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AI Detector can now only detect AI, not Abductors, Xenobio consoles or Shuttles (#15535)
* Update navigation_computer.dm * V7 * Update navigation_computer.dm * All instances * Added explainers Seems this is done some places, seems nice and easier to understand with em * Updated name * Change Variable name Changed as per advise of Fox
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@@ -4,6 +4,7 @@
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. = ..()
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var/obj/machinery/hologram/holopad/H = origin
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H.move_hologram(eye_user, loc)
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ai_detector_visible = FALSE // Holocalls dont trigger the Ai Detector
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//this datum manages it's own references
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