From 1d09c090ab2064eda458093c7cd9cc50177deb39 Mon Sep 17 00:00:00 2001 From: HMBGERDO <61080616+HMBGERDO@users.noreply.github.com> Date: Thu, 7 Mar 2024 10:32:36 +0100 Subject: [PATCH] Cult offer puts shard in hands instead of dropping on the floor (#24280) * shards put in hands * Update code/game/gamemodes/cult/runes.dm Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com> --------- Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com> --- code/game/gamemodes/cult/runes.dm | 3 +++ 1 file changed, 3 insertions(+) diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm index e6f4cf96f78..ea925da5033 100644 --- a/code/game/gamemodes/cult/runes.dm +++ b/code/game/gamemodes/cult/runes.dm @@ -425,6 +425,9 @@ structure_check() searches for nearby cultist structures required for the invoca stone.invisibility = INVISIBILITY_MAXIMUM // So it's not picked up during transfer_soul() stone.transfer_soul("FORCE", offering, user) // If it cannot be added stone.invisibility = 0 + var/put_in_hands = user.put_in_any_hand_if_possible(stone) + if(put_in_hands) + to_chat(user, "A glowing crimson shard appears in your hand - your new ally contained within.") else if(isrobot(offering)) offering.dust() //To prevent the MMI from remaining