diff --git a/code/WorkInProgress/mining.dm b/code/WorkInProgress/mining.dm index bc81ac39587..6200f202682 100644 --- a/code/WorkInProgress/mining.dm +++ b/code/WorkInProgress/mining.dm @@ -776,6 +776,12 @@ proc/move_mining_shuttle() if (!( istype(T, /turf) )) return + if (istype(W, /obj/item/weapon/pickaxe/radius)) + var/turf/T = user.loc + if (!( istype(T, /turf) )) + return + + user << "\red You start picking." playsound(user, 'Genhit.ogg', 20, 1) @@ -2523,7 +2529,7 @@ var/list/datum/material_recipe/MATERIAL_RECIPES = list( throwforce = 4.0 item_state = "pickaxe" w_class = 4.0 - m_amt = 50 + m_amt = 3000 //amking them on par with the require materials to make silver, gold, and diamond picks var/digspeed = 40 //moving the delay to an item var so R&D can make improved picks. --NEO silver @@ -2542,13 +2548,6 @@ var/list/datum/material_recipe/MATERIAL_RECIPES = list( origin_tech = "materials=4" desc = "This makes no metallurgic sense." - jackhammer - name = "Jackhammer" - icon_state = "jackhammer" - item_state = "jackhammer" - digspeed = 30 - desc = "You've dig what you dug. Look out for giant lizards." - diamond name = "Diamond Pickaxe" icon_state = "dpickaxe" @@ -2565,6 +2564,25 @@ var/list/datum/material_recipe/MATERIAL_RECIPES = list( origin_tech = "materials=6, plasma=3" desc = "You could use it to cut limbs off of xenos! Or, you know, mine stuff." +/obj/item/weapon/pickaxe/radius // For the side project to make radius cutting devices + + hammer + name = "Mining Sledge Hammer" + desc = "You feel like smashing your boss in the face with this." + + jackhammer + name = "Jackhammer" + icon_state = "jackhammer" + item_state = "jackhammer" + digspeed = 30 + desc = "You've dig what you dug. Look out for giant lizards." + + drill + name = "Giga Drill" + digspeed = 10 + desc = "Yours is the drill that will pierce the heavens!" + + /*****************************Shovel********************************/ /obj/item/weapon/shovel diff --git a/code/defines/obj/storage.dm b/code/defines/obj/storage.dm index e1fe9600800..83151d2db3f 100644 --- a/code/defines/obj/storage.dm +++ b/code/defines/obj/storage.dm @@ -36,7 +36,7 @@ "/obj/item/weapon/storage/pill_bottle", "/obj/item/weapon/medical") flags = FPRINT | TABLEPASS | ONBELT - + /obj/item/weapon/storage icon = 'storage.dmi' name = "storage" @@ -201,6 +201,7 @@ throw_speed = 1 throw_range = 7 w_class = 4.0 + origin_tech = "combat=1" /obj/item/weapon/storage/toolbox/emergency name = "emergency toolbox" diff --git a/code/game/machinery/sink.dm b/code/game/machinery/sink.dm index 0af34ccb471..80a4cf6ad84 100644 --- a/code/game/machinery/sink.dm +++ b/code/game/machinery/sink.dm @@ -35,4 +35,13 @@ attackby(var/obj/item/O as obj, var/mob/user as mob) O.clean_blood() for(var/mob/V in viewers(src, null)) - V.show_message(text("\blue [user] washes \a [O] using \the [src].")) \ No newline at end of file + V.show_message(text("\blue [user] washes \a [O] using \the [src].")) + + shower + name = "Shower" + desc = "Plenty of hot water, owered by radiation! Nothing harmful could come from that right?" + + kitchen + name = "Kitchen Sink" + icon = 'device.dmi' + icon_state = "sink_alt" \ No newline at end of file diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm index 33b4a16799e..9a5a2e37d74 100644 --- a/code/modules/mob/living/carbon/human/life.dm +++ b/code/modules/mob/living/carbon/human/life.dm @@ -724,7 +724,7 @@ if (istype(src.head, /obj/item/clothing/head/helmet/welding)) if(!src.head:up && tinted_weldhelh) - src.see_in_dark = 0 + src.see_in_dark = 1 if (src.sleep) src.sleep.icon_state = text("sleep[]", src.sleeping) if (src.rest) src.rest.icon_state = text("rest[]", src.resting) diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm index bb4f00e8037..914c4814ea6 100644 --- a/code/modules/mob/living/silicon/robot/robot.dm +++ b/code/modules/mob/living/silicon/robot/robot.dm @@ -69,7 +69,7 @@ if("Miner") src.module = new /obj/item/weapon/robot_module/miner(src) src.hands.icon_state = "miner" - src.icon_state = "robot" + src.icon_state = "Miner" src.modtype = "Miner" /* diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm index 6a6d1817955..5c842fa24ec 100644 --- a/code/modules/mob/living/silicon/robot/robot_modules.dm +++ b/code/modules/mob/living/silicon/robot/robot_modules.dm @@ -133,7 +133,7 @@ /obj/item/weapon/robot_module/miner/New() ..() - src.modules += new /obj/item/weapon/pickaxe/jackhammer(src) + src.modules += new /obj/item/weapon/pickaxe/radius/jackhammer(src) src.modules += new /obj/item/weapon/shovel(src) src.modules += new /obj/item/weapon/satchel(src) src.emag = new /obj/item/weapon/borg/stun(src) diff --git a/icons/mob/belt.dmi b/icons/mob/belt.dmi index affcdc8c3f0..31cd9e420a4 100644 Binary files a/icons/mob/belt.dmi and b/icons/mob/belt.dmi differ diff --git a/icons/mob/robots.dmi b/icons/mob/robots.dmi index 8da8f8ec8d5..78d7ebabce4 100644 Binary files a/icons/mob/robots.dmi and b/icons/mob/robots.dmi differ diff --git a/icons/obj/device.dmi b/icons/obj/device.dmi index 8cfc810a18a..875abfb4722 100644 Binary files a/icons/obj/device.dmi and b/icons/obj/device.dmi differ diff --git a/icons/obj/items.dmi b/icons/obj/items.dmi index 9f129ba9e4e..7366ddee1d3 100644 Binary files a/icons/obj/items.dmi and b/icons/obj/items.dmi differ diff --git a/maps/tgstation.2.0.5.dmm b/maps/tgstation.2.0.5.dmm index 417bc08a672..d8a62b52de7 100644 --- a/maps/tgstation.2.0.5.dmm +++ b/maps/tgstation.2.0.5.dmm @@ -409,7 +409,7 @@ "ahS" = (/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) "ahT" = (/turf/space,/area/shuttle/prison/station) "ahU" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/security/brig) -"ahV" = (/obj/securearea{name = "EXTERNAL AIRLOCK"; desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"},/turf/simulated/wall/r_wall,/area/security/brig) +"ahV" = (/obj/securearea{name = "EXTERNAL AIRLOCK"; desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; pixel_x = -1},/turf/simulated/wall/r_wall,/area/security/brig) "ahW" = (/turf/simulated/wall/r_wall,/area/security/brig) "ahX" = (/obj/machinery/atmospherics/pipe/simple{dir = 6},/turf/simulated/wall/r_wall,/area/security/brig) "ahY" = (/obj/machinery/power/apc{dir = 8; name = "Brig APC"; pixel_x = -27; pixel_y = 0},/obj/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/brig) @@ -601,7070 +601,7096 @@ "alC" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/atmospherics/pipe/simple,/turf/simulated/wall/r_wall,/area/security/brig) "alD" = (/obj/machinery/atmospherics/pipe/manifold,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Brig Lockdown Gate"; opacity = 0},/obj/grille,/obj/cable{icon_state = "0-4"; d2 = 4},/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/obj/cable,/turf/simulated/floor/plating,/area/security/brig) "alE" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/atmospherics/pipe/simple,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Brig Lockdown Gate"; opacity = 0},/obj/grille,/obj/cable{d2 = 8; icon_state = "0-8"},/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/security/brig) -"alF" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/wall/r_wall,/area/security/brig) +"alF" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"},/turf/simulated/wall/r_wall,/area/security/brig) "alG" = (/obj/machinery/atmospherics/pipe/manifold,/turf/simulated/wall/r_wall,/area/security/brig) -"alH" = (/obj/machinery/atmospherics/pipe/manifold,/obj/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"},/turf/simulated/wall/r_wall,/area/security/brig) -"alI" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window/southleft{name = "Security"; req_access_txt = "1"},/turf/simulated/floor{icon_state = "red"; dir = 10},/area/security/brig) -"alJ" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/grille,/obj/cable,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/security/brig) -"alK" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window/southright{name = "Security"; req_access_txt = "1"},/turf/simulated/floor{icon_state = "red"; dir = 6},/area/security/brig) -"alL" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/atmospherics/pipe/simple,/obj/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"},/turf/simulated/wall/r_wall,/area/security/brig) -"alM" = (/obj/machinery/atmospherics/pipe/simple{dir = 