diff --git a/code/game/objects/structures/fence.dm b/code/game/objects/structures/fence.dm index f367f50d036..6fd7f3ea8bf 100644 --- a/code/game/objects/structures/fence.dm +++ b/code/game/objects/structures/fence.dm @@ -20,7 +20,7 @@ icon_state = "straight" var/cuttable = TRUE - var/hole_size= NO_HOLE + var/hole_size = NO_HOLE var/invulnerable = FALSE var/shock_cooldown = FALSE @@ -59,6 +59,8 @@ /obj/structure/fence/CanPass(atom/movable/mover, turf/target) if(istype(mover) && mover.checkpass(PASSFENCE)) return TRUE + if(istype(mover, /obj/item/projectile)) + return TRUE if(!density) return TRUE return FALSE