diff --git a/code/game/objects/items/weapons/misc.dm b/code/game/objects/items/weapons/misc.dm index c230c033437..46fb757335f 100644 --- a/code/game/objects/items/weapons/misc.dm +++ b/code/game/objects/items/weapons/misc.dm @@ -32,7 +32,7 @@ throwforce = 7.0 w_class = 2 materials = list(MAT_METAL=50) - attack_verb = list("bludgeoned", "whacked", "disciplined", "thrashed") + attack_verb = list("bludgeoned", "whacked", "disciplined", "thrashed", "Vaudevilled") /obj/item/weapon/cane/is_crutch() return 1 @@ -53,7 +53,7 @@ name = "desk fan" icon = 'icons/obj/decorations.dmi' icon_state = "fan" - desc = "A smal desktop fan. Button seems to be stuck in the 'on' position." + desc = "A small desktop fan. The button seems to be stuck in the 'on' position." /* /obj/item/weapon/game_kit @@ -114,7 +114,7 @@ name = "newton cradle" icon = 'icons/obj/decorations.dmi' icon_state = "newton" - desc = "A device bored paper pushers use to remind themselves that the time did not stop yet. Contains gravity." + desc = "A device bored paper pushers use to remind themselves that time did not stop yet. Contains gravity." /obj/item/weapon/pai_cable desc = "A flexible coated cable with a universal jack on one end." @@ -135,11 +135,11 @@ throw_speed = 1 throw_range = 4 w_class = 2 - attack_verb = list("called", "rang") + attack_verb = list("called", "rang", "dialed", "belled") hitsound = 'sound/weapons/ring.ogg' var/cooldown = 0 /obj/item/weapon/phone/attack_self(mob/user) if(cooldown < world.time - 20) playsound(user.loc, 'sound/weapons/ring.ogg', 50, 1) - cooldown = world.time \ No newline at end of file + cooldown = world.time