9},/turf/simulated/wall/r_wall,/area/security/brig) -"alN" = (/obj/stool/chair{dir = 1},/turf/simulated/floor,/area/crew_quarters/courtroom) -"alO" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/stool/chair{dir = 1},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/courtroom) -"alP" = (/obj/machinery/atmospherics/pipe/simple{dir = 10},/obj/disposalpipe/segment,/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"alQ" = (/obj/cable,/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxport) -"alR" = (/obj/rack{dir = 1},/obj/item/clothing/mask/gas/emergency,/turf/simulated/floor/plating,/area/maintenance/fpmaint) -"alS" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/fpmaint) -"alT" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/meter,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fpmaint) -"alU" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/wall,/area/hallway/primary/fore) -"alV" = (/obj/machinery/vending/snack,/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor,/area/hallway/primary/fore) -"alW" = (/obj/machinery/atmospherics/pipe/simple{dir = 6},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/hallway/primary/fore) -"alX" = (/obj/machinery/atmospherics/pipe/manifold,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/hallway/primary/fore) -"alY" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/hallway/primary/fore) -"alZ" = (/obj/machinery/atmospherics/pipe/manifold{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/hallway/primary/fore) -"ama" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/hallway/primary/fore) -"amb" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/hallway/primary/fore) -"amc" = (/obj/machinery/atmospherics/pipe/manifold,/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/hallway/primary/fore) -"amd" = (/obj/machinery/atmospherics/pipe/simple{dir = 10},/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/courtroom) -"ame" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/stool/chair{dir = 1},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/courtroom) -"amf" = (/obj/machinery/atmospherics/pipe/simple,/obj/disposalpipe/segment,/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"amg" = (/obj/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxstarboard) -"amh" = (/obj/cable,/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) -"ami" = (/turf/simulated/wall,/area) -"amj" = (/obj/securearea{name = "EXTERNAL AIRLOCK"; desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"},/turf/simulated/wall,/area) -"amk" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/atmospherics/valve,/turf/simulated/floor/plating,/area/maintenance/fpmaint) -"aml" = (/obj/machinery/power/apc{dir = 8; name = "Fore Primary Hallway APC"; pixel_x = -24},/obj/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/manifold{dir = 8},/turf/simulated/floor,/area/hallway/primary/fore) -"amm" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple{dir = 9},/turf/simulated/floor,/area/hallway/primary/fore) -"amn" = (/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/hallway/primary/fore) -"amo" = (/turf/simulated/floor,/area/hallway/primary/fore) -"amp" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor,/area/hallway/primary/fore) -"amq" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor,/area/hallway/primary/fore) -"amr" = (/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore) -"ams" = (/obj/machinery/bot/secbot/beepsky,/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=EVA"; location = "Security"},/turf/simulated/floor,/area/hallway/primary/fore) -"amt" = (/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore) -"amu" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window/northleft{base_state = "right"; dir = 4; icon_state = "right"},/turf/simulated/floor,/area/crew_quarters/courtroom) -"amv" = (/obj/stool/chair{dir = 1},/obj/machinery/camera{c_tag = "Courtroom South"; dir = 8; network = "SS13"},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/courtroom) -"amw" = (/obj/cable,/obj/cable{icon_state = "0-2"; d2 = 2},/obj/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) -"amx" = (/obj/cable,/obj/cable{icon_state = "0-2"; d2 = 2},/obj/cable{d2 = 8; icon_state = "0-8"},/obj/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) -"amy" = (/obj/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) -"amz" = (/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) -"amA" = (/obj/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) -"amB" = (/obj/cable,/obj/cable{icon_state = "0-2"; d2 = 2},/obj/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) -"amC" = (/obj/machinery/door/airlock/external{name = "External Access"; req_access = null; req_access_txt = "0"},/turf/simulated/floor/plating,/area) -"amD" = (/turf/simulated/floor/plating,/area) -"amE" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/wall,/area/hallway/primary/fore) -"amF" = (/obj/closet/emcloset,/obj/machinery/atmospherics/pipe/simple{dir = 9},/turf/simulated/floor,/area/hallway/primary/fore) -"amG" = (/obj/closet/emcloset,/turf/simulated/floor{icon_state = "red"; dir = 10},/area/hallway/primary/fore) -"amH" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "red"},/area/hallway/primary/fore) -"amI" = (/obj/machinery/camera{c_tag = "Brig Hallway 1"; dir = 1},/turf/simulated/floor{icon_state = "red"},/area/hallway/primary/fore) -"amJ" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "red"},/area/hallway/primary/fore) -"amK" = (/obj/machinery/light,/turf/simulated/floor{icon_state = "red"},/area/hallway/primary/fore) -"amL" = (/obj/machinery/atmospherics/pipe/simple{dir = 6},/turf/simulated/floor{icon_state = "red"},/area/hallway/primary/fore) -"amM" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/atmospherics/pipe/simple{dir = 9},/turf/simulated/floor{icon_state = "red"},/area/hallway/primary/fore) -"amN" = (/turf/simulated/floor{icon_state = "red"},/area/hallway/primary/fore) -"amO" = (/obj/machinery/camera{c_tag = "Brig Hallway 2"; dir = 1},/turf/simulated/floor{icon_state = "red"},/area/hallway/primary/fore) -"amP" = (/obj/noticeboard{name = "Wanted List"; desc = "A board for pinning important bounty information."; pixel_x = 1; pixel_y = -27},/turf/simulated/floor{icon_state = "red"},/area/hallway/primary/fore) -"amQ" = (/obj/machinery/camera{c_tag = "Brig Hallway 3"; dir = 1},/turf/simulated/floor{icon_state = "red"},/area/hallway/primary/fore) -"amR" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "red"},/area/hallway/primary/fore) -"amS" = (/obj/machinery/atmospherics/pipe/simple,/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/courtroom) -"amT" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor,/area/crew_quarters/courtroom) -"amU" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/crew_quarters/courtroom) -"amV" = (/obj/machinery/light,/turf/simulated/floor,/area/crew_quarters/courtroom) -"amW" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor,/area/crew_quarters/courtroom) -"amX" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/cable{d1 = 4; 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How rorm it would be to pell back to the bewl and distunk them, distunk the whole delcot, let the drokes discren them. But you are the gostak. The gostak distims the doshes. 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dir = 2},/turf/simulated/floor,/area/hallway/primary/central) -"aDr" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor,/area/hallway/primary/central) -"aDs" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor,/area/hallway/primary/central) -"aDt" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/hallway/primary/central) -"aDu" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/hallway/primary/central) -"aDv" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/central) -"aDw" = (/turf/simulated/floor{icon_state = "L1"},/area/hallway/primary/central) -"aDx" = (/turf/simulated/floor{icon_state = "L3"},/area/hallway/primary/central) -"aDy" = (/turf/simulated/floor{icon_state = "L5"},/area/hallway/primary/central) -"aDz" = (/turf/simulated/floor{icon_state = "L7"},/area/hallway/primary/central) -"aDA" = (/turf/simulated/floor{icon_state = "L9"},/area/hallway/primary/central) -"aDB" = (/turf/simulated/floor{icon_state = "L11"},/area/hallway/primary/central) -"aDC" = (/turf/simulated/floor{desc = "

