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Merge remote-tracking branch 'upstream/master' into universal-damage
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@@ -108,7 +108,12 @@
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..()
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if(istype(I, /obj/item/shard))
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var/obj/item/twohanded/spear/S = new /obj/item/twohanded/spear
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if(istype(I, /obj/item/shard/plasma))
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S.force_wielded = 19
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S.force_unwielded = 11
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S.throwforce = 21
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S.icon_prefix = "spearplasma"
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S.update_icon()
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if(!remove_item_from_storage(user))
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user.unEquip(src)
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user.unEquip(I)
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@@ -174,11 +179,11 @@
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desc = "This thing looks dangerous... Dangerously good at baseball, that is."
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homerun_able = 1
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/obj/item/melee/baseball_bat/hit_reaction(mob/living/carbon/human/owner, attack_text, final_block_chance, damage, attack_type, atom/movable/AM)
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/obj/item/melee/baseball_bat/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
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. = ..()
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if(!istype(AM, /obj/item) || attack_type != THROWN_PROJECTILE_ATTACK)
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if(!isitem(hitby) || attack_type != THROWN_PROJECTILE_ATTACK)
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return FALSE
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var/obj/item/I = AM
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var/obj/item/I = hitby
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if(I.w_class <= WEIGHT_CLASS_NORMAL || istype(I, /obj/item/beach_ball)) // baseball bat deflecting
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if(deflectmode)
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if(prob(10))
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