfort *= 4
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if(mutantrace == "plant")
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discomfort *= TEMPERATURE_DAMAGE_COEFFICIENT * 2 //I don't like magic numbers. I'll make mutantraces a datum with vars sometime later. -- Urist
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else
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discomfort *= TEMPERATURE_DAMAGE_COEFFICIENT //Dangercon 2011 - now with less magic numbers!
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//world <<"[discomfort]"
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switch(body_part)
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if(HEAD)
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apply_damage(2.5*discomfort, BURN, "head")
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if(UPPER_TORSO)
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apply_damage(2.5*discomfort, BURN, "chest")
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if(LEGS)
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apply_damage(0.6*discomfort, BURN, "l_leg")
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apply_damage(0.6*discomfort, BURN, "r_leg")
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if(ARMS)
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apply_damage(0.4*discomfort, BURN, "l_arm")
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apply_damage(0.4*discomfort, BURN, "r_arm")
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*/
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proc/get_covered_bodyparts()
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var/covered = 0
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@@ -1174,9 +1117,6 @@ var/global/list/brutefireloss_overlays = list("1" = image("icon" = 'icons/mob/sc
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if("slime")
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see_in_dark = 3
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see_invisible = SEE_INVISIBLE_LEVEL_ONE
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if("shadow")
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see_in_dark = 8
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see_invisible = SEE_INVISIBLE_OBSERVER_NOLIGHTING
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if(mind && mind.vampire)
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if((VAMP_VISION in mind.vampire.powers) && !(VAMP_FULL in mind.vampire.powers))
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@@ -452,9 +452,6 @@ proc/get_damage_icon_part(damage_state, body_part)
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else
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overlays_standing[MUTANTRACE_LAYER] = null
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if(!dna || !(dna.mutantrace in list("metroid")))
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update_body(0)
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update_hair(0)
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if(update_icons) update_icons()
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@@ -15,7 +15,6 @@
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..()
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gender = NEUTER
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dna.mutantrace = "plant"
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greaterform = "Diona"
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add_language("Rootspeak")
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verbs -= /mob/living/carbon/monkey/verb/ventcrawl
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@@ -46,7 +45,6 @@
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..()
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gender = NEUTER
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dna.mutantrace = "plant"
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greaterform = "Diona"
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add_language("Rootspeak")
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src.verbs += /mob/living/carbon/monkey/diona/proc/merge
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@@ -80,7 +80,6 @@
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/mob/living/carbon/monkey/unathi/New()
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..()
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dna.mutantrace = "lizard"
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greaterform = "Unathi"
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dna.species = "Unathi"
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add_language("Sinta'unathi")
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@@ -88,7 +87,6 @@
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/mob/living/carbon/monkey/skrell/New()
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..()
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dna.mutantrace = "skrell"
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greaterform = "Skrell"
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dna.species = "Skrell"
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add_language("Skrellian")
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@@ -96,7 +94,6 @@
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/mob/living/carbon/monkey/tajara/New()
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..()
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dna.mutantrace = "tajaran"
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greaterform = "Tajaran"
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dna.species = "Tajaran"
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add_language("Siik'tajr")
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@@ -106,7 +103,6 @@
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..()
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alien = 1
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gender = NEUTER
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dna.mutantrace = "plant"
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greaterform = "Diona"
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dna.species = "Diona"
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add_language("Rootspeak")
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@@ -14,7 +14,6 @@
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var/tail // Name of tail image in species effects icon file.
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var/unarmed //For empty hand harm-intent attack
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var/unarmed_type = /datum/unarmed_attack
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var/mutantrace // Safeguard due to old code.
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var/breath_type = "oxygen" // Non-oxygen gas breathed, if any.
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var/poison_type = "plasma" // Poisonous air.
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