There is some old writing on this floor. You are barely able to read out a few lines from a tangled scribble.

You have my salutations for getting this far--no more games. The treasure you seek is located in the cold depths of the void, inaccessible to most. Best of luck to you, friend.

HONK!

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There is some old writing on this floor. You are barely able to read out a few lines from a tangled scribble.

Bruce Stachie the First

"; icon_state = "L14"},/area/hallway/primary/central) -"aEH" = (/turf/simulated/floor{icon_state = "L16"},/area/hallway/primary/central) -"aEI" = (/obj/bookcase{name = "bookcase (Adult)"},/turf/simulated/floor{icon_state = "wood"},/area/library) -"aEJ" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "wood"},/area/library) -"aEK" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/obj/stool{pixel_y = 8},/turf/simulated/floor{icon_state = "dark"},/area/library) -"aEL" = (/obj/machinery/atmospherics/pipe/simple{dir = 9; icon_state = "intact-f"},/obj/bookcase{name = "Forbidden Knowledge"},/turf/simulated/floor{icon_state = "dark"},/area/library) -"aEM" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "wood"},/area/library) -"aEN" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "wood"},/area/library) -"aEO" = (/obj/item/device/radio/intercom{freerange = 1; 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There is blood and ink on this parchment. The paper is horribly old and rotten. You are barely able to read out a few lines from a tangled scribble.

