Destroy AI chance and Cling surgery

- Decreased destroy objective chance from 10% to 4% for clings and
traitors. Should be so slightly rarer than hijack, so you should stop
seeing it every round.
- Changeling arm blades can be used as ghetto circular saws, this will
help changelings with their debrain objectives a bit, a ghetto scalpel
is easily found in the form of a glass shard already.
This commit is contained in:
DZD
2015-02-10 08:45:23 -05:00
parent 8388cb49a1
commit 1d009e9c91
5 changed files with 11 additions and 7 deletions
+1 -1
View File
@@ -105,7 +105,7 @@ var/list/possible_changeling_IDs = list("Alpha","Beta","Gamma","Delta","Epsilon"
changeling.objectives += debrain_objective
var/list/active_ais = active_ais()
if(active_ais.len && prob(10)) // num_players() proc is designed for roundstart, changed to fixed value to prevent problems with mid-round objective randomization.
if(active_ais.len && prob(4)) // Leaving this at a flat chance for now, problems with the num_players() proc due to latejoin antags.
var/datum/objective/destroy/destroy_objective = new
destroy_objective.owner = changeling
destroy_objective.find_target()
+1 -1
View File
@@ -107,7 +107,7 @@
assign_exchange_role(exchange_blue)
else
var/list/active_ais = active_ais()
if(active_ais.len && prob(10)) // Leaving this at a flat chance for now, problems with the num_players() proc.
if(active_ais.len && prob(4)) // Leaving this at a flat chance for now, problems with the num_players() proc due to latejoin antags.
var/datum/objective/destroy/destroy_objective = new
destroy_objective.owner = traitor
destroy_objective.find_target()