diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm index 05958f278e3..57aa92d0d9e 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm @@ -329,12 +329,18 @@ close_sound = 'sound/machines/wooden_closet_close.ogg' /obj/structure/closet/secure_closet/detective/populate_contents() + new /obj/item/clothing/under/det(src) + new /obj/item/clothing/suit/storage/det_suit(src) + new /obj/item/clothing/suit/storage/det_suit/forensics/blue(src) + new /obj/item/clothing/suit/storage/det_suit/forensics/red(src) + new /obj/item/clothing/gloves/color/black/forensics(src) + new /obj/item/clothing/head/det_hat(src) + new /obj/item/clothing/shoes/brown(src) new /obj/item/storage/box/evidence(src) new /obj/item/clipboard(src) - new /obj/item/flash(src) - new /obj/item/restraints/handcuffs(src) new /obj/item/radio/headset/headset_sec/alt(src) new /obj/item/detective_scanner(src) + new /obj/item/clothing/suit/armor/vest/det_suit(src) new /obj/item/ammo_box/c38(src) new /obj/item/ammo_box/c38(src) new /obj/item/gun/projectile/revolver/detective(src)