A body lies forever lost, stricken soundly from the past. Travel south to find the dirge, starting from the concierge.

HONK!

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name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/disposal,/obj/disposalpipe/trunk{dir = 8},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) -"biY" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) -"biZ" = (/obj/stool{pixel_y = 5},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) -"bja" = (/obj/machinery/vending/cigarette{pixel_x = -3; pixel_y = 2},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) -"bjb" = (/obj/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/maintcentral) -"bjc" = (/obj/machinery/door/window/westleft{name = "Medical Delivery"; req_access_txt = "34"},/obj/machinery/navbeacon{codes_txt = "delivery;dir=4"; location = "Medbay"},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/medical/medbay) -"bjd" = (/obj/machinery/door/window/eastleft{name = "Medical Delivery"; req_access_txt = "5"},/obj/window/reinforced,/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor{icon_state = "delivery"},/area/medical/medbay) -"bje" = (/obj/table{icon_state = "tabledir"; dir = 8},/obj/item/weapon/storage/firstaid/fire{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/firstaid/toxin{pixel_x = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) -"bjf" = (/obj/machinery/atmospherics/unary/cryo_cell,/turf/simulated/floor{icon_state = "warning"},/area/medical/medbay) -"bjg" = (/obj/machinery/atmospherics/unary/cryo_cell,/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/medical/medbay) -"bjh" = (/obj/closet,/obj/machinery/camera{c_tag = "Cryogenics"; dir = 8; network = "SS13"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) -"bji" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) -"bjj" = (/obj/table{icon_state = "tabledir"; dir = 8},/obj/item/weapon/storage/stma_kit{pixel_x = 3; pixel_y = 3},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) -"bjk" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/medical/surgery) -"bjl" = (/obj/machinery/sleeper,/obj/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/medical/surgery) -"bjm" = (/obj/machinery/sleep_console,/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/light{dir = 1},/obj/machinery/alarm{pixel_y = 25},/obj/machinery/camera{c_tag = "Surgical Prep Room"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) -"bjn" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) -"bjo" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) -"bjp" = (/obj/machinery/disposal,/obj/disposalpipe/trunk{dir = 1},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) -"bjq" = (/obj/table{dir = 10; icon_state = "tabledir"},/obj/item/weapon/storage/stma_kit{pixel_x = 5; pixel_y = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) -"bjr" = (/obj/table{dir = 2; icon_state = "tabledir"},/obj/item/weapon/storage/lglo_kit{pixel_x = 3; pixel_y = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) -"bjs" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/turf/simulated/wall,/area/medical/surgery) -"bjt" = (/obj/table{icon_state = "tabledir"; dir = 4},/obj/item/weapon/hemostat,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) -"bju" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/item/device/radio/intercom{pixel_y = 25},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) -"bjv" = (/obj/machinery/computer/operating,/obj/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) -"bjw" = (/obj/machinery/door_control{id = "Obshutter"; name = "Observation Door Control"; pixel_y = 25},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) -"bjx" = (/obj/table{icon_state = "tabledir"; dir = 8},/obj/item/weapon/scalpel,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) -"bjy" = (/obj/grille,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Obshutter"; name = "Observation Shutters"; opacity = 0},/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/medical/surgery) -"bjz" = (/obj/stool/chair{dir = 8},/obj/item/device/radio/intercom{pixel_y = 25},/obj/machinery/camera{c_tag = "Surgery Observation"},/turf/simulated/floor{icon_state = "dark"},/area/medical/surgery) -"bjA" = (/turf/simulated/floor{icon_state = "dark"},/area/medical/surgery) -"bjB" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/wall,/area/medical/surgery) -"bjC" = (/obj/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/weapon/tank/emergency_oxygen,/obj/item/clothing/mask/gas,/obj/item/clothing/glasses/sunglasses,/turf/simulated/floor/plating,/area/maintenance/starboard) -"bjD" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/starboard) -"bjE" = (/obj/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/solar{id = "starboardsolar"; name = "Starboard Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/starboard) -"bjF" = (/obj/cable{d2 = 8; icon_state = "0-8"},/obj/cable{icon_state = "0-4"; d2 = 4},/obj/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating/airless,/area/solar/starboard) -"bjG" = (/obj/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/solar{id = "starboardsolar"; name = "Starboard Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/starboard) -"bjH" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/obj/machinery/door/poddoor{density = 1; icon_state = "pdoor1"; id = "QMLoaddoor"; name = "Supply Dock Loading Door"; opacity = 1},/turf/simulated/floor/plating,/area/quartermaster/storage) -"bjI" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/obj/plasticflaps,/turf/simulated/floor/plating,/area/quartermaster/storage) -"bjJ" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/quartermaster/storage) -"bjK" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/obj/machinery/light,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/quartermaster/storage) -"bjL" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window/eastright{name = "Cargo Office"; req_access_txt = "31"},/turf/simulated/floor,/area/quartermaster/office) -"bjM" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/quartermaster) -"bjN" = (/obj/crate,/turf/simulated/floor,/area/teleporter) -"bjO" = (/obj/machinery/shieldwallgen,/turf/simulated/floor,/area/teleporter) -"bjP" = (/obj/machinery/shieldwallgen,/obj/window/reinforced{dir = 4},/turf/simulated/floor,/area/teleporter) -"bjQ" = (/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/teleporter) -"bjR" = (/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor{icon_state = "warning"},/area/teleporter) -"bjS" = (/obj/cable,/obj/machinery/power/apc{dir = 4; name = "Teleporter APC"; pixel_x = 24; pixel_y = 0},/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/teleporter) -"bjT" = (/obj/machinery/atmospherics/pipe/simple{dir = 5},/turf/simulated/wall/r_wall,/area/teleporter) -"bjU" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/grille,/turf/space,/area/turret_protected/ai_upload_foyer) -"bjV" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/grille,/turf/space,/area/turret_protected/ai_upload_foyer) -"bjW" = (/obj/machinery/atmospherics/pipe/simple{dir = 10},/obj/item/weapon/paper{icon = 'weapons.dmi'; icon_state = "crumpled"; info = "

There is blood and ink on this parchment. The paper is horribly old and rotten. You are barely able to read out a few lines from a tangled scribble.

Far away it sways so seldom, metal cage of ruin and boredom. In the midst of red and foil, one of six shall feed and toil.

HONK!

"; layer = 2; name = "Old Note #9"; pixel_x = -1; pixel_y = 4},/obj/grille,/turf/space,/area/turret_protected/ai_upload_foyer) -"bjX" = (/obj/machinery/atmospherics/pipe/simple{dir = 6},/turf/simulated/wall/r_wall,/area/turret_protected/ai_upload_foyer) -"bjY" = (/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1447; name = "Private AI Channel"; pixel_x = -28; pixel_y = -7},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor,/area/turret_protected/ai_upload_foyer) -"bjZ" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/landmark/start{name = "Cyborg"},/turf/simulated/floor,/area/turret_protected/ai_upload_foyer) -"bka" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor,/area/turret_protected/ai_upload_foyer) -"bkb" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/wall/r_wall,/area/turret_protected/ai_upload_foyer) -"bkc" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/item/weapon/paper{icon = 'weapons.dmi'; icon_state = "crumpled"; info = "

There is blood and ink on this parchment. The paper is horribly old and rotten. You are barely able to read out a few lines from a tangled scribble.

No great mystery to unfold, thy next clue is so very near to hold. Pay close attention, for what you seek is thy own reflection.

HONK!

"; layer = 2; name = "Old Note #8"; pixel_x = -1; pixel_y = 4},/obj/grille,/turf/space,/area/turret_protected/ai_upload_foyer) -"bkd" = (/obj/machinery/atmospherics/pipe/manifold{dir = 1},/obj/grille,/turf/space,/area/turret_protected/ai_upload_foyer) -"bke" = (/obj/machinery/atmospherics/pipe/simple{dir = 9},/obj/grille,/turf/space,/area/turret_protected/ai_upload_foyer) -"bkf" = (/obj/machinery/door/airlock/vault{icon_state = "door_locked"; locked = 1; req_access_txt = "53"},/turf/simulated/floor{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/security/nuke_storage) -"bkg" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/disposalpipe/segment{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/primary/central) -"bkh" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/alarm{pixel_y = 24},/obj/secure_closet/kitchen,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/kitchen) -"bki" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; 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dir = 4; network = "SS13"},/obj/item/weapon/paper{name = "Old Note #4"; icon = 'weapons.dmi'; icon_state = "crumpled"; layer = 2; pixel_x = -1; pixel_y = 4; info = "

There is blood and ink on this parchment. The paper is horribly old and rotten. You are barely able to read out a few lines from a tangled scribble.

Lifeless bodies line the walls, onyx floor forever calls. Amidst the dull and sorrow, one of ten shall hold not hollow.

HONK!

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There is blood and ink on this parchment. The paper is horribly old and rotten. You are barely able to read out a few lines from a tangled scribble.

If you are reading this note, I am dead and gone. I entrust to you my most prized possession. If you can find it.

Your first clue lies in a public place, across a starry gaze. Where two meet four, there you will find it stranded on the floor.

HONK!

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There is some old writing on this floor. You are barely able to read out a few lines from a tangled scribble.

In a chamber a great mirror lies, cut away it solemn cries. Travel bold as thou might, piercing vastness as a kite.

HONK!

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icon_state = "crumpled"; info = "

There is blood and ink on this parchment. The paper is horribly old and rotten. You are barely able to read out a few lines from a tangled scribble.

One of five is bare and white, sitting empty without delight. Music drifts across the room, drinks are passed in earnest bloom.

HONK!

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2. Cool oxygen with freezer.
3. Turn on cryogenic cell.
4. Insert subject.
5. Attach suitable beaker to cyro for a faster recovery.
6. Turn off cryogenic cell to prevent prolonged gas use and leakage.
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There is blood and ink on this parchment. The paper is horribly old and rotten. You are barely able to read out a few lines from a tangled scribble.

Without guidance its shelter thou shall seek, desperate please so boldly thou will speak. A hand of mares across the stars shall cut, the central steed hides a secret underneath his gut.

HONK!

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icon_state = "diagonalWall3"},/area/wizard_station) -"cRt" = (/obj/table/woodentable{icon_state = "woodentable"; dir = 1},/obj/item/weapon/paper{info = "

LIST OF SPELLS AVAILABLE

Magic Missile:
This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage.

Fireball:
This spell fires a fireball at a target and does not require wizard garb. Be careful not to fire it at people that are standing next to you.

Disintegrate:
This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown.

Disable Technology:
This spell disables all weapons, cameras and most other technology in range.

Smoke:
This spell spawns a cloud of choking smoke at your location and does not require wizard garb.

Blind:
This spell temporarly blinds a single person and does not require wizard garb.

Forcewall:
This spell creates an unbreakable wall that lasts for 30 seconds and does not require wizard garb.

Blink:
This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience.

Teleport:
This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable.

Mutate:
This spell causes you to turn into a hulk, and gain telekinesis for a short while.

Ethereal Jaunt:
This spell creates your ethereal form, temporarily making you invisible and able to pass through walls.

Knock:
This spell opens nearby doors and does not require wizard garb.

"; name = "List of Available Spells (READ)"},/turf/simulated/shuttle/floor{icon_state = "floor5"},/area/wizard_station) -"cRu" = (/obj/table/woodentable{dir = 5},/obj/item/weapon/pen{desc = "Enchanted to write in several shades of grey!"; name = "magic pen"},/turf/simulated/shuttle/floor{icon_state = "floor5"},/area/wizard_station) -"cRv" = (/obj/stool/bed,/obj/item/weapon/bedsheet,/turf/simulated/shuttle/floor{icon_state = "floor5"},/area/wizard_station) -"cRw" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area) +"alH" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/wall/r_wall,/area/security/brig) +"alI" = (/obj/machinery/atmospherics/pipe/manifold,/obj/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"},/turf/simulated/wall/r_wall,/area/security/brig) +"alJ" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window/southleft{name = "Security"; 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How rorm it would be to pell back to the bewl and distunk them, distunk the whole delcot, let the drokes discren them. But you are the gostak. The gostak distims the doshes. 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There is some old writing on this floor. You are barely able to read out a few lines from a tangled scribble.

You have my salutations for getting this far--no more games. The treasure you seek is located in the cold depths of the void, inaccessible to most. Best of luck to you, friend.

HONK!

"; icon_state = "L13"; name = "floor"},/area/hallway/primary/central) +"aDH" = (/turf/simulated/floor{icon_state = "L15"},/area/hallway/primary/central) +"aDI" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor,/area/hallway/primary/central) +"aDJ" = (/turf/simulated/floor{icon_state = "neutralcorner"; dir = 4},/area/hallway/primary/central) +"aDK" = (/turf/simulated/floor{icon_state = "neutralcorner"; dir = 1},/area/hallway/primary/central) +"aDL" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=EVA2"; location = "Dorm"},/turf/simulated/floor,/area/hallway/primary/central) +"aDM" = (/turf/simulated/floor{icon_state = "wood"},/area/library) +"aDN" = (/turf/simulated/wall/r_wall,/area/library) +"aDO" = (/obj/bookcase{name = "Forbidden Knowledge"},/turf/simulated/floor{icon_state = "dark"},/area/library) +"aDP" = (/obj/machinery/alarm{pixel_y = 24},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; 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location = "EVA"},/turf/simulated/floor{icon_state = "L10"},/area/hallway/primary/central) +"aEJ" = (/turf/simulated/floor{icon_state = "L12"},/area/hallway/primary/central) +"aEK" = (/turf/simulated/floor{desc = "

There is some old writing on this floor. You are barely able to read out a few lines from a tangled scribble.

Bruce Stachie the First

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icon_state = "reinf_tabledir"},/obj/item/weapon/paper{icon = 'weapons.dmi'; icon_state = "crumpled"; info = "

There is blood and ink on this parchment. The paper is horribly old and rotten. You are barely able to read out a few lines from a tangled scribble.

A body lies forever lost, stricken soundly from the past. Travel south to find the dirge, starting from the concierge.

HONK!

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req_access_txt = "34"},/obj/machinery/navbeacon{codes_txt = "delivery;dir=4"; location = "Medbay"},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/medical/medbay) +"bjn" = (/obj/machinery/door/window/eastleft{name = "Medical Delivery"; req_access_txt = "5"},/obj/window/reinforced,/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor{icon_state = "delivery"},/area/medical/medbay) +"bjo" = (/obj/table{icon_state = "tabledir"; dir = 8},/obj/item/weapon/storage/firstaid/fire{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/firstaid/toxin{pixel_x = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) +"bjp" = (/obj/machinery/atmospherics/unary/cryo_cell,/turf/simulated/floor{icon_state = "warning"},/area/medical/medbay) +"bjq" = (/obj/machinery/atmospherics/unary/cryo_cell,/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/medical/medbay) +"bjr" = (/obj/closet,/obj/machinery/camera{c_tag = "Cryogenics"; 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id = "QMLoad"},/obj/machinery/door/poddoor{density = 1; icon_state = "pdoor1"; id = "QMLoaddoor"; name = "Supply Dock Loading Door"; opacity = 1},/turf/simulated/floor/plating,/area/quartermaster/storage) +"bjS" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/obj/plasticflaps,/turf/simulated/floor/plating,/area/quartermaster/storage) +"bjT" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/quartermaster/storage) +"bjU" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/obj/machinery/light,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/quartermaster/storage) +"bjV" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window/eastright{name = "Cargo Office"; req_access_txt = "31"},/turf/simulated/floor,/area/quartermaster/office) +"bjW" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/quartermaster) +"bjX" = (/obj/crate,/turf/simulated/floor,/area/teleporter) +"bjY" = (/obj/machinery/shieldwallgen,/turf/simulated/floor,/area/teleporter) +"bjZ" = (/obj/machinery/shieldwallgen,/obj/window/reinforced{dir = 4},/turf/simulated/floor,/area/teleporter) +"bka" = (/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/teleporter) +"bkb" = (/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor{icon_state = "warning"},/area/teleporter) +"bkc" = (/obj/cable,/obj/machinery/power/apc{dir = 4; name = "Teleporter APC"; pixel_x = 24; pixel_y = 0},/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/teleporter) +"bkd" = (/obj/machinery/atmospherics/pipe/simple{dir = 5},/turf/simulated/wall/r_wall,/area/teleporter) +"bke" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/grille,/turf/space,/area/turret_protected/ai_upload_foyer) +"bkf" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/grille,/turf/space,/area/turret_protected/ai_upload_foyer) +"bkg" = (/obj/machinery/atmospherics/pipe/simple{dir = 10},/obj/item/weapon/paper{icon = 'weapons.dmi'; icon_state = "crumpled"; info = "

There is blood and ink on this parchment. The paper is horribly old and rotten. You are barely able to read out a few lines from a tangled scribble.

Far away it sways so seldom, metal cage of ruin and boredom. In the midst of red and foil, one of six shall feed and toil.

HONK!

"; layer = 2; name = "Old Note #9"; pixel_x = -1; pixel_y = 4},/obj/grille,/turf/space,/area/turret_protected/ai_upload_foyer) +"bkh" = (/obj/machinery/atmospherics/pipe/simple{dir = 6},/turf/simulated/wall/r_wall,/area/turret_protected/ai_upload_foyer) +"bki" = (/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1447; name = "Private AI Channel"; pixel_x = -28; pixel_y = -7},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor,/area/turret_protected/ai_upload_foyer) +"bkj" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/landmark/start{name = "Cyborg"},/turf/simulated/floor,/area/turret_protected/ai_upload_foyer) +"bkk" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor,/area/turret_protected/ai_upload_foyer) +"bkl" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/wall/r_wall,/area/turret_protected/ai_upload_foyer) +"bkm" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/item/weapon/paper{icon = 'weapons.dmi'; icon_state = "crumpled"; info = "

There is blood and ink on this parchment. The paper is horribly old and rotten. You are barely able to read out a few lines from a tangled scribble.

No great mystery to unfold, thy next clue is so very near to hold. Pay close attention, for what you seek is thy own reflection.

HONK!

"; layer = 2; name = "Old Note #8"; pixel_x = -1; pixel_y = 4},/obj/grille,/turf/space,/area/turret_protected/ai_upload_foyer) +"bkn" = (/obj/machinery/atmospherics/pipe/manifold{dir = 1},/obj/grille,/turf/space,/area/turret_protected/ai_upload_foyer) +"bko" = (/obj/machinery/atmospherics/pipe/simple{dir = 9},/obj/grille,/turf/space,/area/turret_protected/ai_upload_foyer) +"bkp" = (/obj/machinery/door/airlock/vault{icon_state = "door_locked"; locked = 1; req_access_txt = "53"},/turf/simulated/floor{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/security/nuke_storage) +"bkq" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/disposalpipe/segment{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/primary/central) +"bkr" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/alarm{pixel_y = 24},/obj/secure_closet/kitchen,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/kitchen) +"bks" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; 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dir = 4; network = "SS13"},/obj/item/weapon/paper{name = "Old Note #4"; icon = 'weapons.dmi'; icon_state = "crumpled"; layer = 2; pixel_x = -1; pixel_y = 4; info = "

There is blood and ink on this parchment. The paper is horribly old and rotten. You are barely able to read out a few lines from a tangled scribble.

Lifeless bodies line the walls, onyx floor forever calls. Amidst the dull and sorrow, one of ten shall hold not hollow.

HONK!

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There is blood and ink on this parchment. The paper is horribly old and rotten. You are barely able to read out a few lines from a tangled scribble.

If you are reading this note, I am dead and gone. I entrust to you my most prized possession. If you can find it.

Your first clue lies in a public place, across a starry gaze. Where two meet four, there you will find it stranded on the floor.

HONK!

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There is some old writing on this floor. You are barely able to read out a few lines from a tangled scribble.

In a chamber a great mirror lies, cut away it solemn cries. Travel bold as thou might, piercing vastness as a kite.

HONK!

"; name = "Old Note #6"},/area/maintenance/apmaint) +"byP" = (/obj/disposalpipe/segment{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/apmaint) +"byQ" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/meter,/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/apmaint) +"byR" = (/obj/machinery/atmospherics/pipe/simple,/obj/disposalpipe/sortjunction{dir = 1; icon_state = "pipe-j2s"; sortType = 14},/turf/simulated/floor/plating,/area/maintenance/apmaint) +"byS" = (/turf/simulated/floor,/area/construction) +"byT" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 31},/turf/simulated/floor,/area/hallway/primary/aft) +"byU" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/wall,/area/atmos) +"byV" = (/obj/table{dir = 2; icon_state = "tabledir"},/turf/simulated/floor,/area/atmos) +"byW" = (/obj/table{dir = 2; icon_state = "tabledir"},/obj/machinery/light/small{dir = 4},/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/tank/emergency_oxygen,/turf/simulated/floor,/area/atmos) +"byX" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; 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d2 = 2},/turf/simulated/floor/plating,/area/assembly/chargebay) +"bHE" = (/turf/simulated/floor/mech_bay_recharge_floor,/area/assembly/chargebay) +"bHF" = (/obj/machinery/computer/mech_bay_power_console,/obj/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/grid,/area/assembly/chargebay) +"bHG" = (/obj/machinery/door/poddoor{id = "Skynet_launch"; name = "Recharge Bay"; req_access_txt = "22"},/turf/simulated/floor,/area/assembly/chargebay) +"bHH" = (/turf/simulated/floor{dir = 4; icon_state = "loadingarea"; tag = "loading"},/area/hallway/primary/aft) +"bHI" = (/obj/window/reinforced,/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/machinery/portable_atmospherics/pump,/turf/simulated/floor{icon_state = "arrival"; dir = 8},/area/hallway/primary/aft) +"bHJ" = (/obj/machinery/atmospherics/pipe/manifold{color = "cyan"; icon_state = "manifold-c"; level = 2},/turf/simulated/wall,/area/maintenance/asmaint) +"bHK" = (/obj/decal/cleanable/blood/gibs{icon_state = "gibup1"},/obj/item/weapon/paper{icon = 'weapons.dmi'; icon_state = "crumpled"; info = "

There is blood and ink on this parchment. The paper is horribly old and rotten. You are barely able to read out a few lines from a tangled scribble.

One of five is bare and white, sitting empty without delight. Music drifts across the room, drinks are passed in earnest bloom.

HONK!

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icon_state = "title"; name = "Space Station 13"},/area) +"ccp" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) +"ccq" = (/obj/machinery/door/window{icon = 'windoor.dmi'; dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) +"ccr" = (/obj/table{icon_state = "tabledir"; dir = 9},/obj/landmark{name = "Syndicate-Bomb"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) +"ccs" = (/obj/table{icon_state = "tabledir"; dir = 9},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) +"cct" = (/obj/table{icon_state = "tabledir"; dir = 5},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) +"ccu" = (/obj/item/weapon/weldingtool,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) +"ccv" = (/obj/machinery/door/window{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) +"ccw" = (/obj/item/weapon/crowbar,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) +"ccx" = (/obj/machinery/atmospherics/pipe/simple{dir = 10},/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) +"ccy" = (/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) +"ccz" = (/obj/table{icon_state = "tabledir"; 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icon_state = "diagonalWall3"},/area/shuttle/administration/centcom) +"ccS" = (/turf/unsimulated/floor{name = "plating"},/area/centcom/living) +"ccT" = (/obj/stool/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/living) +"ccU" = (/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/living) +"ccV" = (/obj/secure_closet/personal,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/living) +"ccW" = (/obj/machinery/vending/boozeomat,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/administration/centcom) +"ccX" = (/obj/machinery/vending/coffee,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) +"ccY" = (/obj/machinery/vending/cigarette,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) +"ccZ" = (/obj/table/reinforced{icon_state = "reinf_tabledir"; dir = 10},/obj/machinery/microwave,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) +"cda" = (/turf/simulated/floor/plating,/area/shuttle/administration/centcom) +"cdb" = (/obj/table{icon_state = "tabledir"; 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It appears to have much more options than your regular one, however..."; hacked = 1; name = "Thunderdome Autolathe"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) +"cdC" = (/obj/machinery/dispenser,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) +"cdD" = (/obj/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living) +"cdE" = (/obj/table{icon_state = "tabledir"; dir = 9},/obj/item/weapon/reagent_containers/food/condiment/peppermill,/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living) +"cdF" = (/obj/table{icon_state = "tabledir"; dir = 5},/obj/item/weapon/reagent_containers/food/drinks/cola,/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living) +"cdG" = (/obj/machinery/door/airlock/centcom{opacity = 1; req_access_txt = "20"},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living) +"cdH" = (/turf/unsimulated/floor{name = "plating"},/area/centcom/suppy) +"cdI" = (/obj/machinery/door/poddoor{id = 0; 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icon_state = "manifold"; level = 2},/obj/item/weapon/wrench,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test) +"cgx" = (/obj/machinery/portable_atmospherics/scrubber,/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom) +"cgy" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom) +"cgz" = (/turf/unsimulated/floor{icon_state = "greencorner"},/area/centcom) +"cgA" = (/turf/unsimulated/floor{icon_state = "green"},/area/centcom) +"cgB" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 8},/area/centcom) +"cgC" = (/obj/table{dir = 5; icon_state = "tabledir"},/obj/item/weapon/reagent_containers/syringe/antitoxin,/obj/item/weapon/reagent_containers/syringe/inaprovaline,/obj/item/weapon/reagent_containers/pill/antitox,/obj/item/weapon/reagent_containers/pill/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/antitoxin,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test) +"cgD" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/oxygen,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test) +"cgE" = (/obj/machinery/atmospherics/unary/cold_sink/freezer,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test) +"cgF" = (/turf/unsimulated/wall,/area/centcom/specops) +"cgG" = (/obj/machinery/mech_bay_recharge_port,/turf/unsimulated/floor{dir = 10; 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Ops. 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Attach oxygen to pipe loop.
2. Cool oxygen with freezer.
3. Turn on cryogenic cell.
4. Insert subject.
5. Attach suitable beaker to cyro for a faster recovery.
6. Turn off cryogenic cell to prevent prolonged gas use and leakage.
7. 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There is blood and ink on this parchment. The paper is horribly old and rotten. You are barely able to read out a few lines from a tangled scribble.

Without guidance its shelter thou shall seek, desperate please so boldly thou will speak. A hand of mares across the stars shall cut, the central steed hides a secret underneath his gut.

HONK!

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LIST OF SPELLS AVAILABLE

Magic Missile:
This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage.

Fireball:
This spell fires a fireball at a target and does not require wizard garb. Be careful not to fire it at people that are standing next to you.

Disintegrate:
This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown.

Disable Technology:
This spell disables all weapons, cameras and most other technology in range.

Smoke:
This spell spawns a cloud of choking smoke at your location and does not require wizard garb.

Blind:
This spell temporarly blinds a single person and does not require wizard garb.

Forcewall:
This spell creates an unbreakable wall that lasts for 30 seconds and does not require wizard garb.

Blink:
This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience.

Teleport:
This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable.

Mutate:
This spell causes you to turn into a hulk, and gain telekinesis for a short while.

Ethereal Jaunt:
This spell creates your ethereal form, temporarily making you invisible and able to pass through walls.

Knock:
This spell opens nearby doors and does not require wizard garb.

"; name = "List of Available Spells (READ)"},/turf/simulated/shuttle/floor{icon_state = "floor5"},/area/wizard_station) +"cRU" = (/obj/table/woodentable{dir = 5},/obj/item/weapon/pen{desc = "Enchanted to write in several shades of grey!"; name = "magic pen"},/turf/simulated/shuttle/floor{icon_state = "floor5"},/area/wizard_station) +"cRV" = (/obj/stool/bed,/obj/item/weapon/bedsheet,/turf/simulated/shuttle/floor{icon_state = "floor5"},/area/wizard_station) +"cRW" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area) (1,1,1) = {" 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